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MeshLOD: range loop refactoring (#3016)
CI Build #3120: Commit 67a4575 pushed by paroj
January 28, 2024 14:05 12m 47s master
January 28, 2024 14:05 12m 47s
range loop refactoring
CI Build #3119: Pull request #3016 synchronize by Joilnen
January 26, 2024 20:26 13m 8s Joilnen:fix_67
January 26, 2024 20:26 13m 8s
range loop refactoring
CI Build #3118: Pull request #3016 opened by Joilnen
January 26, 2024 19:53 10m 45s Joilnen:fix_67
January 26, 2024 19:53 10m 45s
MeshLOD: range refactoring (#3014)
CI Build #3117: Commit 497aacf pushed by paroj
January 25, 2024 19:55 12m 35s master
January 25, 2024 19:55 12m 35s
Bites: range loop refactoring (#3013)
CI Build #3116: Commit 43925de pushed by paroj
January 25, 2024 19:54 12m 25s master
January 25, 2024 19:54 12m 25s
range loop refactoring
CI Build #3115: Pull request #3014 opened by Joilnen
January 25, 2024 14:41 13m 12s Joilnen:fix_66
January 25, 2024 14:41 13m 12s
range loop refactoring
CI Build #3114: Pull request #3013 synchronize by Joilnen
January 25, 2024 14:35 12m 50s Joilnen:fix_65
January 25, 2024 14:35 12m 50s
range loop refactoring
CI Build #3113: Pull request #3013 synchronize by Joilnen
January 25, 2024 12:48 12m 41s Joilnen:fix_65
January 25, 2024 12:48 12m 41s
range loop refactoring
CI Build #3112: Pull request #3013 synchronize by Joilnen
January 23, 2024 15:21 12m 34s Joilnen:fix_65
January 23, 2024 15:21 12m 34s
range loop refactoring
CI Build #3111: Pull request #3013 opened by Joilnen
January 23, 2024 11:59 12m 30s Joilnen:fix_65
January 23, 2024 11:59 12m 30s
D3D11: HLSL - give up on custom alignment logic
CI Build #3110: Commit 3271bdd pushed by paroj
January 22, 2024 23:24 12m 37s master
January 22, 2024 23:24 12m 37s
D3D11: HLSL - give up on custom alignment logic
CI Build #3109: Pull request #3012 synchronize by paroj
January 21, 2024 23:14 13m 11s paroj:devel
January 21, 2024 23:14 13m 11s
D3D11: HLSL - give up on custom alignment logic
CI Build #3108: Pull request #3012 synchronize by paroj
January 21, 2024 23:08 13m 27s paroj:devel
January 21, 2024 23:08 13m 27s
D3D11: HLSL - give up on custom alignment logic
CI Build #3107: Pull request #3012 synchronize by paroj
January 21, 2024 22:59 12m 26s paroj:devel
January 21, 2024 22:59 12m 26s
D3D11: HLSL - give up on custom alignment logic
CI Build #3106: Pull request #3012 synchronize by paroj
January 21, 2024 16:40 12m 54s paroj:devel
January 21, 2024 16:40 12m 54s
D3D11: HLSL - give up on custom alignment logic
CI Build #3105: Pull request #3012 opened by paroj
January 21, 2024 00:38 13m 5s paroj:devel
January 21, 2024 00:38 13m 5s
D3D11: correctly handle non-square matrices with mColumnMajorMatrices…
CI Build #3104: Commit 7cb8ab6 pushed by paroj
January 18, 2024 20:58 13m 15s master
January 18, 2024 20:58 13m 15s
D3D11: correctly handle non-square matrices with mColumnMajorMatrices…
CI Build #3103: Pull request #3010 opened by paroj
January 18, 2024 17:40 13m 14s paroj:devel
January 18, 2024 17:40 13m 14s
CI: update vulkansdk as the used version is no longer available
CI Build #3102: Commit 3f38002 pushed by paroj
January 17, 2024 23:30 34m 57s master
January 17, 2024 23:30 34m 57s
Devel
CI Build #3101: Pull request #3009 synchronize by paroj
January 17, 2024 22:52 12m 57s paroj:devel
January 17, 2024 22:52 12m 57s
Devel
CI Build #3100: Pull request #3009 synchronize by paroj
January 17, 2024 22:21 35m 9s paroj:devel
January 17, 2024 22:21 35m 9s
Devel
CI Build #3099: Pull request #3009 opened by paroj
January 16, 2024 23:41 35m 10s paroj:devel
January 16, 2024 23:41 35m 10s
GL3Plus: alias CS UBO to VS UBO as both wont be present at the same time
CI Build #3098: Commit a082c56 pushed by paroj
January 13, 2024 09:46 35m 11s master
January 13, 2024 09:46 35m 11s
Devel
CI Build #3097: Pull request #3008 synchronize by paroj
January 12, 2024 21:42 35m 26s paroj:devel
January 12, 2024 21:42 35m 26s
Devel
CI Build #3096: Pull request #3008 synchronize by paroj
January 12, 2024 20:19 37m 4s paroj:devel
January 12, 2024 20:19 37m 4s
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