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Looping pac projectiles breaks RP warning system #367

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MSReporter opened this issue Mar 17, 2019 · 2 comments
Open

Looping pac projectiles breaks RP warning system #367

MSReporter opened this issue Mar 17, 2019 · 2 comments
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fixed? help wanted low priority Issue does not cause harm or inconvenience, and requires little or no attention. usersubmitted Issue has been submitted through msreporter, using .bug command on the server.

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@MSReporter
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Putting a pac projectile in a timer loop and using it in RP will cause the counter to go over the maximum limit of 5 warns:
[RP/DM zone] This is 126/5 warning! (you will be RP banned for 60 minutes after 5 warnings)

Bug reported by 'BANNED GUY' (STEAM_0:0:68469117).

@MSReporter MSReporter added the usersubmitted Issue has been submitted through msreporter, using .bug command on the server. label Mar 17, 2019
@cdr1996
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cdr1996 commented Feb 24, 2022

Unsure if still relevant. Also I don't think RP zone is even used any more on current map, so not sure if we should waste any time tackling this.

@cdr1996 cdr1996 added the fixed? label Feb 24, 2022
@cdr1996 cdr1996 added the low priority Issue does not cause harm or inconvenience, and requires little or no attention. label Mar 11, 2022
@cdr1996
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cdr1996 commented Oct 22, 2022

Don't even know how to fix this

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Labels
fixed? help wanted low priority Issue does not cause harm or inconvenience, and requires little or no attention. usersubmitted Issue has been submitted through msreporter, using .bug command on the server.
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