-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathfuncs.h
46 lines (37 loc) · 2.06 KB
/
funcs.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
#include <stdbool.h>
#include "database.h"
/* Statement functions
*
* AT(OBJ) = true if on either side of two-placed object
* CNDBIT(L,N) = true if COND(L) has bit n set (bit 0 is units bit)
* DARK(DUMMY) = true if location "LOC" is dark
* FORCED(LOC) = true if LOC moves without asking for input (COND=2)
* FOREST(LOC) = true if LOC is part of the forest
* GSTONE(OBJ) = true if OBJ is a gemstone
* HERE(OBJ) = true if the OBJ is at "LOC" (or is being carried)
* LIQ(DUMMY) = object number of liquid in bottle
* LIQLOC(LOC) = object number of liquid (if any) at LOC
* PCT(N) = true N% of the time (N integer from 0 to 100)
* TOTING(OBJ) = true if the OBJ is being carried */
#define TOTING(OBJ) (PLACE[OBJ] == -1)
#define AT(OBJ) (PLACE[OBJ] == LOC || FIXED[OBJ] == LOC)
#define HERE(OBJ) (AT(OBJ) || TOTING(OBJ))
#define LIQ2(PBOTL) ((1-(PBOTL))*WATER+((PBOTL)/2)*(WATER+OIL))
#define LIQ(DUMMY) (LIQ2(PROP[BOTTLE]<0 ? -1-PROP[BOTTLE] : PROP[BOTTLE]))
#define LIQLOC(LOC) (LIQ2((MOD(COND[LOC]/2*2,8)-5)*MOD(COND[LOC]/4,2)+1))
#define CNDBIT(L,N) (TSTBIT(COND[L],N))
#define FORCED(LOC) (COND[LOC] == 2)
#define DARK(DUMMY) ((!CNDBIT(LOC,0)) && (PROP[LAMP] == 0 || !HERE(LAMP)))
#define PCT(N) (randrange(100) < (N))
#define GSTONE(OBJ) ((OBJ) == EMRALD || (OBJ) == RUBY || (OBJ) == AMBER || (OBJ) == SAPPH)
#define FOREST(LOC) ((LOC) >= 145 && (LOC) <= 166)
#define VOCWRD(LETTRS,SECT) (VOCAB(MAKEWD(LETTRS),SECT))
/* The following two functions were added to fix a bug (CLOCK1 decremented
* while in forest). They should probably be replaced by using another
* "cond" bit. For now, however, a quick fix... OUTSID(LOC) is true if
* LOC is outside, INDEEP(LOC) is true if LOC is "deep" in the cave (hall
* of mists or deeper). Note special kludges for "Foof!" locs. */
#define OUTSID(LOC) ((LOC) <= 8 || FOREST(LOC) || (LOC) == PLAC[SAPPH] || (LOC) == 180 || (LOC) == 182)
#define INDEEP(LOC) ((LOC) >= 15 && !OUTSID(LOC) && (LOC) != 179)
extern int carry(void), discard(bool), attack(FILE *), throw(FILE *), feed(void), fill(void);
void score(long);