forked from cpe200-161/twofourzeroeight
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathTwoZeroFourEightView.cs
138 lines (125 loc) · 4.21 KB
/
TwoZeroFourEightView.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace twozerofoureight
{
public partial class TwoZeroFourEightView : Form, View
{
Model model;
Controller controller;
public TwoZeroFourEightView()
{
InitializeComponent();
model = new TwoZeroFourEightModel();
model.AttachObserver(this);
controller = new TwoZeroFourEightController();
controller.AddModel(model);
controller.ActionPerformed(TwoZeroFourEightController.LEFT);
// Form ScoreBoard = new Form();
//ScoreBoard.IsMdiContainer = true;
// ScoreBoard.Show();
}
public string ScoreScreen(Model m)
{
return ((TwoZeroFourEightModel)m).GetScore();
}
public string StatusScreen(Model m)
{
return ((TwoZeroFourEightModel)m).StatusText();
}
public void Notify(Model m)
{
UpdateBoard(((TwoZeroFourEightModel)m).GetBoard());
}
private void UpdateTile(Label l, int i)
{
Status.Text = StatusScreen(model);
ScoreBoard.Text = ScoreScreen(model);
if (i != 0)
{
l.Text = Convert.ToString(i);
}
else
{
l.Text = "";
}
switch (i)
{
case 0:
l.BackColor = Color.Gray;
break;
case 2:
l.BackColor = Color.DarkGray;
break;
case 4:
l.BackColor = Color.Orange;
break;
case 8:
l.BackColor = Color.Red;
break;
default:
l.BackColor = Color.Green;
break;
}
}
private void UpdateBoard(int[,] board)
{
UpdateTile(lbl00, board[0, 0]);
UpdateTile(lbl01, board[0, 1]);
UpdateTile(lbl02, board[0, 2]);
UpdateTile(lbl03, board[0, 3]);
UpdateTile(lbl10, board[1, 0]);
UpdateTile(lbl11, board[1, 1]);
UpdateTile(lbl12, board[1, 2]);
UpdateTile(lbl13, board[1, 3]);
UpdateTile(lbl20, board[2, 0]);
UpdateTile(lbl21, board[2, 1]);
UpdateTile(lbl22, board[2, 2]);
UpdateTile(lbl23, board[2, 3]);
UpdateTile(lbl30, board[3, 0]);
UpdateTile(lbl31, board[3, 1]);
UpdateTile(lbl32, board[3, 2]);
UpdateTile(lbl33, board[3, 3]);
}
/* private void btnLeft_Click(object sender, EventArgs e)
{
controller.ActionPerformed(TwoZeroFourEightController.LEFT);
}
private void btnRight_Click(object sender, EventArgs e)
{
controller.ActionPerformed(TwoZeroFourEightController.RIGHT);
}
private void btnUp_Click(object sender, EventArgs e)
{
controller.ActionPerformed(TwoZeroFourEightController.UP);
}
private void btnDown_Click(object sender, EventArgs e)
{
controller.ActionPerformed(TwoZeroFourEightController.DOWN);
}*/
private void BtnArrow_KeyDown(object sender, KeyEventArgs e)
{
switch (e.KeyCode)
{
case Keys.Up:
controller.ActionPerformed(TwoZeroFourEightController.UP);
break;
case Keys.Down:
controller.ActionPerformed(TwoZeroFourEightController.DOWN);
break;
case Keys.Left:
controller.ActionPerformed(TwoZeroFourEightController.LEFT);
break;
case Keys.Right:
controller.ActionPerformed(TwoZeroFourEightController.RIGHT);
break;
}
}
}
}