diff --git a/GameData/SolverEngines/Plugins/SolverEngines.dll b/GameData/SolverEngines/Plugins/SolverEngines.dll index 1dd7aa7..e137b41 100755 Binary files a/GameData/SolverEngines/Plugins/SolverEngines.dll and b/GameData/SolverEngines/Plugins/SolverEngines.dll differ diff --git a/GameData/SolverEngines/Readme_SolverEngines.txt b/GameData/SolverEngines/Readme_SolverEngines.txt index a0ad1e7..0866c14 100644 --- a/GameData/SolverEngines/Readme_SolverEngines.txt +++ b/GameData/SolverEngines/Readme_SolverEngines.txt @@ -29,6 +29,10 @@ See AJE or RealFuels for examples of how to implement SolverEngines in practice. Changelog: +v3.6.2 + +* Recompile for KSP 1.4.3 + v3.6.1 * Recompile for KSP 1.4.2 diff --git a/GameData/SolverEngines/SolverEngines.version b/GameData/SolverEngines/SolverEngines.version index be6c2d4..fa08e21 100644 --- a/GameData/SolverEngines/SolverEngines.version +++ b/GameData/SolverEngines/SolverEngines.version @@ -9,12 +9,12 @@ "VERSION" : { "MAJOR" : 3, "MINOR" : 6, - "PATCH" : 1, + "PATCH" : 2, "BUILD" : 0 }, "KSP_VERSION" : { "MAJOR" : 1, "MINOR" : 4, - "PATCH" : 2 + "PATCH" : 3 } } diff --git a/SolverEngines/Properties/AssemblyInfo.cs b/SolverEngines/Properties/AssemblyInfo.cs index aa60fcd..4c636df 100644 --- a/SolverEngines/Properties/AssemblyInfo.cs +++ b/SolverEngines/Properties/AssemblyInfo.cs @@ -33,6 +33,6 @@ // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("3.3.0.0")] // Don't change until breaking changes occur -[assembly: AssemblyFileVersion("3.6.1.0")] +[assembly: AssemblyFileVersion("3.6.2.0")] -[assembly: KSPAssembly("SolverEngines", 3, 6, 1)] +[assembly: KSPAssembly("SolverEngines", 3, 6, 2)]