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It was to do with the UserServer aborting the save process as it was coded so it thought it was completely saved at half-hour intervals then removing the function to save again when a player would normally disconnect.
I spotted the error occuring on the live server due to some debugging and hopefully players didnt lose too much progress.
The text was updated successfully, but these errors were encountered:
[Bug][Server] Players not saving to Data Store that were playing longer than 30 minutes.
Versions: 0.90.29.1 and below.
Issue has been fixed as of revision.
Version: 0.90.30.0
3d44977
It was to do with the UserServer aborting the save process as it was coded so it thought it was completely saved at half-hour intervals then removing the function to save again when a player would normally disconnect.
I spotted the error occuring on the live server due to some debugging and hopefully players didnt lose too much progress.
The text was updated successfully, but these errors were encountered: