You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi,
2D physics work in a completely different way, so you'd need a different engine from 3D. You could try a C# port of the box2d engine, and replace all floats with sfloats and so on.
Hi,
Can you add support for 2D physics + a 2D example? Thanks!
The text was updated successfully, but these errors were encountered: