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Hey,
I have a Monitor with a refresh rate of 59.951Hz.
When I try to retrieve the refresh rate of this monitor with (LWJGL 3.3.3)
GLFWVidMode videoMode = GLFW.glfwGetVideoMode(monitor); int refreshRate = videoMode.refreshRate();
refreshRate is 59. Shouldn't it round the 59.951Hz and return 60?
If I set the fps of my application (game) to 59 I get a visible stutter on fast moving elements every second which I don't get with 60 fps...
Thank you very much in advance!
The text was updated successfully, but these errors were encountered:
Hey @TCreutzenberg,
This is a known issue.
Sorry, something went wrong.
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Question
Hey,
I have a Monitor with a refresh rate of 59.951Hz.
When I try to retrieve the refresh rate of this monitor with (LWJGL 3.3.3)
refreshRate is 59. Shouldn't it round the 59.951Hz and return 60?
If I set the fps of my application (game) to 59 I get a visible stutter on fast moving elements every second which I don't get with 60 fps...
Thank you very much in advance!
The text was updated successfully, but these errors were encountered: