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ItemSubClass.lua
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-- This file is automatic generated and changes are not be reflected in future updates
--[ClassID] = { [SubClassID] = { DisplayName_lang, VerboseName_lang } }
[-1] = {
[-1] = { "NewItem", nil },
},
[1] = {
[0] = { "Bag", nil },
[1] = { "Soul Bag", nil },
[2] = { "Herb Bag", nil },
[3] = { "Enchanting Bag", nil },
[4] = { "Engineering Bag", nil },
},
[2] = {
[0] = { "Axe", "One-Handed Axes" },
[1] = { "Axe", "Two-Handed Axes" },
[2] = { "Bow", "Bows" },
[3] = { "Gun", "Guns" },
[4] = { "Mace", "One-Handed Maces" },
[5] = { "Mace", "Two-Handed Maces" },
[6] = { "Polearm", "Polearms" },
[7] = { "Sword", "One-Handed Swords" },
[8] = { "Sword", "Two-Handed Swords" },
[9] = { "Obsolete", nil },
[10] = { "Staff", "Staves" },
[11] = { "Exotic", "One-Handed Exotics" },
[12] = { "Exotic", "Two-Handed Exotics" },
[13] = { "Fist Weapon", "Fist Weapons" },
[14] = { "Miscellaneous", nil },
[15] = { "Dagger", "Daggers" },
[16] = { "Thrown", "Thrown" },
[17] = { "Spear", "Spears" },
[18] = { "Crossbow", "Crossbows" },
[19] = { "Wand", "Wands" },
[20] = { "Fishing Pole", "Fishing Pole" },
},
[4] = {
[0] = { "Miscellaneous", nil },
[1] = { "Cloth", "Cloth" },
[2] = { "Leather", "Leather" },
[3] = { "Mail", "Mail" },
[4] = { "Plate", "Plate" },
[5] = { "Buckler(OBSOLETE)", "Bucklers" },
[6] = { "Shield", "Shields" },
[7] = { "Libram", "Librams" },
[8] = { "Idol", "Idols" },
[9] = { "Totem", "Totems" },
},
[6] = {
[0] = { "Wand(OBSOLETE)", nil },
[1] = { "Bolt(OBSOLETE)", nil },
[2] = { "Arrow", nil },
[3] = { "Bullet", nil },
[4] = { "Thrown(OBSOLETE)", nil },
},
[11] = {
[0] = { "Quiver(OBSOLETE)", nil },
[1] = { "Quiver(OBSOLETE)", nil },
[2] = { "Quiver", nil },
[3] = { "Ammo Pouch", nil },
},
[3] = {
[0] = { "Jewelry(OBSOLETE)", nil },
},
[7] = {
[0] = { "Trade Goods", nil },
[1] = { "Parts", nil },
[2] = { "Explosives", nil },
[3] = { "Devices", nil },
},
[9] = {
[0] = { "Book", nil },
[1] = { "Leatherworking", nil },
[2] = { "Tailoring", nil },
[3] = { "Engineering", nil },
[4] = { "Blacksmithing", nil },
[5] = { "Cooking", nil },
[6] = { "Alchemy", nil },
[7] = { "First Aid", nil },
[8] = { "Enchanting", nil },
[9] = { "Fishing", nil },
},
[0] = {
[0] = { "Consumable", nil },
[1] = { "Cheese/Bread(OBSOLETE)", nil },
[2] = { "Liquid(OBSOLETE)", nil },
},
[10] = {
[0] = { "Money(OBSOLETE)", nil },
},
[8] = {
[0] = { "Generic(OBSOLETE)", nil },
},
[12] = {
[0] = { "Quest", nil },
},
[5] = {
[0] = { "Reagent", nil },
},
[14] = {
[0] = { "Permanent", nil },
},
[15] = {
[0] = { "Junk", nil },
},
[13] = {
[0] = { "Key", nil },
[1] = { "Lockpick", nil },
},
-- String List
L["NewItem"] = "NewItem"
L[""] = ""
L["Bag"] = "Bag"
L["Axe"] = "Axe"
L["One-Handed Axes"] = "One-Handed Axes"
L["Two-Handed Axes"] = "Two-Handed Axes"
L["Bow"] = "Bow"
L["Bows"] = "Bows"
L["Gun"] = "Gun"
L["Guns"] = "Guns"
L["Mace"] = "Mace"
L["One-Handed Maces"] = "One-Handed Maces"
L["Two-Handed Maces"] = "Two-Handed Maces"
L["Polearm"] = "Polearm"
L["Polearms"] = "Polearms"
L["Sword"] = "Sword"
L["One-Handed Swords"] = "One-Handed Swords"
L["Two-Handed Swords"] = "Two-Handed Swords"
L["Obsolete"] = "Obsolete"
L["Staff"] = "Staff"
L["Staves"] = "Staves"
L["Exotic"] = "Exotic"
L["One-Handed Exotics"] = "One-Handed Exotics"
L["Two-Handed Exotics"] = "Two-Handed Exotics"
L["Fist Weapon"] = "Fist Weapon"
L["Fist Weapons"] = "Fist Weapons"
L["Miscellaneous"] = "Miscellaneous"
L["Dagger"] = "Dagger"
L["Daggers"] = "Daggers"
L["Cloth"] = "Cloth"
L["Leather"] = "Leather"
L["Mail"] = "Mail"
L["Plate"] = "Plate"
L["Buckler(OBSOLETE)"] = "Buckler(OBSOLETE)"
L["Bucklers"] = "Bucklers"
L["Shield"] = "Shield"
L["Shields"] = "Shields"
L["Wand(OBSOLETE)"] = "Wand(OBSOLETE)"
L["Bolt(OBSOLETE)"] = "Bolt(OBSOLETE)"
L["Arrow"] = "Arrow"
L["Bullet"] = "Bullet"
L["Quiver(OBSOLETE)"] = "Quiver(OBSOLETE)"
L["Quiver"] = "Quiver"
L["Ammo Pouch"] = "Ammo Pouch"
L["Thrown"] = "Thrown"
L["Thrown(OBSOLETE)"] = "Thrown(OBSOLETE)"
L["Jewelry(OBSOLETE)"] = "Jewelry(OBSOLETE)"
L["Trade Goods"] = "Trade Goods"
L["Parts"] = "Parts"
L["Explosives"] = "Explosives"
L["Book"] = "Book"
L["Leatherworking"] = "Leatherworking"
L["Tailoring"] = "Tailoring"
L["Consumable"] = "Consumable"
L["Cheese/Bread(OBSOLETE)"] = "Cheese/Bread(OBSOLETE)"
L["Liquid(OBSOLETE)"] = "Liquid(OBSOLETE)"
L["Spear"] = "Spear"
L["Spears"] = "Spears"
L["Money(OBSOLETE)"] = "Money(OBSOLETE)"
L["Generic(OBSOLETE)"] = "Generic(OBSOLETE)"
L["Quest"] = "Quest"
L["Reagent"] = "Reagent"
L["Permanent"] = "Permanent"
L["Junk"] = "Junk"
L["Key"] = "Key"
L["Lockpick"] = "Lockpick"
L["Crossbow"] = "Crossbow"
L["Crossbows"] = "Crossbows"
L["Wand"] = "Wand"
L["Wands"] = "Wands"
L["Fishing Pole"] = "Fishing Pole"
L["Devices"] = "Devices"
L["Engineering"] = "Engineering"
L["Blacksmithing"] = "Blacksmithing"
L["Cooking"] = "Cooking"
L["Alchemy"] = "Alchemy"
L["First Aid"] = "First Aid"
L["Enchanting"] = "Enchanting"
L["Fishing"] = "Fishing"
L["Soul Bag"] = "Soul Bag"
L["Herb Bag"] = "Herb Bag"
L["Enchanting Bag"] = "Enchanting Bag"
L["Engineering Bag"] = "Engineering Bag"
L["Libram"] = "Libram"
L["Librams"] = "Librams"
L["Idol"] = "Idol"
L["Idols"] = "Idols"
L["Totem"] = "Totem"
L["Totems"] = "Totems"