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uint128.go
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// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
// uint128 represents a uint128 using two uint64s.
//
// When the methods below mention a bit number, bit 0 is the most
// significant bit (in hi) and bit 127 is the lowest (lo&1).
type uint128 struct {
hi uint64
lo uint64
}
// mask6 returns a uint128 bitmask with the topmost n bits of a
// 128-bit number.
func mask6(n int) uint128 {
return uint128{^(^uint64(0) >> n), ^uint64(0) << (128 - n)}
}
// isZero reports whether u == 0.
//
// It's faster than u == (uint128{}) because the compiler (as of Go
// 1.15/1.16b1) doesn't do this trick and instead inserts a branch in
// its eq alg's generated code.
func (u uint128) isZero() bool { return u.hi|u.lo == 0 }
// and returns the bitwise AND of u and m (u&m).
func (u uint128) and(m uint128) uint128 {
return uint128{u.hi & m.hi, u.lo & m.lo}
}
// xor returns the bitwise XOR of u and m (u^m).
func (u uint128) xor(m uint128) uint128 {
return uint128{u.hi ^ m.hi, u.lo ^ m.lo}
}
// or returns the bitwise OR of u and m (u|m).
func (u uint128) or(m uint128) uint128 {
return uint128{u.hi | m.hi, u.lo | m.lo}
}
// not returns the bitwise NOT of u.
func (u uint128) not() uint128 {
return uint128{^u.hi, ^u.lo}
}
// halves returns the two uint64 halves of the uint128.
//
// Logically, think of it as returning two uint64s.
// It only returns pointers for inlining reasons on 32-bit platforms.
func (u *uint128) halves() [2]*uint64 {
return [2]*uint64{&u.hi, &u.lo}
}