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holoinventory.cfg
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# Configuration file
##########################################################################################################
# holoinventory
#--------------------------------------------------------------------------------------------------------#
# All our settings are in here, as you might expect...
##########################################################################################################
holoinventory {
# Banned inventories.
# Use the ingame command '/holoinventory' to change this list easily.
S:bannedEntities <
>
# Banned inventories.
# Use the ingame command '/holoinventory' to change this list easily.
S:bannedTiles <
com.jaquadro.minecraft.storagedrawers.block.tile.TileEntityController
shedar.mods.ic2.nuclearcontrol.tileentities.TileEntityAdvancedInfoPanel
shedar.mods.ic2.nuclearcontrol.tileentities.TileEntityInfoPanel
jds.bibliocraft.tileentities.TileEntityClipboard
>
# The BG transparancy (0-255)
I:colorAlpha=200
# 0-255
I:colorBlue=196
# Enable a BG color
B:colorEnable=false
# 0-255
I:colorGreen=157
# 0-255
I:colorRed=14
# Cycle trough all the items one by one. Set to the delay time wanted in ticks. If 0, cycle mode is off. Still takes into a count the mode.
I:cycle=0
# Enable debug, use when errors or weird behaviour happens. [default: false]
B:debug=false
B:doVersionCheck=false
# Set to false to prevent all entities from rendering the hologram.
B:enableEntities=true
# Stack items, even above 64.
B:enableStacking=true
I:keyCode=41
# Valid modes:
# 0: Always display hologram.
# 1: The key toggles the rendering.
# 2: Only render hologram while key pressed.
# 3: Don't render hologram while key pressed.
I:keyMode=1
# Stores last toggle value. Don't worry about this.
B:keyState=true
# Valid modes:
# 0: Default mode (Display all items).
# 1: Sorting mode, biggest stack size first.
# 2: Most abundant mode (Only display the item the most abundant in the chest.
# 3: Same as 1, but with 3 items.
# 4: Same as 1, but with 5 items.
# 5: Same as 1, but with 7 items.
# 6: Same as 1, but with 9 items.
I:mode=0
# Name overrides.
# Use the ingame command '/holoinventory' to change this list easily.
S:overrideNameThings <
>
# Render multiple items depending on stacksize
B:renderMultiple=true
# Renders the inv name above the hologram
B:renderName=false
# Visual scale factor (0.0-1.0)
D:renderScaling=1.0
# Render the stacksize as text on top of the items
B:renderText=true
# Rotate the items in the hologram. Only works on fancy rendering.
B:rotateItems=false
# Disable sillyness only if you want to piss of the devs XD [default: true]
B:sillyness=true
# Amout of seconds pass before sending a new update to the client looking at the chest.
I:syncFreq=2
}