From d5f393fe1ced62478fdde0f26de7a9d62870013b Mon Sep 17 00:00:00 2001 From: David Lin Date: Sat, 30 Mar 2024 12:07:22 -0400 Subject: [PATCH] undo soup time --- src/overcooked_ai_py/mdp/overcooked_mdp.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/overcooked_ai_py/mdp/overcooked_mdp.py b/src/overcooked_ai_py/mdp/overcooked_mdp.py index 34bd3d90..8c7a0854 100644 --- a/src/overcooked_ai_py/mdp/overcooked_mdp.py +++ b/src/overcooked_ai_py/mdp/overcooked_mdp.py @@ -2603,7 +2603,7 @@ def featurize_state(self, overcooked_state, mlam, num_pots=2, **kwargs): be 0 even if there are more than j pots on layout, if the pot is not reachable by player i pi_closest_pot_{j}_{is_empty|is_full|is_cooking|is_ready}: {0, 1} depending on boolean value for jth closest pot pi_closest_pot_{j}_{num_onions|num_tomatoes}: int value for number of this ingredient in jth closest pot - pi_closest_pot_{j}_cook_time: int value for seconds remaining on soup. 0 if no soup is cooking + pi_closest_pot_{j}_cook_time: int value for seconds remaining on soup. -1 if no soup is cooking pi_closest_pot_{j}: (dx, dy) to jth closest pot from player i location pi_wall: length 4 boolean value of whether player i has wall in each direction