From 3141d6531d276eda051472e87b8a240e9724092e Mon Sep 17 00:00:00 2001 From: lahm86 <33758420+lahm86@users.noreply.github.com> Date: Mon, 13 Jan 2025 15:58:13 +0000 Subject: [PATCH] Adjust wolf eye colour fix This makes the transparent pixels on the wolves' eyes black rather than off-white. --- src/Types/TR1/Textures/TR1CommonTextureBuilder.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Types/TR1/Textures/TR1CommonTextureBuilder.cs b/src/Types/TR1/Textures/TR1CommonTextureBuilder.cs index c7e4896..76f10b9 100644 --- a/src/Types/TR1/Textures/TR1CommonTextureBuilder.cs +++ b/src/Types/TR1/Textures/TR1CommonTextureBuilder.cs @@ -15,7 +15,7 @@ public static void FixWolfTransparency(TR1Level level, InjectionData data) .Meshes[3] .TexturedRectangles.Find(t => t.Vertices.All(eyeVerts.Contains)); - FixTransparentPixels(level, data, eyeFace, Color.FromArgb(228, 228, 228)); + FixTransparentPixels(level, data, eyeFace, Color.Black); } public static void FixBatTransparency(TR1Level level, InjectionData data)