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CodeChickenCore.cfg
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#CodeChickenCore configuration file.
checkUpdates=false
#set to true to completely deobfuscate mcp names
dev.deobfuscate=false
#Enabling this setting will make all minecraft classes public at runtime in MCP just as they are in modloader.
#You should ONLY use this when you are testing with a mod that relies on runtime publicity and doesn't include access transformers.
#Such mods are doing the wrong thing and should be fixed.
dev.runtimePublic=false
#Configuration options for checking various requirements for a modpack.
checks
{
#If set to true, check RAM available for Minecraft before continuing to load
checkRAM=true
#Amount of RAM minimum this modpack needs to load
minRAM=3GB
#Name of the modpack
modPack=GTNH
#Lower bound of recommended RAM
recRAM=4GB
#Upper bound of recommended RAM
recRAMUpper=6GB
#Webpage describing RAM settings
wiki=See <a href="https://gtnh.miraheze.org/m/3S2">the Wiki</a> for details.
}
#Various tweaks that can be applied to game mechanics.
tweaks
{
#If set to true and doFireTick is disabled in the game rules, fire will still dissipate if it's not over a fire source
doFireTickOut=true
#If set to true, creepers will not destroy landscape. (A version of mobGriefing setting just for creepers)
environmentallyFriendlyCreepers=false
#If set to true two adjacent water source blocks will not generate a third.
finiteWater=true
#Set this to true to use the pre1.5 lava textures
replaceLavaFX=false
#Set this to true to use the pre1.5 water textures
replaceWaterFX=false
#If set to false, leaves will only replace air when growing
softLeafReplace=false
}