Releases: Michal78900/WaitAndChillReborn
Releases · Michal78900/WaitAndChillReborn
V3.0.0 - Updated to 11.0
Changelog:
- Update to 11.0 Parabellum version of the game / EXILED 3.0
- Added option to give items, while in lobby (supports CustomItems)
- Moved translation config into EXILED's translation file
- Removed
PARKOUR
lobby room - Changed some lobby rooms (you can find full list on GitHub)
V2.4.1
Changelog:
- Added
spawn_delay
config option which is a delay between player joining on the server and him changing role, while in lobby - You can now use
{seconds}
also in Intercom text
V2.4.0 - Parkour
Changelog:
- Added
PARKOUR
lobby room on the Surface. The parkour will be spawned so you can jump while waiting for a round to start - Fixed
INTERCOM
lobby room spawn pos - Added option to override Intercom's text, while in lobby (use it with
INTERCOM
lobby room) - Major code tweaks and cleanup
V2.3.0 - More lobby rooms
Changelog:
Added new lobby rooms:
- 049
- 096
- TOWER4
- TOILET
- INTERCOM
- NUKE_SURFACE
Added a allow_intercom
config options will determines if players can use Intercom, while in lobby
V2.2.0
Changelog:
-
Added new config option
multiple_rooms
(by default is set tofalse
). It does make that each player will spawn in a randomly seletected room from config list. This addition was make for big servers where 50 people in a small room could be too much. -
Fixed typo in a config (may result that your config will break, make backup just in case)
V2.1.1
Changelog:
- Fixed the bug, where players wouldn't be able to open doors, pickup items etc. when the round has ended
- The blood won't spawn, while in lobby
V2.1.0 - New lobby rooms
Changelog:
Added new lobby rooms:
- GATE_A
- GATE_B
- 079
- 106
- 939
- GR18
The players while in looby, won't be able to
- open doors
- interact with elevators
- pickup items
V2.0.0 - Official release
This is now official Exiled plugin
V1.3.2 - Updated to the newest EXILED version
Changelog
- Updated to the 2.1.29 version of EXILED
V1.3.1 - Player stuck bug fix
Changelog
- Fixed the bug which caused a player be still teleported to a lobby room, even after the round start, when they joined at the exact same time as the round has started
- SCP-106 won't be able to create his portals, while in lobby