-
Notifications
You must be signed in to change notification settings - Fork 9
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
List of ores to support #2
Comments
I won't be touching any vanilla materials aside from possibly Granite, Andesite and Diorite as cosmetic alternatives to Stone.
I will not be touching any materials added by TiC itself.
As for the rest, I'll consider them one by one :) |
Why not vanilla ones ? It would be nice and coherent to support them as well. |
If the TiC Devs decided against it, I won't be the one to step on their toes. |
Nobody decided anything against anything. TCon devs supported the materials they wanted, you can support the ones you want as well since it's your mod. |
Yes, and like I said, I'd like to keep vanilla materials in line with what the TiC Devs did :) |
Adding to the list of popular Materials in 1.12.2: |
I saw this mod was rewritten. I wanted to help my own way by giving a list of all usual ores by mods that could be supported.
Vanilla
Common metals and alloys
BiomesOPlenty
Chisel/Quark
Tinkers Construct
Thermal Expension
Redstone Arsenal
TechReborn
Mekanism
Forestry
Applied Energetics
Refined Storage
ProjectRed
Extreme Reactors
Avaritia
Actually Additions
Draconic Evolution
Thaumcraft
Botania
Psi
Quark
Embers
Astral Sorcery
ProjectE
Better With Mods
The text was updated successfully, but these errors were encountered: