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App.xaml.cs
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using HandyControl.Data;
using HandyControl.Tools;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Management;
using System.Threading.Tasks;
using System.Windows;
using Unosquare.FFME;
namespace Bilibili_Client
{
/// <summary>
/// App.xaml 的交互逻辑
/// </summary>
public partial class App : Application
{
protected override void OnStartup(StartupEventArgs e)
{
//if (Environment.Is64BitProcess)
// Library.FFmpegDirectory = @"resource\FFmpeg\x64";
//else
// Library.FFmpegDirectory = @"resource\FFmpeg\x86";
Library.FFmpegDirectory = @"resource\FFmpeg\";
Library.LoadFFmpeg();
MediaElement.FFmpegMessageLogged += (s, ev) =>
{
System.Diagnostics.Debug.WriteLine(ev.Message);
};
base.OnStartup(e);
}
}
}