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Releases: KSP-RO/ProceduralParts

v1.2.3

11 May 07:02
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  • Fix an issue with the IPartMassModifier implementation.

v1.2.2

08 May 23:51
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Convert all scientific guiformat to something String.Format understands, fix GUI issue with right-click menus breaking.

v1.2.1 for KSP 1.1.2

07 May 07:31
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  • Rebalance LF- and Ox-only tanks to more closely match stock.
  • Fix loading time issue.

v1.2.0

21 Apr 20:39
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KSP 1.1 compatibility

Changelog

  • KSP 1.1 ready (RadarManFromTheMoon)
  • Fixed NullReferenceExceptions during loading (NathanKell)
  • Now compatible with the TestFlight mod (NathanKell)
  • Fixed some issues with zero diameter parts (NathanKell & ferram4)

v1.1.11

16 Dec 19:41
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Hotfix

Changelog

  • Recalculate drag cubes if FAR is installed. Fixes broken thermal and buoyancy calculations
  • No longer recalculates drag cubes while in editor (set ProceduralPart{updateDragCubesInEditor=true} to reenable)

v1.1.10

16 Dec 12:08
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Changelog

  • Added ModuleToggleCrossfeed to procedural decoupler
  • tweaked monoprop tech constraints
  • Fire onVesselModified event after recalculating drag cubes. This hopefully solves a bug where pparts don't properly get occluded by other parts

v1.1.9

24 Nov 01:51
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Changelog

  • Fixed drag cube calculation when root part
  • altered procedural liquid fuel tank tech restrictions slightly to assount for the new mk0 fuselage
  • added bulkhead profiles to parts that needed them (thanks Kerbas-ad-Astra)
  • fixed Solid Fuel Rocket when used with ModularEngineConfig (RealFuels) (thanks CorvusCorax)
  • removed an annoying debug message I accidentally left in the code (stdCost:) (thanks ckwng)

v1.1.8

14 Nov 16:32
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Changelog

  • Rebuilt for KSP 1.0.5
  • Procedural Heat Shield:
    • ModuleAblator values now match with stock
    • No more 100 bucks extra cost
    • No more negative costs. They always, at least, cost their ablator resource costs

v1.1.7

14 Jul 11:06
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Hotfix

Changelog

  • Fixed the procedural decouplers not working correctly when connected to a procedural part

v1.1.6

28 Jun 19:15
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Hotfix

Changelog

  • Fixed a bug that caused the liquid fuel tank and liquid cone tank to contain resources they shouldn't contain after loading
  • Fixed a bog that caused tanks to clip into each other after resizing a child part