diff --git a/OgreMain/include/OgreSceneManager.h b/OgreMain/include/OgreSceneManager.h index 86119c6e864..76d633e98ef 100644 --- a/OgreMain/include/OgreSceneManager.h +++ b/OgreMain/include/OgreSceneManager.h @@ -682,8 +682,6 @@ namespace Ogre { /// Internal method for destroying shadow textures (texture-based shadows) void destroyShadowTextures(void); - /** Internal method for rendering all objects using the default queue sequence. */ - void renderVisibleObjectsDefaultSequence(void); /** Internal method for preparing the render queue for use with each render. */ void prepareRenderQueue(void); @@ -1770,7 +1768,7 @@ namespace Ogre { /** Sends visible objects found in _findVisibleObjects to the rendering engine. */ - void _renderVisibleObjects(void) { renderVisibleObjectsDefaultSequence(); } + void _renderVisibleObjects(void); /** Prompts the class to send its contents to the renderer. diff --git a/OgreMain/src/OgreSceneManager.cpp b/OgreMain/src/OgreSceneManager.cpp index fd278186e82..a2606b4df30 100644 --- a/OgreMain/src/OgreSceneManager.cpp +++ b/OgreMain/src/OgreSceneManager.cpp @@ -1263,7 +1263,7 @@ void SceneManager::_findVisibleObjects( } //----------------------------------------------------------------------- -void SceneManager::renderVisibleObjectsDefaultSequence(void) +void SceneManager::_renderVisibleObjects(void) { firePreRenderQueues();