diff --git a/RealismOverhaul/Readme_RO.txt b/RealismOverhaul/Readme_RO.txt index 6a6e51e596..b8e842a8ba 100644 --- a/RealismOverhaul/Readme_RO.txt +++ b/RealismOverhaul/Readme_RO.txt @@ -1,77 +1,99 @@ -This mod is maintained by RedAV8R and NathanKell (with contributions from many) +Realism Overhaul +======== +This mod is maintained by RedAV8R and NathanKell (with contributions from many). -License CC-BY-SA +License CC BY-SA -Also included: Module Manager (by sarbian, swamp_ig, and ialdabaoth). See Module Manager thread for details and license and source: http://forum.kerbalspaceprogram.com/threads/55219 +Also included: Module Manager (by sarbian, swamp_ig, and ialdabaoth). See Module Manager thread for details and license and source. Module Manager is required for RO to work. INSTALL: 1. Install required mods, updating as necessary. See the Requires list below for installation notes for those mods. 2. Remove any existing RealismOverhaul or RedAV8R or SFJBRealEngines folder in KSP/GameData/ 3. Unzip this archive to KSP/GameData. +4. OPTIONAL - Those using PartCatalog, CUT and paste the folders within RealismOverhaul/RedAV8R into KSP/GameData. ======================================== This is a set of ModuleManager tweaks and part rescales for a 100% human-scale KSP. Requires: -Real Solar System (else why use this?) -Real Fuels v6.2+ -Procedural Parts (or you won't have the right size tanks) -Deadly Reentry v4.6+ (for the heatshields) -Ferram Aerospace Research by the amazing ferram4 -RealChutes v1.1+ by stupid_chris +Real Solar System +Real Fuels +Procedural Parts +Deadly Reentry +Ferram Aerospace Research by ferram4 +RealChutes by stupid_chris Engine Ignitor by HoneyFox. NOTE: DO NOT extract the included zips of config files; if you already extracted the config files, delete them. ModuleRCSFX by ialdabaoth Advanced Jet Engine by camlost Engine Thrust Controller by HoneyFox. NOTE: DELETE the cfg that comes with it. -KM_Gimbal. If you already have Space Shuttle Engines, you have this. Otherwise you need it. +KM_Gimbal by dtobi. If you already have Space Shuttle Engines, you have this. Otherwise you need it. Best with: -Medieval Nerd's Realistic Tech Progression Lite tech tree (note: requires RftSEngines, not RealEngines) RemoteTech 2 Procedural Fairings TAC Life Support -Supported parts packs -Realism patches for those packs (see post 2 in the Realism Overhaul thread) - -Supported parts packs: -AIES (Partial support for pods, full support for battery/RTG/solar panels, RCS) -KW Rocketry (batteries, fairings, RCS) -NovaPunch (partially, more support coming soon) -Bobcat Soviet engines pack (Soviet/Russian engines) -KOSMOS Salyut parts -RLA RCS +ModuleFixer + +Optional: +Medieval Nerd's Realistic Tech Progression Lite tech tree (note: requires RftSEngines) + +Supported parts packs: (With some packs not all parts are supported at this time, but will be in the future. Suggestions help) +AIES +KW Rocketry +NovaPunch +KOSMOS Spacecraft Design Bureau +RLA ALCOR -B9 (partial) -SDHI -Fustek Parts Expansion -NFPP Solar Panels +B9 +Fustek Station Parts +Sum Dum Heavy Industries - Service Module System +Near Future Power Pack PorkWorks Inflatable Habs -FASA (via RedAV8R's patches, included here.) +FASA v4.92 +Bobcat Soviet Engines +World Space by Lovad +KerbX +LazTek SpaceX +Taurus HCV +Aerojet Kerbodyne +OLDD Apollo/Saturn +Rocketdyne F-1 + +Coming Soon: +TweakScale +Lionhead ESA, Rovers, Landers, Probes, Solar Panels Engine Support: Realism Overhaul comes with the RealEngines set of engine patches. It gives engines the stats of real-world engines that look similar, like NovaPunch K2-X -> J-2. However, it also supports NathanKell's Reaching for the Stars pack, which gives engines "realistic" stats informed by real-world engines without being clones. Note that in either case you need KM_Gimbal for gimbals to work. -My RftS Pack can be downloaded from the fourth post here: http://forum.kerbalspaceprogram.com/threads/57833 +My RftS Pack can be downloaded from the fourth post here: http://forum.kerbalspaceprogram.com/threads/57833. Changes: -*New size system: 0.5m, 1m, 2m, 3m, etc. -*Rescales of stock parts and Procedural Fairings to support the new size system. +*New size system: 0.5m, 1m, 1.25m, 1.5m, 2m, 2.5m, 3m, 3.5m, 3.75m, 4m, 5m, etc +*Rescales of stock parts and generic part packs to support the new size system. *Realistic battery and solar panel numbers, and usage for RT2 antennae. 1EC/s = 1kW. Solar panels don't produce much, but they're light. *RTGs are now modeled after real RTGs. *DRE Heatshields support RSS, new heatshields added -*Various structural/aero parts had their masses tweaked, including PF large bases. PF lage bases now have tiny decouplers. - -Partial support: -Pods: Squad Mk1, Mk1-2, AIES Orbital Pod. -Probes: the Squad probes. AIES probes have electrical charge fixed but neither rescaled nor remassed as yet. -Note that only the two stack probes (now 2m and 3m) have much in the way of torque; even then you'll want to bring RCS. Everything else doesn't have any torque to speak of. +*Masses tweaked +*Realistic use of Reaction Wheels - very few parts have them, and those that do their forces are limited and RCS would be a good thing. Changelog: -v6.0 \/ +v6.0 ALPHA 1 \/ +*New File/Folder Organization +*Integration of TweakScale +*Various Realism patch updates and fixes + +v5.2.1 \/ +*Upgrade FASA support to the latest 4.92 release + +v5.2 \/ *Converted to TAC Life Support! Now includes TACLS settings file, to overwrite existing TACLS settings for realistic consumption rates for all resources. Your window positions will reset. *Upgraded to Module Manager 2.1.5 *ThorBeorn: Add support for the new version of FusTek *Fix RT2 patch again. +*Update ALCOR pod name +*Removed landing gear and control surface rescales for B9 +*Support Proc Fairings 3.0 *RedAV8R patch updates: +FASA Realism Patch update to correspond with v4.91 +OLDD Realism Patch Added (Saturn only) – (Proton and N1 TBD) @@ -85,16 +107,6 @@ v6.0 \/ **NOTE** Delete your old SFJBRealEngines folder if you have one! - -v5.2 \/ -*Updates to FASA patches by RedAV8R -*Support OLDD, Aerojet Kerbodyne/SDHI/Taurus for SLS. -*Fix Proc Fairing fixed-size base nodes -*Support Proc Fairings 3.0 -*Fix RT2 ranges, power, etc.; add missing dishes and C32. -*Update ALCOR pod name -*Removed landing gear and control surface rescales for B9 - v5.1 \/ *Updates to FASA patches by RedAV8R *Fixed heatshield tangents not being set, leading to unexpected behavior @@ -140,14 +152,4 @@ v2 -- \/ *Merged with my new textures (and parts) for Procedural Fairings. NOTE: FOLLOW INSTALL INSTRUCTIONS ABOVE EVEN IF UPGRADING. v1 -- \/ -Initial Release. - -Contributors: -Medieval Nerd -brooklyn666 -jrandom -SRFirefox -broman -amo28 -AndreyATGB -Phredward \ No newline at end of file +Initial Release. \ No newline at end of file diff --git a/RealismOverhaul/RedAV8R/RedAV8R_SDHI.cfg b/RealismOverhaul/RedAV8R/RedAV8R_SDHI.cfg index 90bbf9bf6f..2419576154 100644 --- a/RealismOverhaul/RedAV8R/RedAV8R_SDHI.cfg +++ b/RealismOverhaul/RedAV8R/RedAV8R_SDHI.cfg @@ -57,7 +57,7 @@ } @MODEL,1 { - @scale = 1.722222, 0.883757, 1.22222 + @scale = 1.722222, 0.883757, 1.722222 } @rescaleFactor = 1.0 @node_stack_top = 0.0, 0.250, 0.0, 0.0, 1.0, 0.0, 2