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Features removed? #172

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IvanEBC opened this issue Aug 25, 2022 · 12 comments
Open

Features removed? #172

IvanEBC opened this issue Aug 25, 2022 · 12 comments
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investigation Needs investigation

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@IvanEBC
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IvanEBC commented Aug 25, 2022

Hi Guys.
Thanks for your continued support of this fantastic software.
Personally i used this to run demos and games easily and with a nice frontend, it didn't need to be WHDLoad.

Previously (I can't say when it stopped working) I have titles like of "game.slave", but also had "game.exe" or "WBRun demo.exe" but found out few days abck that the WBRun demos/game no longer work and i think due to the space in the name, also means that the previously working igame.iff no longer works.
Also the straight up .exe ones do not work either, i'm able to use the new feature "open game folder" and run it directly, but kinda defeats the purpose a little.

Did something change? or something broken?, i don't imagine tooo many people doing it this way and ONLY use it for WHDLoad stuff.

Thanks for any info ....

OH.. this is an Amiga 4000/060, igame060.exe, OS3.9 (Tested my image on WINUAE too with same result).

Thank you.

@walkero-gr
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@IvanEBC
I am sorry you have those issues. Would it be possible to create a small .hdf file where you can include those demos and games, so I can reproduce the problem? Of course, do not include anything that is commercial. In such a situation just tell me what product is it in case I already have it.

@walkero-gr walkero-gr added the investigation Needs investigation label Aug 25, 2022
@IvanEBC
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IvanEBC commented Aug 25, 2022

Thank you for your reply... I'll meet you inbetween

Another easy one is this one
http://janeway.exotica.org.uk/release.php?id=25918
fails because it passes the -aga argument, needed for me in order to get it to run, many games/demos use this.

Here's a link to a demo that no longer launches from igame using WBRun
http://janeway.exotica.org.uk/release.php?id=18194
Once unpacked, you see it uses a small script to run, so in order to get it to work, igame has this line
Amiga:Demo/Alchimie7/WBRun rundemo-320aga
Yes i put WBrun into the directory with the demo.... this is an example of the igame iff also no longer viewing.....
the igame.iff WILL work if i change the line to this
Amiga:Demo/Alchimie7/WBRun
but of course this does nothing.

But either way, the demo won't run, i can open a shell and type that command and the demo runs perfect.

The one about the .EXE not working might be me
http://janeway.exotica.org.uk/release.php?id=19721
Actually works on real Amiga
doesn't NOT work in Winuae when running igame
DOES work in WINUAE is run direct from workbench.....
I'm having thoughts, i mgith still be running the 060 version of igame from the Amiga 4000, but i use the same image to run on winuae but it not set to use an 060 version... hmm, i wonder if ALL of this is me.... like to see your results if you find time.

@walkero-gr
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@IvanEBC
Thank you so much for all these.

About the Dust demo, and any other that needs to pass some arguments, this is something that iGame doesn't support so far. Maybe this could be resolved with a script which will run the demo from the WB with a double click, and maybe iconx as its tool. This script should also be executable and this should be the one to add in iGame.

About the Alchimie7 demo, you don't need to have the WBRun in the demo folder. This needs to be in your C. iGame actually tries to use WBRun from the generic path of commands, like C, and run this esecutable, like
c:WBRun Amiga:Demo/Alchimie7/rundemo-320aga
If this is a script make sure this is something that can be executed from WB, that it is marked as Script and Executable and that it is not selected to run from shell in the Icon Information.

For the Alice Copper check again if the above cover it.

I haven't tested them yet, so to have a more clear idea on what is broken. Will try to do it this week and get back to you.

@IvanEBC
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IvanEBC commented Aug 30, 2022

Since ones with WBRun are populated throughout, and mind you , these ALL used to work under previous igame versions, i don't quite know which version it changed (might have been as early as v1.6) let's see if i can work through this with you.

I i wrote a lot of stuff, but I'm simply not feeling well so I'm going to avoid this for now, needless to say, i didn't have much success, i removed WBrun and turned on "script" on the icon as executable was already ticked, no difference.
I then avoided igame and tried running it and had troubles so i need to find a better example, and i think in the end, I'd rather find new workarounds as igame is great as it is and i don't think many people are using this beyond the whdload application....

@walkero-gr
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@IvanEBC Don't worry. you don't need to do anything with it now. Leave it to me and I will find the problem. Take care of yourself and I will do the investigation. If there is a problem, I will fix it and a new release will come.

One last question though. Which AmigaOS are you using and which version? Is it a distribution like ClassicWB or Amikit?

@IvanEBC
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IvanEBC commented Aug 30, 2022

On Amiga 4000/060/66 - OS3.9 (Soon to be OS3.2 - await shipments) i think its BB1 and 2 but not 3 and 4.
I self install.

@walkero-gr
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@IvanEBC A few days ago I released a new version of iGame. Can you please check this one with your setup and let me know how it works?

@IvanEBC
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IvanEBC commented May 1, 2023

Hey ... sorry about the delay

Please note: what I'm about to report was ONLY tried in WINUAE right now. Let me know if you want this test to extend to a real Amiga since i previously reported that WinUAE had issues but it did work on a real Amiga.
My WBLoad version is 18.8

I tried running metropolice.exe from a previously made entry into igame. It didn't run. Snoopdos shows it looked for metrepolice.info (no matter, there isn't an icon for it anyways) and failed twice to find it and then say OK on metreopolice.exe, but nothign happens. The full snoopdos line being
C:WBLoad Open Amiga:Demos/G/Ghosttown/Metropolice/metropolice.exe Read OK
After failing, i doubled clicked it in my old Dopus 4.18 and it run from Dopus fine.

Thoughts?

@IvanEBC
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IvanEBC commented May 3, 2023

I have a minor addition to add as i discovered a smmll quirk, solution... not quite but may help to understand what's happening.

I found some some demos would run from igame, others not, these are NOT WHDload games but rather single/multi file exe demos. I used beats by Loveboat to test my theory as i tried working out why some worked and others didn't.

It's to do with an icon. If a demo had NO ICON, it didn't work. It never had one and doesn't need one to run via workbench/Dopus.
But if i use the Dopus add icon command and add an icon to the .exe of the demo... then run it in igame..... OH, now the demo works ... although this didn't work on ALL demos..... i mean demos afterall are at times designed to use every inch of resources and i found not everything would run regardless... but maybe this might be of assistance to determine the issue and maybe a solution.

Thank you.

@walkero-gr
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@IvanEBC Thank you so much for that info. Every detail matters.
I am working on something that will be available in the next release that will solve things like that, I hope.
I will get that demo as a test item and see if what I am building will help or not.

I hope the new release will not be far away.

@IvanEBC
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IvanEBC commented May 3, 2023 via email

@walkero-gr
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No worries. WinUAE is pretty fine, as long as I am able to reproduce them, so I can fix them.

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