diff --git a/README.md b/README.md index e69de29..10d3e19 100644 --- a/README.md +++ b/README.md @@ -0,0 +1,29 @@ +# \>_ Meta Cheat Manager + +The Meta Cheat Manager plugin introduces a feature to Unreal Engine 5 that allows you to call cheat functions with custom meta names from the console command in the 'Your.Cheat.Name' format. + +This functionality helps replace the '_meta=(OverrideNativeName="Your.Cheat.Name"))_' feature, which was available in Unreal Engine 4 but became unavailable in Unreal Engine 5 due to the removal of Blueprint Nativization. + +## 📚 Documentation + +Detailed documentation about the Meta Cheat Manager can be found [here](https://docs.google.com/document/d/15kXwC05paFdwwmPC4Pi8xTuUq20-s7lC_EfOtFDcp0w). + +## 🎓 Sample Projects + +Visit our [Release](https://github.com/JanSeliv/MetaCheatManager/releases) page for two sample projects showcasing the Meta Cheat Manager, one with blueprints and another in C++. + +Also, explore this [game project repository](https://github.com/JanSeliv/Bomber) to see the Meta Cheat Manager in action. + +## 📅 Changelog +#### 2023-05-31 +- 🎉 Initial public release. + +## 📫 Feedback & Contribution + +This is an open-source project and we encourage you to contribute. If you encounter any bugs or if you have any feature requests, please file an issue in the GitHub repository. + +## 📜 License + +This project is licensed under the terms of the MIT license. See [LICENSE](LICENSE) for more details. + +We hope you find this plugin useful and we look forward to your feedback and contributions.