diff --git a/osu.Game.Rulesets.Sentakki/Objects/Drawables/DrawableTap.cs b/osu.Game.Rulesets.Sentakki/Objects/Drawables/DrawableTap.cs index f03fa20be..018093b31 100644 --- a/osu.Game.Rulesets.Sentakki/Objects/Drawables/DrawableTap.cs +++ b/osu.Game.Rulesets.Sentakki/Objects/Drawables/DrawableTap.cs @@ -101,6 +101,7 @@ protected override void UpdateHitStateTransforms(ArmedState state) switch (state) { case ArmedState.Hit: + TapVisual.FadeOut(); Expire(); break;