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This repository has been archived by the owner on Nov 1, 2024. It is now read-only.

Releases: LiteLDev/LiteLoaderBDS

2.2.3

20 Jul 08:16
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[LiteLoader Release Note]

This version major adaptation is 1.18.32, fix Bugs and add new feature ,not applicable to previous versions.

[New features]

[Bug Fixes]

  • Fix Player::clearItem Bug, LiteLDev#395
  • Fix dynamic command registration crash
  • Fix command crash when server is stopping

[Change]

  • Update remote call APIs

2.2.2

20 Jul 08:16
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[LiteLoader Release Note]

This version mainly fixes two serious BDS bugs.

[New features]

  • Better CrashLogger(More detailed and intuitive)

[Bug Fixes]

  • Fix FishingHook ChangeDIM crash(MC BUG)
  • Fix the lag caused by the overflow of MaxPlayer(BDS BUG)

[Change]

  • Remove preload of BDSNetRunner because it has been archived

2.2.1

20 Jul 08:17
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[LiteLoader Release Note]

This is a bug fix update.Please update as soon as possible

[New features]

[Bug Fixes]

2.2.0

20 Jul 08:18
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[LiteLoader Release Note]

LiteLoaderBDS-2.2.0 update has been released, adapted to BDS-1.18.30, ProtocolVersion 503
This update has a lot of changes and not support AutoUpgrade ,please overwrite and install them all~
Incomplete installation will cause the loader to work improperly, please pay attention to it.

[Major Changes]

  • Remove SymDB2 module, now it will read symbol data from bedrock_server.pdb directly.
  • SymDB2.exe renamed to LLPeEditor.exe
  • Remove Chakra.dll,ChakraCore.dll,Add LLPreLoader.dll

[Adaptation to BDS 1.18.30]

  • Adapt to the new version of BDS 1.18.30 server, please make sure to install the update completely. LiteLDev#363

[New features]

  • Fix for death invulnerability(MC BUG)
  • Add SQL database support for LL and LLSE(now only support SQLite3)
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2.1.8

20 Jul 08:18
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This is a bug fix update.Please update as soon as possible

[Bug Fixes]

  • Fix /tpdim LiteLDev#355
  • Fix empty command output
  • Update ServerStartedEvent and fix load error

2.1.7

20 Jul 08:19
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This is a bug fix update.Please update as soon as possible

[New Features]

  • Add ConnParams APIs
  • Add RowSet::print API
  • Add RowSet::toTableString API
  • Log all command registrations in debug mode, LiteLDev#320

[Bug Fixes]

  • Fix StepOnPressurePlateEvent LiteLDev#350
  • Fix bug for simple form without buttons, LiteLDev#344
  • Try to prevent the command from crashing
  • Fix build and get player by exact name
  • Fix LLSE colorLog, LiteLDev#340
  • Fix BaseLib
  • Fix Server Started info output
  • Try to temporarily fix command crasher, LiteLDev#341
  • Try fix help command crash, LiteLDev#341
  • Fix LiteLDev#333
  • Fix onEat event can't listen to potion & milk, LiteLDev#281

[Changes]

  • Better exception/debug message
  • Update SimpleServerLogger
  • Set some APIs to be available only in debug mode
  • LLSE setBossbar added Color parameter LiteLDev#328
  • Add cause to onMobDie/onMobHurt event, LiteLDev#339
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2.1.6

20 Jul 08:19
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This is a bug fix update, fix several problems that may cause lag.Please update as soon as possible

[Bug fixes]

  • Fix LLSE Hot Management crash (load/reload/unload)
  • Fix loading error of non-ascii filename plugin
  • Fix LLSE setTimeout and setInterval crash
  • Fix LLSE network related crash and deadlock
  • Fix LLSE remote call deadlock
  • Fix LLSE onMobHurt Event, LiteLDev#325
  • Fix runcmd, LiteLDev#309
  • Fix memory leak
    • Level::executeCommandAs
    • ProjectileSpawnEvent
    • Actor::hurtEntity
    • Spawner::spawnMob
  • Fix AddonsHelper crash
  • Fix AddonsHelper parse error
  • Change Welcome Text

2.1.5

20 Jul 08:20
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This is a bug fix update, fix several problems that may cause lag.Please update as soon as possible

[Bug fixes]

2.1.4

20 Jul 08:21
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[New features]

  • Add packet filler auto complete
  • Modify llse pl.talkAs, add pl.talkTo
  • Add callback param to llse command.setup
  • Add auto delay setup dynamic command
  • Add some NBT APIs
  • Add SynchedActorData APIs
  • Add addon update support in AddonsHelper
  • Add auto fix Addon List File
  • Addon Command support match without color, LiteLDev#298
  • Add simple fuzzy matching in addons command, LiteLDev#298
  • Add isOperator API
  • Add mc.setMaxPlayers(num)
  • Add wsc.connectAsync

[Bug fixes]

  • Fix ll list
  • Fix "Fix abnormal items", fix warning
  • Fix logger error after exception
  • Fix broadcast crash
  • Add check in "Fix move view crash"
  • Fix sendTextTalkPacket and add target param
  • Fix origin.type LiteLDev#301
  • Fix dynamic command register before server started
  • Fix DynamicCommand::updateAvailableCommands crash
  • Fix _runcmd crash
  • Fix Addons Helper, LiteLDev#223
  • Fix Addons Command and support remove by index
  • Fix llse getSoftEnumNames, LiteLDev#315
  • Fix unable to reload LLSE plugin, LiteLDev#316
  • MobHurtEvent Add MagicDamage, LiteLDev#313
  • Try fix crash in LLSE WebSocket onError callback
  • Fix Schedule
  • Fix LLSE TimeTaskSystem
  • Fix dynamic command crash, LiteLDev#304, LiteLDev#283
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LiteLoaderBDS 2.1.3 - BugFix version

20 Jul 08:21
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This is a bug fix update, fix several problems that may cause crash. Please update as soon as possible

[New features]

  • New dynamic command registration interface (DynamicCommandAPI)
  • New text encoding conversion interface (I18nAPI)
  • Added built-in OutputFilter regex output filtering function
  • Added addons automatic installation, management and query commands
  • Added CompoundTag::toPrettySNBT beautification output interface
  • Provided support for NetworkNBT format
  • Provide comment support for all json interfaces of scripting engine
  • Added a symbol cache switch for PrintCurrentStackTraceback
  • Upgraded the included LLMoney version

[Bug fixes]

  • Repair the problem of incorrect content of some packet classes
  • Repair the problems of StructureTemplate class.
  • Repair the problem of error reporting in hot management command
  • Add lock to Logger to solve the problem of probable collapse of service when multi-threaded output
  • The script engine fixes the problem that the database cannot be closed.
  • Scripting engine fixes the problem of repeated loading of ll.require
  • Scripting engine fixes the problem that some object data is not updated after setNbt
  • Scripting engine fixes missing onLiquidFlow event dimension
  • Scripting engine fixes item.clone
  • Scripting engine provides binary interface for base64 conversion
  • Scripting engine fixes possible problems with TimeTask, adds security checks
  • Scripting engine adds engine validity checks for multiple callbacks, improving stability
  • Scripting engine fixes the problem that V8 output abnormal information triggers debugger and causes crash.
  • Fix some problems of SymDBHelper in SDK.
  • Provide UTF8 conversion for most of the output, to avoid the crash caused by local encoding
  • Repair the problem of crashing caused by inputting full-angle characters in the background
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