diff --git a/src/tr1/game/inventory_ring/control.c b/src/tr1/game/inventory_ring/control.c index befd011d7..554926c3f 100644 --- a/src/tr1/game/inventory_ring/control.c +++ b/src/tr1/game/inventory_ring/control.c @@ -868,7 +868,6 @@ INV_RING *InvRing_Open(const INVENTORY_MODE mode) g_InvRing_Source[RT_MAIN].current = 0; for (int32_t i = 0; i < g_InvRing_Source[RT_MAIN].count; i++) { - g_InvRing_Source[RT_MAIN].qtys[i] = 1; InvRing_InitInvItem(g_InvRing_Source[RT_MAIN].items[i]); } g_InvRing_Source[RT_OPTION].current = 0; diff --git a/src/tr2/game/inventory_ring/control.c b/src/tr2/game/inventory_ring/control.c index 9348b2671..e65e0ec4b 100644 --- a/src/tr2/game/inventory_ring/control.c +++ b/src/tr2/game/inventory_ring/control.c @@ -788,6 +788,7 @@ INV_RING *InvRing_Open(const INVENTORY_MODE mode) InvRing_InitInvItem(g_InvRing_Source[RT_MAIN].items[i]); } for (int32_t i = 0; i < g_InvRing_Source[RT_OPTION].count; i++) { + g_InvRing_Source[RT_OPTION].qtys[i] = 1; InvRing_InitInvItem(g_InvRing_Source[RT_OPTION].items[i]); }