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index.html
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<!doctype html>
<html>
<head>
<script src="https://aframe.io/releases/1.0.4/aframe.min.js"></script>
<script src="https://raw.githack.com/AR-js-org/AR.js/master/aframe/build/aframe-ar.js"></script>
<script src="https://raw.githack.com/AR-js-org/studio-backend/master/src/modules/marker/tools/gesture-detector.js"></script>
<script src="https://raw.githack.com/AR-js-org/studio-backend/master/src/modules/marker/tools/gesture-handler.js"></script>
<script>
AFRAME.registerComponent('videohandler', {
init: function () {
var marker = this.el;
this.vid = document.querySelector("#vid");
marker.addEventListener('markerFound', function () {
this.toggle = true;
this.vid.play();
}.bind(this));
marker.addEventListener('markerLost', function () {
this.toggle = false;
this.vid.pause();
}.bind(this));
},
});
</script>
</head>
<body style="margin: 0; overflow: hidden;">
<a-scene
vr-mode-ui="enabled: false"
loading-screen="enabled: false;"
arjs='sourceType: webcam; debugUIEnabled: false;'
id="scene"
embedded
gesture-detector
>
<a-assets>
<video
id="vid"
src="assets/asset.mp4"
preload="auto"
response-type="arraybuffer"
loop
crossorigin
webkit-playsinline
autoplay
muted
playsinline
></video>
</a-assets>
<a-marker
type="pattern"
preset="custom"
url="assets/marker.patt"
videohandler
smooth="true"
smoothCount="10"
smoothTolerance="0.01"
smoothThreshold="5"
raycaster="objects: .clickable"
emitevents="true"
cursor="fuse: false; rayOrigin: mouse;"
id="markerA"
>
<a-video
src="#vid"
scale="1 1 1"
position="0 0.1 0"
rotation="-90 0 0"
class="clickable"
gesture-handler
></a-video>
</a-marker>
<a-entity camera></a-entity>
</a-scene>
</body>
</html>