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Error in Editor #5

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tomekatomek123456789 opened this issue Mar 15, 2020 · 2 comments
Open

Error in Editor #5

tomekatomek123456789 opened this issue Mar 15, 2020 · 2 comments
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@tomekatomek123456789
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Szczegółowe informacje na temat wywoływania debugowania w trybie JIT (just in time)
zamiast tego okna dialogowego znajdują się na końcu tego komunikatu.

************** Tekst wyjątku **************
System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
w Lunar.Core.Utilities.Data.FileSystem.NPCFSDataManager.Load(IDataManagerArguments arguments) w D:\GameEngines\Lunar-Engine\src\Lunar.Core\Utilities\Data\FileSystem\NPCFSDataManager.cs:wiersz 92
w Lunar.Editor.Project.LoadNPC(String filePath) w D:\GameEngines\Lunar-Engine\src\Lunar.Editor\Project.cs:wiersz 624
w Lunar.Editor.Controls.DockNPCEditor.Initalize() w D:\GameEngines\Lunar-Engine\src\Lunar.Editor\Controls\DockNPCEditor.cs:wiersz 49
w Lunar.Editor.SuiteForm.OpenNPCDocument(FileInfo file) w D:\GameEngines\Lunar-Engine\src\Lunar.Editor\SuiteForm.cs:wiersz 356
w System.Windows.Forms.Control.OnMouseDoubleClick(MouseEventArgs e)
w DarkUI.Controls.DarkTreeView.OnMouseDoubleClick(MouseEventArgs e)
w System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
w System.Windows.Forms.Control.WndProc(Message& m)
w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Zestawy załadowane **************
mscorlib
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.4150.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll

Lunar.Editor
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/Lunar.Editor.exe

System.Windows.Forms
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.4150.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.4001.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

System.Drawing
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

DarkUI
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/DarkUI.DLL

MonoGame.Framework
Wersja zestawu: 3.7.1.189
Wersja Win32: 3.7.1.189
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/MonoGame.Framework.DLL

System.Configuration
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

System.Core
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

System.Xml
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

System.Windows.Forms.resources
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll

SharpDX.DXGI
Wersja zestawu: 4.0.1.0
Wersja Win32: 4.0.1
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/SharpDX.DXGI.DLL

SharpDX.Direct3D11
Wersja zestawu: 4.0.1.0
Wersja Win32: 4.0.1
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/SharpDX.Direct3D11.DLL

Lunar.Core
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/Lunar.Core.DLL

Accessibility
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll

System.Xml.Linq
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll

Lunar.Server
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/Lunar.Server.EXE

Lunar.Graphics
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/Lunar.Graphics.DLL

Newtonsoft.Json
Wersja zestawu: 12.0.0.0
Wersja Win32: 12.0.2.23222
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/Newtonsoft.Json.DLL

System.Numerics
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll

System.Runtime.Serialization
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.4150.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll

System.Data
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

SharpDX
Wersja zestawu: 4.0.1.0
Wersja Win32: 4.0.1
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/SharpDX.DLL

System.resources
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/System.resources.dll

ScintillaNET
Wersja zestawu: 3.6.3.0
Wersja Win32: 3.6.3.0
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/ScintillaNET.DLL

Microsoft.Scripting
Wersja zestawu: 1.2.2.0
Wersja Win32: 1.2.2.1000
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/Microsoft.Scripting.DLL

IronPython
Wersja zestawu: 2.7.9.0
Wersja Win32: 2.7.9.1000
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/IronPython.DLL

Microsoft.Dynamic
Wersja zestawu: 1.2.2.0
Wersja Win32: 1.2.2.1000
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/Microsoft.Dynamic.DLL

IronPython.Modules
Wersja zestawu: 2.7.9.0
Wersja Win32: 2.7.9.1000
CodeBase: file:///D:/GameEngines/Lunar-Engine/src/Lunar.Editor/bin/Release/IronPython.Modules.DLL

Anonymously Hosted DynamicMethods Assembly
Wersja zestawu: 0.0.0.0
Wersja Win32: 4.8.4150.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll

Microsoft.CSharp
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.3752.0
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll

mscorlib.resources
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/mscorlib.resources.dll

************** Debugowanie w trybie JIT **************
Aby włączyć debugowanie w trybie just in time (JIT), plik .config tej
aplikacji lub komputera (machine.config) musi mieć
wartość jitDebugging ustawioną w sekcji system.windows.forms.
Aplikacja musi być również skompilowana z włączonym
debugowaniem.

Na przykład:

Gdy debugowanie JIT jest włączone, wszystkie nieobsługiwane wyjątki
są wysyłane do debugera JIT zarejestrowanego na komputerze
i nie są obsługiwane w tym oknie dialogowym.

The error is displayed in Polish, but it should be the same on every system. For translation I used DeepL.

@JohnLamontagne
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Looks like this is an issue of it trying to load a file that no longer exists. What actions did you take prior for this error for reproduction purposes?

I know this submission is a bit old but I'm just getting around to picking this project back up.

@JohnLamontagne JohnLamontagne added the bug Something isn't working label May 8, 2020
@JohnLamontagne JohnLamontagne self-assigned this May 8, 2020
@tomekatomek123456789
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I didn't really do anything. I normally used the Lunar Engine. An error occurred when creating and modifying files related to Lunar Engine. For translation I used DeepL.

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