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Player Card Ideas #32

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MrFailzz opened this issue Sep 24, 2023 · 5 comments
Open

Player Card Ideas #32

MrFailzz opened this issue Sep 24, 2023 · 5 comments
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enhancement New feature or request

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@MrFailzz
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MrFailzz commented Sep 24, 2023

Card Ideas Go Here

Done

Shredder - Every bullet fired increases Dmg by 1% until you reload 7bf589d
Clean Kill - Headshot kills increase DMG by 2.5%, Resets when DMG taken 10ce4c1
Brawler - +50 Shove DMG 8aac56f
Marked for Death - +10% Team DMG vs Pinged Mutations a975808
Medical Professional - Defibrillators and First Aid heal +10 HP and 1 Extra Life b49cdc4
Breakout - Hold [MOUSE2] to escape grabs once per map 84e7d77
Screwdriver - +25% Use Speed
Smelling Salts - +150% Revive Speed, Reduced Revive HP
Overwatch - Kills from 10m heal cleaners within 10m of target 9321bde
Hyper Focused - 100% Weakspot DMG, Movement slower while shooting 9321bde
Heavy Hitter - Hold [RELOAD] to perform a heavy attack 7f452c4
Battle Lust - +1 HP on Melee kill 7f452c4
Vanguard - Melee kills heal cleaners within 10m by 1 Temp HP 7f452c4
Refund Policy - +15% chance to not consume items 7f452c4

@MrFailzz MrFailzz added the enhancement New feature or request label Sep 24, 2023
@Derpduck
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Derpduck commented Sep 30, 2023

Reflex

Quickdraw - +50% Swap Speed
Lone Wolf - +30% DMG (or something else) when alone (not near a teammate)
Top Gear - +50% Move Speed at full HP
Speed Demon - +10% Move Speed with SMGs, +35% SMG Reload Speed
Ridden Slayer -+20% Weakspot DMG

Brawn

Numb - +50% Trauma RES, Temp HP gives +10% RES
Heavy Hitter - Melee stumbles Mutations on first hit
Rampage - +15% Melee Speed, +5 Temp HP on Mutation Hit
Kneecapper - Mutations you Melee move 30% slower
Spiky Bits - +25% DEF when using Melee, +10% Melee DMG
Body Armor - +15% DEF, +15% Trauma RES
Power Strike - Every 3 seconds, gain + 10 Bash Damage, stacking up to 10 times. All charges are consumed on use.
Vitamins - +25 Health
Durable - + 15% Trauma Resistance, + 10 Health, + 20% Fire Resistance

Discipline

BOOM! - Headshot kills cause an explosion
Suppressing Fire - +10 Stopping Power
Veteran - +40% Rifle Reload Speed, -50% Trauma RES
Ammo Belt - +25% Ammo, +15% Reload Speed
Avenge The Fallen - +20% DMG / DEF per incapped Cleaner
In the Zone - Precision Kills grant 5% Reload Speed for 5 seconds
Scattergun Skills - +40% Reload Speed with Shotguns
Cold Brew Coffee - +15% Reload Speed, +25% Swap Speed, +25% Use Speed

Fortune

Out With A Bang - Drop an active Pipe Bomb on incap or death
Alcoholic - 50% Molotov re-use chance
Medical Surplus - More health items spawn + auto ping them
Grenade Stockpile - More grenade items spawn + auto ping them
Weapon Scavenger - More/higher tier guns spawn / ammo piles + auto ping them
Life Insurance - +1 Life, +25% Trauma RES
Resupply - +1 Ammo Clip on Mutation kill
Admin Reload - When you stow your weapon, it reloads
Shell Carrier - +30% Team Shotgun Ammo, +10% Team Shotgun DMG
Stock Pouch - +30% Team Sniper Ammo, +10% Team Sniper DMG
Mag Carrier - +30% Team SMG Ammo, +10% Team SMG DMG
Tactical Vest - +30% Team Rifle Ammo, +10% Team Rifle DMG

Card Reworks

Remove or rework Eye of the Swarm - Make it give resistance/immunity to swarm circle damage (Swarm Chaser?)

@Derpduck Derpduck changed the title Card Ideas Player Card Ideas Oct 1, 2023
@MrFailzz
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MrFailzz commented Oct 3, 2023

Eye of the Swarm/Swarm Chaser - Could maybe be something along the lines of when outside of the swarm circle you get +movespeed and -dmg?

Suppressing Fire - I'm not sure how the stagger power would work, but another idea could be -dmg but +slowdown effect on enemies when dmged (including bosses). m_flVelocityModifier gives a temporary slowdown effect last time I tried it.

Opposite of Lone Wolf - Every cleaner within 5m of player gets +def?

@MrFailzz
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MrFailzz commented Oct 5, 2023

Breakout is now semi functional. f7fde0a It's possible to use netprops to get out of the grab, but you would also need to change the SI grab state (otherwise it continues to dmg the survivor and act like they have them grabbed). I just staggered the survivors to free them, but the check to make sure they're in a grabbed state doesn't seem to work.

We can also add progress bars for it by setting these:
NetProps.SetPropFloat(player, "m_flProgressBarStartTime", Time());
NetProps.SetPropFloat(player, "m_flProgressBarDuration", 3);
Start time from what I could tell needs to get set, but also should only be set on the initial button press...also this change is only visual and cannot be used to speed up pickups

Mostly functional in 7bb9326 but needs more testing probably

@MrFailzz
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MrFailzz commented Oct 11, 2023

Hyper Focused - +200% Headshot DMG, Movement while shooting is slower

m_flVelocityModifer

@MrFailzz
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MrFailzz commented Dec 8, 2023

Change Trigger Happy to increase FF DMG

Rousing Speech - Some sort of AOE to revive teammates with timed charge??

Heavy Hitter - Timed charge that makes next melee swing stagger target

@MrFailzz MrFailzz pinned this issue Aug 25, 2024
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