You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Both AGG and CoreGraphics draw lines, curves, etc natively with double precision. It would be nice if our Points were also Doubles (rather than Floats). I doubt it makes a perceptible difference to the output (maybe at retina scales where the images are drawn 2-3x their normal size?), but it would reduce the number of conversions we need to do and just generally make things cleaner.
The text was updated successfully, but these errors were encountered:
Both AGG and CoreGraphics draw lines, curves, etc natively with double precision. It would be nice if our Points were also Doubles (rather than Floats). I doubt it makes a perceptible difference to the output (maybe at retina scales where the images are drawn 2-3x their normal size?), but it would reduce the number of conversions we need to do and just generally make things cleaner.
The text was updated successfully, but these errors were encountered: