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[request] cross-platform core for usage with other OS's #8

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GoogleCodeExporter opened this issue Jun 19, 2015 · 0 comments
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I'd mainly like to see the core portable enough to be usable either linked 
direclty or as a separate binary that simply runs an X window on a typical 
UNIX/Linux system, or OS X (in which case there it should have code to run a 
simple Cocoa window).

Link-ability (with emulator as a library) would be nice for absolutely working 
context menus as you have with Windows, so that anyone could make a GUI in 
anything they wish (Qt, Gtk+, Cocoa, even iOS) and not rely upon command line 
arguments that may or may not work. Of course, boundaries checking is really 
important in this case at compile-time.

I think this is a great looking emulator. Wine doesn't complain too much, but 
nothing will beat having it native. In terms of not using DDraw, I think you'd 
have to look into OpenGL.

Original issue reported on code.google.com by audvare on 17 Nov 2010 at 6:37

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