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Motion compensation works by putting local points between That means, generally A solution would be to not only update A first try has been done by moving the Another solution for |
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After the big bug resolved, the compensator still has the old structure made for surpassing it (with the "global" variable), it is overly complex for what it does and now it has two known bugs:
delta
to 1/200 or lower.Apart from the bugs and the over-complexity, it's the main reason that
PointCloud
types are around the code leading to unnecessary and time-consuming conversions.So a general rewrite is needed. Objectives:
PointCloud
forPoints
, its canonic representation.Beta Was this translation helpful? Give feedback.
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