diff --git a/osu.Game.Rulesets.Sentakki/UI/SentakkiCursorContainer.cs b/osu.Game.Rulesets.Sentakki/UI/SentakkiCursorContainer.cs index 2df0a18b2..c915e9fb3 100644 --- a/osu.Game.Rulesets.Sentakki/UI/SentakkiCursorContainer.cs +++ b/osu.Game.Rulesets.Sentakki/UI/SentakkiCursorContainer.cs @@ -2,7 +2,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; -using osu.Framework.Input.Events; using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Sentakki.UI @@ -26,19 +25,5 @@ private void load(TextureStore textures) if (cursorSprite != null) cursorSprite.Texture = cursorTexture; } - - protected override bool Handle(UIEvent e) - { - switch (e) - { - case MouseEvent _: - Show(); - break; - case TouchEvent _: - Hide(); - break; - } - return base.Handle(e); - } } }