layout | title | permalink |
---|---|---|
page |
Mods |
/mods/ |
Quality of Life & UI:
- JourneyMap (World map)
- JourneyMap Integration (Better support for Waystones and chunk-claiming etc.)
- Building Gadgets (Tools/items for making building stuff easier)
- Just Enough Items (recipes etc.)
- JEI Integration (better JEI support and various fixes)
- Just Enough Immersive Multiblocks (Immersive Engineering multi-block structure support)
- Just Enough Resources (JER) (Ore generation, loot drops, dungeon loot, etc. information in JEI)
- Appleskin (Better hunger HUD)
- Better Advancements
- Fast Leaf Decay
- Better Compatibility Checker
- Jade (Shows what you're looking at. Just like WAILA and such)
- Jade Addons (Various Jade compatibility fixes and additions)
- Better Mods Button
- Better Third Person
- Better Title Screen
- Clumps (Clumps XP together)
- Controlling (Searchable keybinds)
- More Overlays (Stuff like chunk-border overlay on F9)
- Ping (A ping tool, as seen in many FPS games)
- Shutup Experimental Settings! (Disables an annoying warning message)
- Inventory Essentials
- Inventory Sorter
Visual & Audio:
- Simple VoiceChat
- Sound Physics Remastered (Sound Occlusion! (more realistic/immersive sound))
- Physics (Ocean, vines & more)
- Better Animations
- Complementary Shaders (Unbound) (Shaderpack)
- Makeup Ultra Fast Shader (Alternate shaderpack)
- Weather2 Retextured (Resourcepack for Weather, Storms & Tornadoes)
- Elytra Physics (Small visual mod)
- Curious Armor Stands (Allows armor stands to display Curios)
- Oculus (Forge port of Iris. Used for shader support)
- EmoteCraft (emotes, duh :P)
Decoration & Building:
- Additional Placements. (Vertical slabs! + more)
- Macaw's Bridges
- Macaw's Bridges - Biomes O' Plenty (BoP support)
- Macaw's Doors
- Macaw's Fences and Walls
- Macaw's Fences - Biomes O' Plenty (BoP support)
- Macaw's Furniture
- Macaw's Furnitures - Biomes O' Plenty (BoP support)
- Macaw's Roofs
- MrCrayfish' Furniture Mod
- Vanity: Core (Allows for stylingof certain items)
Gameplay:
- Hardcore Questing Mode
- Hardcore Revival (Pick up downed players. 2 min. time limit?)
- Corpse (Players leave a corpse behind, holding their items upon death.)
- Origins (Forge)
- Origins++ (Forge)
- Origins: Classes (Forge)
- Quark (Vanilla+ mod)
- Quark Oddities (Additions to Quark)
- Curios Quark Oddities Backpack (Curios support for backpack)
- Supplementaries (Vanilla+ mod, much like Quark)
- Sophisticated Backpacks
- Eureka! (for airships + custom ships, using "moving blocks")
- Artifacts (More interesting loot)
- Curios (rings, amulets, belts etc.)
- Lucky Blocks (Some lucky (or unlucky) surprises. Configured to only be attainable through quests!)
- Nature's Compass (Find any biome you need)
- Waystones
- Iron Chests (Upgradable storage)
- Akashic Tome (Combine all your Guide-/wiki-books in one)
- Morph-o-Tool (An all-in-one "Omni-wrench" for all your wrenching needs. Works much like the Akashic Tome)
- Weather, Storms & Tornadoes (Might get too annoying, especially when people are offline. Still considering.)
- Tool Belt (An item that you can store multiple tools in, swapping them using a radial menu. Supports Curios.)
Bosses, Dungeons, Dimensions, etc.:
- The Twillight Forest (Magical forest dimension full of boss-fights and stuff to explore)
- Tropicraft (Tropical dimension)
- Blue Skies (Adds the Everbright and Everdawn dimensions.)
- Biomes O' Plenty (More biomes and places to see)
- Awesome Dungeon
- Awesome Dungeon - The End Edition
- When Dungeons Arise (Bigger, better dungeons)
- Lava Monsters (Just a new mob)
- Any other big boss fights More ocean/under-water based dungeons and bosses.
Tech:
- Mekanism
- Mekanism Tools
- Mekanism Generators
- Mekanism Additions
- Create Mod (Tech mod centered around mechanical energy and "moving blocks")
- Create Armory
- Create Crafts & Additions
- Create Deco
- Create: Interiors
- Create Stuff & Additions (Create-based jetpacks and stuff)
- Clockwork (Integrates Create and Valkyrien Skies/Eurika!. Early builds!)
- Tinker's Construct
- Tinker's Construct Integrations (Better TC support for other mods)
- Tinker's Planner (TC addon to easily preview tool modifications, before committing to them)
- Engineer's Construct (Integrates Tinker's Construct and Create)
- Immersive Engineering (Steampunk-y tech-mod)
- Immersive Petroleum (Oil and oil refining for Immersive Engineering)
- Refined Storage
- Refined Storage Addons
- Refined Storage Infinity Booster
- Universal Grid (Combined wireless crafting, fluid and regular grid for RS)
Magic:
- Ars Novou
- Ars Elemental
- Enchanted: Witchcraft (Occult stuff for witches & wizards)
- Malum (A dark magic mod)
- Malum: Vestis (Cosmetic variations for Malum)
- Primal Magick (Appears to be a smaller Thaumcraft-inspired magic mod. Uses wands.)
Under consideration:
- Cooking For Blockheads (Kitchen, only if enough food mods are added)
- Some structural integrity mod? (implementation in the Physics mod seems a little much)
Technical Stuff (fixes & such):
- CraftTweaker (Allows tweaking of recipes to solve conflicts etc.)
- JEITweaker (CraftTweaker support for JEI, allowing hiding and adding stuff)
- Config Menus for Forge (Easier settings)
- AttributeFix (Fixes some common bugs in other mods)
- Rubidium (Forge port of Sodium. Improves Performance)
- Connectivity (Networking fixes)
- XL Packets (Networking fixes)
APIs and Code Libraries
- Architectury API
- AutoRegLib
- Balm
- Caelus
- CoroUtil
- ExpandAbility
- GeckoLib
- Kotlin for Forge
- Library Ferret - Forge
- Lodestone
- Mantle
- Patchouli
- Pehkui
- PlayerAnimator
- Pollen
- Puzzles Lib
- Moonlight Lib
- SmartBrainLib
- StateObserver
- Structure Gel API
- Terrablender
- Valkyrien Skies (Movable blocks for ships)