diff --git a/src/Data/ModCache.lua b/src/Data/ModCache.lua index 6f1b6042d6..4e87ba18fe 100644 --- a/src/Data/ModCache.lua +++ b/src/Data/ModCache.lua @@ -1144,6 +1144,9 @@ c["+50% to Global Critical Strike Multiplier while you have a Frenzy Charge"]={{ c["+50% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=50}},nil} c["+50% to Quality of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="quality",keyword="all",value=50}}},nil} c["+50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil} +c["+50% to all Elemental Resistances if you have an Equipped Helmet with no Socketed Gems"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}}," if you have an Equipped Helmet with no Socketed Gems "} +c["+50% to all Elemental Resistances if you have an Equipped Helmet with no Socketed Gems 25% increased Maximum Life if you have Equipped Gloves with no Socketed Gems"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}}," if you have an Equipped Helmet with no Socketed Gems 25% increased Maximum Life if you have Equipped Gloves with no Socketed Gems "} +c["+50% to all Elemental Resistances if you have an Equipped Helmet with no Socketed Gems 25% increased Maximum Life if you have Equipped Gloves with no Socketed Gems 30% increased Movement Speed if you have Equipped Boots with no Socketed Gems"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}}," if you have an Equipped Helmet with no Socketed Gems 25% increased Maximum Life if you have Equipped Gloves with no Socketed Gems 30% increased Movement Speed if you have Equipped Boots with no Socketed Gems "} c["+500 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil} c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil} c["+500 to Accuracy against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="AccuracyVsEnemy",type="BASE",value=500}},nil} @@ -1436,6 +1439,7 @@ c["-50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",typ c["-50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-50}},nil} c["-500 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-500}},nil} c["-5000 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-5000}},nil} +c["-6 Maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Life",type="BASE",value=-6}},nil} c["-6 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-6}},nil} c["-6% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=-6}},nil} c["-60 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-60}},nil} @@ -1925,6 +1929,8 @@ c["10% chance to Avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed c["10% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=10}},nil} c["10% chance to Avoid Elemental Ailments while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AvoidElementalAilments",type="BASE",value=10}},nil} c["10% chance to Avoid being Poisoned"]={{[1]={flags=0,keywordFlags=0,name="AvoidPoison",type="BASE",value=10}},nil} +c["10% chance to Avoid non-Damaging Ailments on you per Bark below maximum"]={{}," to Avoid non-Damaging Ailments on you per Bark below maximum "} +c["10% chance to Avoid non-Damaging Ailments on you per Bark below maximum 10% reduced Duration of Damaging Ailments on you per Bark"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," to Avoid non-Damaging Ailments on you per Bark below maximum 10% reduced of Damaging Ailments on you per Bark "} c["10% chance to Blind Enemies on Hit"]={{}," to Blind Enemies "} c["10% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies with Attacks "} c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies "} @@ -2180,6 +2186,9 @@ c["10% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Dama c["10% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=10}},nil} c["10% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=10}},nil} c["10% increased Quantity of Items found during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=10}},nil} +c["10% increased Quantity of Primal Wisps found in the Viridian Wildwood"]={{}," Quantity of Primal Wisps found in the Viridian Wildwood "} +c["10% increased Quantity of Vivid Wisps found in the Viridian Wildwood"]={{}," Quantity of Vivid Wisps found in the Viridian Wildwood "} +c["10% increased Quantity of Wild Wisps found in the Viridian Wildwood"]={{}," Quantity of Wild Wisps found in the Viridian Wildwood "} c["10% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=10}},nil} c["10% increased Scorching Ray beam length"]={{},"beam length "} c["10% increased Skeleton Attack Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil} @@ -2248,6 +2257,7 @@ c["10% reduced Charges per use"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharge c["10% reduced Damage over Time Taken while you have at least 20 Fortification"]={{[1]={[1]={stat="FortificationStacks",threshold=20,type="StatThreshold"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-10}},nil} c["10% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-10}},nil} c["10% reduced Damage taken while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-10}},nil} +c["10% reduced Duration of Damaging Ailments on you per Bark"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-10}}," of Damaging Ailments on you per Bark "} c["10% reduced Effect of Chill and Shock on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-10},[2]={flags=0,keywordFlags=0,name="SelfShockEffect",type="INC",value=-10}},nil} c["10% reduced Elemental Ailment Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfElementalAilmentDuration",type="INC",value=-10}},nil} c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil} @@ -3456,7 +3466,8 @@ c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="Ma c["20% increased Mana Reservation Efficiency of Curse Aura Skills"]={{[1]={[1]={skillType=43,type="SkillType"},flags=0,keywordFlags=2,name="ManaReservationEfficiency",type="INC",value=20}},nil} c["20% increased Mana Reservation Efficiency of Herald Skills"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=20}},nil} c["20% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=20}},nil} -c["20% increased Maximum Energy Shield if both Equipped Rings have Evasion Modifiers"]={{[1]={[1]={bothSlots=true,itemSlot="ring",searchCond="evasion",type="ItemCondition"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=20}},nil} +c["20% increased Maximum Energy Shield if both Equipped Rings have an Explicit Evasion Modifier"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=20}}," if both Equipped Rings have an Explicit Evasion Modifier "} +c["20% increased Maximum Energy Shield if both Equipped Rings have an Explicit Evasion Modifier 40% increased Energy Shield Recharge Rate if Equipped Amulet has an Explicit Evasion Modifier"]={{[1]={[1]={itemSlot="amulet",searchCond="explicit evasion",type="ItemCondition"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=20}}," if both Equipped Rings have an Explicit Evasion Modifier 40% increased Energy Shield Recharge Rate "} c["20% increased Maximum total Life Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=20}},nil} c["20% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=20}},nil} c["20% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=20}},nil} @@ -3919,6 +3930,8 @@ c["25% increased Lightning Damage with Hits against Chilled Enemies"]={{[1]={[1] c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=25}},nil} c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=25}},nil} c["25% increased Mana Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=25}},nil} +c["25% increased Maximum Life if you have Equipped Gloves with no Socketed Gems"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}," if you have Equipped Gloves with no Socketed Gems "} +c["25% increased Maximum Life if you have Equipped Gloves with no Socketed Gems 30% increased Movement Speed if you have Equipped Boots with no Socketed Gems"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}," if you have Equipped Gloves with no Socketed Gems 30% increased Movement Speed if you have Equipped Boots with no Socketed Gems "} c["25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=25},[2]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=25},[3]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=25}},nil} c["25% increased Maximum total Mana Recovery per second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=25}},nil} c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} @@ -4333,6 +4346,7 @@ c["30% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Mi c["30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil} c["30% increased Movement Speed during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil} c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={[1]={type="Condition",var="TrapOrMineThrownRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil} +c["30% increased Movement Speed if you have Equipped Boots with no Socketed Gems"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}}," if you have Equipped Boots with no Socketed Gems "} c["30% increased Movement Speed if you've Cast Dash recently"]={{[1]={[1]={type="Condition",var="CastDashRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil} c["30% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil} c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil} @@ -4636,7 +4650,6 @@ c["40% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for c["40% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil} c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil} c["40% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil} -c["40% increased Accuracy Rating against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="AccuracyVsEnemy",type="INC",value=40}},nil} c["40% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=40}},nil} c["40% increased Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil} c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=43,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil} @@ -4698,7 +4711,7 @@ c["40% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="Elementa c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=40}},nil} c["40% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="ElusiveEffect",type="INC",value=40}},nil} c["40% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil} -c["40% increased Energy Shield Recharge Rate if Equipped Amulet has an Evasion Modifier"]={{[1]={[1]={itemSlot="amulet",searchCond="evasion",type="ItemCondition"},flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=40}},nil} +c["40% increased Energy Shield Recharge Rate if Equipped Amulet has an Explicit Evasion Modifier"]={{[1]={[1]={itemSlot="amulet",searchCond="explicit evasion",type="ItemCondition"},flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=40}},nil} c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=40}},nil} c["40% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil} c["40% increased Evasion Rating if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil} @@ -4761,6 +4774,7 @@ c["40% less Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="En c["40% less Minimum Physical Attack Damage"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="MinPhysicalDamage",type="MORE",value=-40}},nil} c["40% less Physical and Chaos Damage Taken while Sane"]={{[1]={[1]={neg=true,type="Condition",var="Insane"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="MORE",value=-40},[2]={[1]={neg=true,type="Condition",var="Insane"},flags=0,keywordFlags=0,name="ChaosDamageTaken",type="MORE",value=-40}},nil} c["40% less duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="MORE",value=-40}},nil} +c["40% more Accuracy Rating against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=40}},nil} c["40% more Attack Damage if Accuracy Rating is higher than Maximum Life"]={{[1]={[1]={type="Condition",var="MainHandAccRatingHigherThanMaxLife"},[2]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",source="Damage",type="MORE",value=40},[2]={[1]={type="Condition",var="OffHandAccRatingHigherThanMaxLife"},[2]={type="Condition",var="OffHandAttack"},flags=1,keywordFlags=0,name="Damage",source="Damage",type="MORE",value=40}},nil} c["40% more Attack Speed with Melee Skills while you are Unencumbered"]={{[1]={[1]={type="Condition",var="Unencumbered"},flags=257,keywordFlags=0,name="Speed",type="MORE",value=40}},nil} c["40% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}},nil} @@ -4928,6 +4942,8 @@ c["5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="I c["5% increased Cast Speed with Cold Skills"]={{[1]={flags=16,keywordFlags=64,name="Speed",type="INC",value=5}},nil} c["5% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=32,name="Speed",type="INC",value=5}},nil} c["5% increased Cast Speed with Lightning Skills"]={{[1]={flags=16,keywordFlags=128,name="Speed",type="INC",value=5}},nil} +c["5% increased Character Size"]={{}," Character Size "} +c["5% increased Character Size Equip a Wildwood Rucksack which has 20 Inventory Slots"]={{}," Character Size Equip a Wildwood Rucksack which has 20 Inventory Slots "} c["5% increased Critical Strike Chance for Spells per 100 Player Maximum Life"]={{[1]={[1]={actor="parent",div=100,stat="Life",type="PerStat"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=5}},nil} c["5% increased Critical Strike Chance per 25 Intelligence"]={{[1]={[1]={div=25,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=5}},nil} c["5% increased Damage for each Herald affecting you"]={{[1]={[1]={type="Multiplier",var="Herald"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil} @@ -5044,8 +5060,6 @@ c["50% chance to inflict Withered for two seconds on Hit if there are 5 or fewer c["50% chance to refresh Ignite Duration on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="BASE",value=50}}," to refresh "} c["50% faster Restoration of Ward"]={{[1]={flags=0,keywordFlags=0,name="WardRechargeFaster",type="INC",value=50}},nil} c["50% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=50}},nil} -c["50% increased Accuracy Rating against Marked Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Marked"},flags=0,keywordFlags=0,name="AccuracyVsEnemy",type="INC",value=50}},nil} -c["50% increased Accuracy Rating at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=0,keywordFlags=0,name="AccuracyVsEnemy",type="INC",value=50}},nil} c["50% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=50}},nil} c["50% increased Arctic Armour Buff Effect"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil} c["50% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=50}},nil} @@ -5126,6 +5140,7 @@ c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name c["50% increased Impale Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Impale "} c["50% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil} c["50% increased Life Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=50}},nil} +c["50% increased Life Reservation Efficiency of Skills"]={{[1]={flags=0,keywordFlags=0,name="LifeReservationEfficiency",type="INC",value=50}},nil} c["50% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=50}},nil} c["50% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil} c["50% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=50}},nil} @@ -5184,6 +5199,8 @@ c["50% less Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost", c["50% less Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="MORE",value=-50}},nil} c["50% less duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="MORE",value=-50}},nil} c["50% less maximum Total Life Recovery per Second from Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="MORE",value=-50}},nil} +c["50% more Accuracy Rating against Marked Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Marked"},flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=50}},nil} +c["50% more Accuracy Rating at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=50}},nil} c["50% more Critical Strike Chance while Insane"]={{[1]={[1]={type="Condition",var="Insane"},flags=0,keywordFlags=0,name="CritChance",type="MORE",value=50}},nil} c["50% more Damage Over Time with Herald Skills"]={{[1]={[1]={skillType=62,type="SkillType"},flags=8,keywordFlags=0,name="Damage",type="MORE",value=50}},nil} c["50% more Effect of Cold Ailments you inflict with Hits for which the highest Damage Type is Cold"]={{[1]={[1]={type="Condition",var="ColdIsHighestDamageType"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="MORE",value=50},[2]={[1]={type="Condition",var="ColdIsHighestDamageType"},flags=0,keywordFlags=0,name="EnemyBrittleEffect",type="MORE",value=50},[3]={flags=0,keywordFlags=0,name="ChecksHighestDamage",type="FLAG",value=true}},nil} @@ -6467,6 +6484,8 @@ c["Allocates Berserker if you have the matching modifier on Forbidden Flame"]={{ c["Allocates Berserker if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="berserker",side="flesh"}}},nil} c["Allocates Blitz if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="blitz",side="flame"}}},nil} c["Allocates Blitz if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="blitz",side="flesh"}}},nil} +c["Allocates Blood Hunt if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="blood hunt",side="flame"}}},nil} +c["Allocates Blood Hunt if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="blood hunt",side="flesh"}}},nil} c["Allocates Blood in the Eyes if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="blood in the eyes",side="flame"}}},nil} c["Allocates Blood in the Eyes if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="blood in the eyes",side="flesh"}}},nil} c["Allocates Bomb Specialist if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="bomb specialist",side="flame"}}},nil} @@ -6477,12 +6496,16 @@ c["Allocates Born in the Shadows if you have the matching modifier on Forbidden c["Allocates Born in the Shadows if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="born in the shadows",side="flesh"}}},nil} c["Allocates Brutal Fervour if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="brutal fervour",side="flame"}}},nil} c["Allocates Brutal Fervour if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="brutal fervour",side="flesh"}}},nil} +c["Allocates Cannibalised Faith if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="cannibalised faith",side="flame"}}},nil} +c["Allocates Cannibalised Faith if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="cannibalised faith",side="flesh"}}},nil} c["Allocates Chain Reaction if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="chain reaction",side="flame"}}},nil} c["Allocates Chain Reaction if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="chain reaction",side="flesh"}}},nil} c["Allocates Champion if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="champion",side="flame"}}},nil} c["Allocates Champion if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="champion",side="flesh"}}},nil} c["Allocates Chieftain if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="chieftain",side="flame"}}},nil} c["Allocates Chieftain if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="chieftain",side="flesh"}}},nil} +c["Allocates Coated Blade if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="coated blade",side="flame"}}},nil} +c["Allocates Coated Blade if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="coated blade",side="flesh"}}},nil} c["Allocates Commander of Darkness if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="commander of darkness",side="flame"}}},nil} c["Allocates Commander of Darkness if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="commander of darkness",side="flesh"}}},nil} c["Allocates Conqueror if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="conqueror",side="flame"}}},nil} @@ -6493,6 +6516,8 @@ c["Allocates Corpse Pact if you have the matching modifier on Forbidden Flame"]= c["Allocates Corpse Pact if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="corpse pact",side="flesh"}}},nil} c["Allocates Crave the Slaughter if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="crave the slaughter",side="flame"}}},nil} c["Allocates Crave the Slaughter if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="crave the slaughter",side="flesh"}}},nil} +c["Allocates Crimson Power if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="crimson power",side="flame"}}},nil} +c["Allocates Crimson Power if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="crimson power",side="flesh"}}},nil} c["Allocates Deadeye if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="deadeye",side="flame"}}},nil} c["Allocates Deadeye if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="deadeye",side="flesh"}}},nil} c["Allocates Deadly Infusion if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="deadly infusion",side="flame"}}},nil} @@ -6501,6 +6526,8 @@ c["Allocates Defy Pain if you have the matching modifier on Forbidden Flame"]={{ c["Allocates Defy Pain if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="defy pain",side="flesh"}}},nil} c["Allocates Demolitions Specialist if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="demolitions specialist",side="flame"}}},nil} c["Allocates Demolitions Specialist if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="demolitions specialist",side="flesh"}}},nil} +c["Allocates Detect Evil if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="detect evil",side="flame"}}},nil} +c["Allocates Detect Evil if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="detect evil",side="flesh"}}},nil} c["Allocates Divine Guidance if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="divine guidance",side="flame"}}},nil} c["Allocates Divine Guidance if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="divine guidance",side="flesh"}}},nil} c["Allocates Elemancer if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="elemancer",side="flame"}}},nil} @@ -6511,6 +6538,8 @@ c["Allocates Endless Hunger if you have the matching modifier on Forbidden Flame c["Allocates Endless Hunger if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="endless hunger",side="flesh"}}},nil} c["Allocates Endless Munitions if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="endless munitions",side="flame"}}},nil} c["Allocates Endless Munitions if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="endless munitions",side="flesh"}}},nil} +c["Allocates Enduring Suffusion if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="enduring suffusion",side="flame"}}},nil} +c["Allocates Enduring Suffusion if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="enduring suffusion",side="flesh"}}},nil} c["Allocates Escape Artist if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="escape artist",side="flame"}}},nil} c["Allocates Escape Artist if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="escape artist",side="flesh"}}},nil} c["Allocates Essence Glutton if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="essence glutton",side="flame"}}},nil} @@ -6531,6 +6560,8 @@ c["Allocates Forbidden Power if you have the matching modifier on Forbidden Flam c["Allocates Forbidden Power if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="forbidden power",side="flesh"}}},nil} c["Allocates Fortitude if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="fortitude",side="flame"}}},nil} c["Allocates Fortitude if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="fortitude",side="flesh"}}},nil} +c["Allocates Foul Pact if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="foul pact",side="flame"}}},nil} +c["Allocates Foul Pact if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="foul pact",side="flesh"}}},nil} c["Allocates Frigid Wake if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="frigid wake",side="flame"}}},nil} c["Allocates Frigid Wake if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="frigid wake",side="flesh"}}},nil} c["Allocates Fury of Nature if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="fury of nature",side="flame"}}},nil} @@ -6557,6 +6588,8 @@ c["Allocates Hierophant if you have the matching modifier on Forbidden Flame"]={ c["Allocates Hierophant if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="hierophant",side="flesh"}}},nil} c["Allocates Hinekora, Death's Fury if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="hinekora, death's fury",side="flame"}}},nil} c["Allocates Hinekora, Death's Fury if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="hinekora, death's fury",side="flesh"}}},nil} +c["Allocates Howl of the Wolf if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="howl of the wolf",side="flame"}}},nil} +c["Allocates Howl of the Wolf if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="howl of the wolf",side="flesh"}}},nil} c["Allocates Illuminated Devotion if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="illuminated devotion",side="flame"}}},nil} c["Allocates Illuminated Devotion if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="illuminated devotion",side="flesh"}}},nil} c["Allocates Impact if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="impact",side="flame"}}},nil} @@ -6575,6 +6608,8 @@ c["Allocates Instruments of Zeal if you have the matching modifier on Forbidden c["Allocates Instruments of Zeal if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="instruments of zeal",side="flesh"}}},nil} c["Allocates Juggernaut if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="juggernaut",side="flame"}}},nil} c["Allocates Juggernaut if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="juggernaut",side="flesh"}}},nil} +c["Allocates Lesson of the Seasons if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="lesson of the seasons",side="flame"}}},nil} +c["Allocates Lesson of the Seasons if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="lesson of the seasons",side="flesh"}}},nil} c["Allocates Liege of the Primordial if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="liege of the primordial",side="flame"}}},nil} c["Allocates Liege of the Primordial if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="liege of the primordial",side="flesh"}}},nil} c["Allocates Like Clockwork if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="like clockwork",side="flame"}}},nil} @@ -6593,6 +6628,8 @@ c["Allocates Masterful Form if you have the matching modifier on Forbidden Flame c["Allocates Masterful Form if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="masterful form",side="flesh"}}},nil} c["Allocates Mastermind of Discord if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="mastermind of discord",side="flame"}}},nil} c["Allocates Mastermind of Discord if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="mastermind of discord",side="flesh"}}},nil} +c["Allocates Might of the Bear if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="might of the bear",side="flame"}}},nil} +c["Allocates Might of the Bear if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="might of the bear",side="flesh"}}},nil} c["Allocates Mindless Aggression if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="mindless aggression",side="flame"}}},nil} c["Allocates Mindless Aggression if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="mindless aggression",side="flesh"}}},nil} c["Allocates Mistress of Sacrifice if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="mistress of sacrifice",side="flame"}}},nil} @@ -6603,6 +6640,8 @@ c["Allocates Nature's Adrenaline if you have the matching modifier on Forbidden c["Allocates Nature's Adrenaline if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="nature's adrenaline",side="flesh"}}},nil} c["Allocates Nature's Boon if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="nature's boon",side="flame"}}},nil} c["Allocates Nature's Boon if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="nature's boon",side="flesh"}}},nil} +c["Allocates Nature's Concoction if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="nature's concoction",side="flame"}}},nil} +c["Allocates Nature's Concoction if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="nature's concoction",side="flesh"}}},nil} c["Allocates Nature's Reprisal if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="nature's reprisal",side="flame"}}},nil} c["Allocates Nature's Reprisal if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="nature's reprisal",side="flesh"}}},nil} c["Allocates Necromancer if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="necromancer",side="flame"}}},nil} @@ -6613,6 +6652,8 @@ c["Allocates Nine Lives if you have the matching modifier on Forbidden Flame"]={ c["Allocates Nine Lives if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="nine lives",side="flesh"}}},nil} c["Allocates Noxious Strike if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="noxious strike",side="flame"}}},nil} c["Allocates Noxious Strike if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="noxious strike",side="flesh"}}},nil} +c["Allocates Oath of the Maji if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="oath of the maji",side="flame"}}},nil} +c["Allocates Oath of the Maji if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="oath of the maji",side="flesh"}}},nil} c["Allocates Occultist if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="occultist",side="flame"}}},nil} c["Allocates Occultist if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="occultist",side="flesh"}}},nil} c["Allocates Occupying Force if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="occupying force",side="flame"}}},nil} @@ -6673,6 +6714,8 @@ c["Allocates Sanctuary if you have the matching modifier on Forbidden Flame"]={{ c["Allocates Sanctuary if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="sanctuary",side="flesh"}}},nil} c["Allocates Sanctuary of Thought if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="sanctuary of thought",side="flame"}}},nil} c["Allocates Sanctuary of Thought if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="sanctuary of thought",side="flesh"}}},nil} +c["Allocates Sanguimancy if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="sanguimancy",side="flame"}}},nil} +c["Allocates Sanguimancy if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="sanguimancy",side="flesh"}}},nil} c["Allocates Searing Purity if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="searing purity",side="flame"}}},nil} c["Allocates Searing Purity if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="searing purity",side="flesh"}}},nil} c["Allocates Shaper of Flames if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="shaper of flames",side="flame"}}},nil} @@ -6687,6 +6730,8 @@ c["Allocates Slayer if you have the matching modifier on Forbidden Flame"]={{[1] c["Allocates Slayer if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="slayer",side="flesh"}}},nil} c["Allocates Soul Drinker if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="soul drinker",side="flame"}}},nil} c["Allocates Soul Drinker if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="soul drinker",side="flesh"}}},nil} +c["Allocates Soul Splitting if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="soul splitting",side="flame"}}},nil} +c["Allocates Soul Splitting if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="soul splitting",side="flesh"}}},nil} c["Allocates Spellbreaker if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="spellbreaker",side="flame"}}},nil} c["Allocates Spellbreaker if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="spellbreaker",side="flesh"}}},nil} c["Allocates Swift Killer if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="swift killer",side="flame"}}},nil} @@ -6741,8 +6786,12 @@ c["Allocates Void Beacon if you have the matching modifier on Forbidden Flame"]= c["Allocates Void Beacon if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="void beacon",side="flesh"}}},nil} c["Allocates War Bringer if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="war bringer",side="flame"}}},nil} c["Allocates War Bringer if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="war bringer",side="flesh"}}},nil} +c["Allocates Warlock Power if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="warlock power",side="flame"}}},nil} +c["Allocates Warlock Power if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="warlock power",side="flesh"}}},nil} c["Allocates Way of the Poacher if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="way of the poacher",side="flame"}}},nil} c["Allocates Way of the Poacher if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="way of the poacher",side="flesh"}}},nil} +c["Allocates Wildwood Blessing if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="wildwood blessing",side="flame"}}},nil} +c["Allocates Wildwood Blessing if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="wildwood blessing",side="flesh"}}},nil} c["Allocates Wind Ward if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="wind ward",side="flame"}}},nil} c["Allocates Wind Ward if you have the matching modifier on Forbidden Flesh"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="wind ward",side="flesh"}}},nil} c["Allocates Withering Presence if you have the matching modifier on Forbidden Flame"]={{[1]={flags=0,keywordFlags=0,name="GrantedAscendancyNode",type="LIST",value={name="withering presence",side="flame"}}},nil} @@ -7033,6 +7082,7 @@ c["Can Allocate Passives from the Templar's starting point"]={{},nil} c["Can Allocate Passives from the Witch's starting point"]={{},nil} c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems "} c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems "} +c["Can apply Tinctures to your Equipped Weapons"]={nil,"Can apply Tinctures to your Equipped Weapons "} c["Can be modified while Corrupted"]={nil,"Can be modified while Corrupted "} c["Can be modified while Corrupted 40% increased maximum Life and reduced Fire Resistance"]={nil,"Can be modified while Corrupted 40% increased maximum Life and reduced Fire Resistance "} c["Can be modified while Corrupted Can have up to 5 Implicit Modifiers while Item has this Modifier"]={nil,"Can be modified while Corrupted Can have up to 5 Implicit Modifiers while Item has this Modifier "} @@ -7392,6 +7442,10 @@ c["Debuffs on you expire 20% faster"]={{[1]={flags=0,keywordFlags=0,name="SelfDe c["Debuffs on you expire 20% faster while affected by Haste"]={nil,"Debuffs on you expire 20% faster while affected by Haste "} c["Debuffs on you expire 20% faster while affected by Haste You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"Debuffs on you expire 20% faster while affected by Haste You gain Onslaught for 4 seconds on Kill while affected by Haste "} c["Defences are Zero"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-100},[3]={flags=0,keywordFlags=0,name="Evasion",type="MORE",value=-100},[4]={flags=0,keywordFlags=0,name="Ward",type="MORE",value=-100}},nil} +c["Defences from Equipped Body Armour are doubled if it has no Socketed Gems"]={nil,"Defences from Equipped Body Armour are doubled if it has no Socketed Gems "} +c["Defences from Equipped Body Armour are doubled if it has no Socketed Gems +50% to all Elemental Resistances if you have an Equipped Helmet with no Socketed Gems"]={nil,"Defences from Equipped Body Armour are doubled if it has no Socketed Gems +50% to all Elemental Resistances if you have an Equipped Helmet with no Socketed Gems "} +c["Defences from Equipped Body Armour are doubled if it has no Socketed Gems +50% to all Elemental Resistances if you have an Equipped Helmet with no Socketed Gems 25% increased Maximum Life if you have Equipped Gloves with no Socketed Gems"]={nil,"Defences from Equipped Body Armour are doubled if it has no Socketed Gems +50% to all Elemental Resistances if you have an Equipped Helmet with no Socketed Gems 25% increased Maximum Life if you have Equipped Gloves with no Socketed Gems "} +c["Defences from Equipped Body Armour are doubled if it has no Socketed Gems +50% to all Elemental Resistances if you have an Equipped Helmet with no Socketed Gems 25% increased Maximum Life if you have Equipped Gloves with no Socketed Gems 30% increased Movement Speed if you have Equipped Boots with no Socketed Gems"]={nil,"Defences from Equipped Body Armour are doubled if it has no Socketed Gems +50% to all Elemental Resistances if you have an Equipped Helmet with no Socketed Gems 25% increased Maximum Life if you have Equipped Gloves with no Socketed Gems 30% increased Movement Speed if you have Equipped Boots with no Socketed Gems "} c["Defend with 120% of Armour against Projectile Attacks"]={nil,"Defend with 120% of Armour against Projectile Attacks "} c["Defend with 120% of Armour against Projectile Attacks 5% more chance to Evade Melee Attacks"]={nil,"Defend with 120% of Armour against Projectile Attacks 5% more chance to Evade Melee Attacks "} c["Defiance Banner has 200% increased Taunt duration"]={{[1]={[1]={skillName="Defiance Banner",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=200}}," Taunt "} @@ -7494,6 +7548,7 @@ c["Enemies Killed by your Hits are destroyed while Insane 25% less Physical and c["Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",source="physical",type="LIST",value={amount=15,chance=0.15,keyOfScaledMod="chance",type="Tenth"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.1,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Maimed"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}}}},nil} +c["Enemies Pacified by you take 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Pacified"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=20}}}},nil} c["Enemies Poisoned by you cannot Regenerate Life"]={nil,"you cannot Regenerate Life "} c["Enemies Poisoned by you cannot Regenerate Life +6% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger"]={nil,"you cannot Regenerate Life +6% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger "} c["Enemies Poisoned by you cannot deal Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="Condition:NeverCrit",type="FLAG",value=true}}}},nil} @@ -7543,7 +7598,6 @@ c["Enemies you Curse cannot Recharge Energy Shield"]={nil,"cannot Recharge Energ c["Enemies you Curse take 6% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}}}},nil} c["Enemies you Kill during Effect have a 25% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.25,keyOfScaledMod="chance",type="RandomElement"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill during Effect have a 30% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.3,keyOfScaledMod="chance",type="RandomElement"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} -c["Enemies you Kill have 5% chance to Explode, dealing 500% of their maximum Life as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=500,chance=0.05,keyOfScaledMod="chance",type="Fire"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.1,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill have a 2% chance to Explode, dealing a tenth of their maximum Life as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,chance=0.02,keyOfScaledMod="chance",type="Fire"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=25,chance=0.2,keyOfScaledMod="chance",type="Chaos"}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil} @@ -7559,6 +7613,7 @@ c["Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={nil,"En c["Enemies you inflict Bleeding on grant 100% increased Flask Charges Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},"Enemies you inflict Bleeding on grant 100% increased Flask Charges "} c["Enemies you kill are Shocked"]={nil,"Enemies you kill are Shocked "} c["Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15 "} +c["Enemies you or your Totems Kill have 5% chance to Explode, dealing 500% of their maximum Life as Fire Damage"]={nil,"Enemies you or your Totems Kill have 5% chance to Explode, dealing 500% of their maximum Life as Fire Damage "} c["Enemies' Damage with Critical Strikes against you is Lucky"]={nil,"Enemies' Damage with Critical Strikes is Lucky "} c["Enemy Hits inflict Temporal Chains on you"]={nil,"Enemy Hits inflict Temporal Chains on you "} c["Enemy Hits inflict Temporal Chains on you When you lose Temporal Chains you gain maximum Rage"]={nil,"Enemy Hits inflict Temporal Chains on you When you lose Temporal Chains you gain maximum Rage "} @@ -7577,6 +7632,7 @@ c["Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose c["Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed at Full Life Life Leech effects Recover Energy Shield instead while on Full Life"]={nil,"Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed at Full Life Life Leech effects Recover Energy Shield instead while on Full Life "} c["Enfeeble can affect Hexproof Enemies"]={{[1]={[1]={skillId="Enfeeble",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexLimit",value=true}}},nil} c["Envy has no Reservation"]={{[1]={[1]={skillId="Envy",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Envy",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Envy",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Envy",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} +c["Equip a Wildwood Rucksack which has 20 Inventory Slots"]={nil,"Equip a Wildwood Rucksack which has 20 Inventory Slots "} c["Eternal Youth"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eternal Youth"}},nil} c["Evasion Rating is Doubled against Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="ProjectileEvasion",type="MORE",value=100}},nil} c["Evasion Rating is increased by Overcapped Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EvasionRatingIncreasedByOvercappedColdRes",type="FLAG",value=true}},nil} @@ -7634,6 +7690,9 @@ c["Fire Skills have a 25% chance to apply Fire Exposure on Hit"]={{[1]={flags=0, c["Flammability can affect Hexproof Enemies"]={{[1]={[1]={skillId="Flammability",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexLimit",value=true}}},nil} c["Flammability has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="Flammability",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Flammability",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Flammability",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Flammability",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Flasks Gain 4 Charges per empty Flask Slot every 5 seconds"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGeneratedPerEmptyFlask",type="BASE",value=0.8}},nil} +c["Flasks adjacent to applied Tincture gain 3 charges when you Hit an Enemy with a Weapon, no more than once every second"]={nil,"Flasks adjacent to applied Tincture gain 3 charges when you Hit an Enemy with a Weapon, no more than once every second "} +c["Flasks adjacent to applied Tincture gain 3 charges when you Hit an Enemy with a Weapon, no more than once every second Flasks adjacent to applied Tincture have 30% increased Effect when used if you've Hit an enemy with a Weapon Recently"]={nil,"Flasks adjacent to applied Tincture gain 3 charges when you Hit an Enemy with a Weapon, no more than once every second Flasks adjacent to applied Tincture have 30% increased Effect when used if you've Hit an enemy with a Weapon Recently "} +c["Flasks adjacent to applied Tincture have 30% increased Effect when used if you've Hit an enemy with a Weapon Recently"]={nil,"Flasks adjacent to applied Tincture have 30% increased Effect when used if you've Hit an enemy with a Weapon Recently "} c["Flasks applied to you have 10% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}},nil} c["Flasks applied to you have 20% increased Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=20}},nil} c["Flasks applied to you have 20% reduced Effect"]={{[1]={[1]={actor="player",type="ActorCondition"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-20}},nil} @@ -7926,6 +7985,8 @@ c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={{[1]={flags=0,keyw c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="FLAG",value=true}},"Immunity to for 1.5 seconds on "} c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="FLAG",value=true}},"Immunity to for 1.5 seconds on Rampage "} c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={{[1]={[1]={type="Condition",var="KilledUniqueEnemy"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="HasMaddeningPresence",type="FLAG",value=true}}}},nil} +c["Gain Maximum Life instead of Maximum Energy Shield from Equipped Armour Items"]={nil,"Maximum Life instead of Maximum Energy Shield from Equipped Armour Items "} +c["Gain Maximum Life instead of Maximum Energy Shield from Equipped Armour Items -6 Maximum Life per Level"]={nil,"Maximum Life instead of Maximum Energy Shield from Equipped Armour Items -6 Maximum Life "} c["Gain Onslaught for 1 second per Frenzy Charge on use"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," for 1 second on use "} c["Gain Onslaught for 1 second per Frenzy Charge on use Gain Onslaught for 2 seconds per Frenzy Charge on use"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}}," for 1 second on use Gain perCharge on use "} c["Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill"]={{[1]={[1]={type="Condition",var="SummonedGolemInPast10Sec"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil} @@ -8103,11 +8164,13 @@ c["Grants Level 12 Summon Stone Golem Skill"]={{[1]={flags=0,keywordFlags=0,name c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="BloodOffering"}}},nil} c["Grants Level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil} c["Grants Level 15 Vengeance Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Vengeance"}}},nil} +c["Grants Level 20 Affliction Skill"]={nil,nil} c["Grants Level 20 Approaching Flames Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TouchOfFire"}}},nil} c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BirdAspect"}}},nil} c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CatAspect"}}},nil} c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CrabAspect"}}},nil} c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiderAspect"}}},nil} +c["Grants Level 20 Barkskin Skill"]={nil,nil} c["Grants Level 20 Bear Trap Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BearTrap"}}},nil} c["Grants Level 20 Bone Armour Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BoneArmour"}}},nil} c["Grants Level 20 Brandsurge Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BrandDetonate"}}},nil} @@ -8115,11 +8178,15 @@ c["Grants Level 20 Death Wish Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraS c["Grants Level 20 Doryani's Touch Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TouchOfGod"}}},nil} c["Grants Level 20 Hatred Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="Hatred"}}},nil} c["Grants Level 20 Illusory Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="MerveilWarp"}}},nil} +c["Grants Level 20 Pacify Skill"]={nil,nil} +c["Grants Level 20 Penance Mark Skill"]={nil,nil} c["Grants Level 20 Queen's Demand Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="QueensDemand"}}},nil} +c["Grants Level 20 Ravenous Skill"]={nil,nil} c["Grants Level 20 Snipe Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ChannelledSnipe"}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="ChannelledSnipeSupport"}}},nil} c["Grants Level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialRhoa"}}},nil} c["Grants Level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialSnake"}}},nil} c["Grants Level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialUrsa"}}},nil} +c["Grants Level 20 Summon Dark Effigy Skill"]={nil,nil} c["Grants Level 20 Summon Doedre's Effigy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CursePillar"}}},nil} c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil} c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil} @@ -8668,6 +8735,9 @@ c["Minions Regenerate 1.5% of Life per second"]={{[1]={flags=0,keywordFlags=0,na c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil} c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}}}},nil} c["Minions Regenerate 3% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}}}},nil} +c["Minions affected by Affliction have Onslaught"]={nil,"affected by Affliction have Onslaught "} +c["Minions affected by Affliction have Onslaught Phantasms from Penance Mark have a 50% chance to grant a Vaal Soul on Death"]={nil,"affected by Affliction have Onslaught Phantasms from Penance Mark have a 50% chance to grant a Vaal Soul on Death "} +c["Minions affected by Affliction have Onslaught Phantasms from Penance Mark have a 50% chance to grant a Vaal Soul on Death Phantasms from Penance Mark grant 50% increased Flask Charges"]={nil,"affected by Affliction have Onslaught Phantasms from Penance Mark have a 50% chance to grant a Vaal Soul on Death Phantasms from Penance Mark grant 50% increased Flask Charges "} c["Minions are Aggressive"]={nil,"Aggressive "} c["Minions can hear the whispers for 5 seconds after they deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="NeverCrit"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="NeverCrit"},flags=1,keywordFlags=0,name="Speed",type="INC",value=50}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={percent=20,stat="Life",type="PercentStat"},[2]={neg=true,type="Condition",var="NeverCrit"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=1}}}},nil} c["Minions cannot be Blinded"]={nil,"cannot be Blinded "} @@ -9070,6 +9140,9 @@ c["Perfect Agony"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",val c["Permanently Intimidate Enemies on Block"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Intimidated",type="FLAG",value=true}}}},nil} c["Petrified during Effect"]={nil,"Petrified during Effect "} c["Petrified during Effect +50% Chance to Block Attack Damage during Effect"]={nil,"Petrified during Effect +50% Chance to Block Attack Damage during Effect "} +c["Phantasms from Penance Mark grant 50% increased Flask Charges"]={nil,"Phantasms from Penance Mark grant 50% increased Flask Charges "} +c["Phantasms from Penance Mark have a 50% chance to grant a Vaal Soul on Death"]={nil,"Phantasms from Penance Mark have a 50% chance to grant a Vaal Soul on Death "} +c["Phantasms from Penance Mark have a 50% chance to grant a Vaal Soul on Death Phantasms from Penance Mark grant 50% increased Flask Charges"]={nil,"Phantasms from Penance Mark have a 50% chance to grant a Vaal Soul on Death Phantasms from Penance Mark grant 50% increased Flask Charges "} c["Phasing"]={{[1]={flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil} c["Physical Damage taken bypasses Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="PhysicalEnergyShieldBypass",type="BASE",value=100}},nil} c["Placed Banners also grant 30% increased Attack Damage to you and Allies"]={{[1]={[1]={type="Condition",var="BannerPlanted"},[2]={skillType=99,type="SkillType"},flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=1,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil} @@ -9181,6 +9254,7 @@ c["Raised Zombies take 30% of their Maximum Life per second as Fire Damage"]={{[ c["Rampage"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="FLAG",value=true}},nil} c["Ranger: 20% increased Flask Charges gained"]={{[1]={[1]={type="Condition",var="ConnectedToRangerStart"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=20}},nil} c["Ranger: 7% increased Movement Speed"]={{[1]={[1]={type="Condition",var="ConnectedToRangerStart"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil} +c["Rare and Unique Enemies within 120 metres have Minimap Icons"]={nil,"Rare and Unique Enemies within 120 metres have Minimap Icons "} c["Recharges 1 Charge when you Consume an Ignited corpse"]={nil,"Recharges 1 Charge when you Consume an Ignited corpse "} c["Recharges 1 Charge when you Consume an Ignited corpse Recharges 5 Charges when you Consume an Ignited corpse"]={nil,"Recharges 1 Charge when you Consume an Ignited corpse Recharges 5 Charges when you Consume an Ignited corpse "} c["Recharges 5 Charges when you Consume an Ignited corpse"]={nil,"Recharges 5 Charges when you Consume an Ignited corpse "} @@ -9514,6 +9588,7 @@ c["Removes Elemental Ailments when you use a Flask"]={nil,"Removes Elemental Ail c["Removes Elemental Ailments when you use a Flask 50% chance for Flasks you use to not consume Charges"]={nil,"Removes Elemental Ailments when you use a Flask 50% chance for Flasks you use to not consume Charges "} c["Removes all Burning when used"]={{},nil} c["Removes all Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-100}},nil} +c["Removes all Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="MORE",value=-100}},nil} c["Removes all but one Life on use"]={nil,"Removes all but one Life on use "} c["Removes all but one Life on use Removed life is Regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is Regenerated as Energy Shield over 2 seconds "} c["Removes all mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="MORE",value=-100}},nil} @@ -9839,6 +9914,39 @@ c["Requires Class Witch Allocates Void Beacon if you have the matching modifier c["Requires Class Witch Allocates Void Beacon if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Witch Allocates Void Beacon if you have the matching modifier on Forbidden Flesh "} c["Requires Class Witch Allocates Withering Presence if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class Witch Allocates Withering Presence if you have the matching modifier on Forbidden Flame "} c["Requires Class Witch Allocates Withering Presence if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class Witch Allocates Withering Presence if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies"]={nil,"Requires Class alternate_ascendancies "} +c["Requires Class alternate_ascendancies Allocates Blood Hunt if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Blood Hunt if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Blood Hunt if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Blood Hunt if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Cannibalised Faith if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Cannibalised Faith if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Cannibalised Faith if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Cannibalised Faith if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Coated Blade if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Coated Blade if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Coated Blade if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Coated Blade if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Crimson Power if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Crimson Power if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Crimson Power if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Crimson Power if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Detect Evil if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Detect Evil if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Detect Evil if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Detect Evil if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Enduring Suffusion if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Enduring Suffusion if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Enduring Suffusion if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Enduring Suffusion if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Foul Pact if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Foul Pact if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Foul Pact if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Foul Pact if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Howl of the Wolf if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Howl of the Wolf if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Howl of the Wolf if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Howl of the Wolf if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Lesson of the Seasons if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Lesson of the Seasons if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Lesson of the Seasons if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Lesson of the Seasons if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Might of the Bear if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Might of the Bear if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Might of the Bear if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Might of the Bear if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Nature's Concoction if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Nature's Concoction if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Nature's Concoction if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Nature's Concoction if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Oath of the Maji if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Oath of the Maji if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Oath of the Maji if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Oath of the Maji if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Sanguimancy if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Sanguimancy if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Sanguimancy if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Sanguimancy if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Soul Splitting if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Soul Splitting if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Soul Splitting if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Soul Splitting if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Warlock Power if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Warlock Power if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Warlock Power if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Warlock Power if you have the matching modifier on Forbidden Flesh "} +c["Requires Class alternate_ascendancies Allocates Wildwood Blessing if you have the matching modifier on Forbidden Flame"]={nil,"Requires Class alternate_ascendancies Allocates Wildwood Blessing if you have the matching modifier on Forbidden Flame "} +c["Requires Class alternate_ascendancies Allocates Wildwood Blessing if you have the matching modifier on Forbidden Flesh"]={nil,"Requires Class alternate_ascendancies Allocates Wildwood Blessing if you have the matching modifier on Forbidden Flesh "} c["Requires Level 16"]={nil,"Requires Level 16 "} c["Requires Level 16 Requires Level 45, 35 Dex, 35 Int"]={nil,"Requires Level 16 Requires Level 45, 35 Dex, 35 Int "} c["Requires Level 34, 34 Dex, 34 Int"]={nil,"Requires Level 34, 34 Dex, 34 Int "} @@ -10465,6 +10573,7 @@ c["Spells have a 20% chance to deal Double Damage"]={{[1]={flags=2,keywordFlags= c["Spells which can gain Intensity have +1 to maximum Intensity"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:IntensityLimit",type="BASE",value=1}},nil} c["Spells which have gained Intensity Recently gain 1 Intensity every 0.5 Seconds"]={nil,"Spells which have gained Intensity Recently gain 1 Intensity every 0.5 Seconds "} c["Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds"]={nil,"Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds "} +c["Spells you cast yourself gain Added Physical Damage equal to 75% of Life Cost, if Life Cost is not higher than the maximum you could spend"]={nil,"Spells you cast yourself gain Added Physical Damage equal to 75% of Life Cost, if Life Cost is not higher than the maximum you could spend "} c["Spend Energy Shield before Mana for Costs of Socketed Skills"]={nil,"Spend Energy Shield before Mana for Costs of Socketed Skills "} c["Spend Energy Shield before Mana for Costs of Socketed Skills +165 to maximum Energy Shield"]={nil,"Spend Energy Shield before Mana for Costs of Socketed Skills +165 to maximum Energy Shield "} c["Spend Energy Shield before Mana for Skill Mana Costs"]={{},nil} @@ -10623,6 +10732,7 @@ c["This Jewel's Socket has 25% increased effect per Allocated Passive Skill betw c["This Jewel's Socket has 25% increased effect per Allocated Passive Skill between it and your Class' starting location"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="jewelIncEffectFromClassStart",value=25}}},nil} c["This Weapon's Critical Strike Chance is 100%"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="CritChance",value=100}}},nil} c["This item can be anointed by Cassia"]={{},nil} +c["Tinctures applied to you have 75% increased Effect per empty Flask Slot"]={nil,"Tinctures applied to you have 75% increased Effect per empty Flask Slot "} c["Total Recovery per second from Life Leech is Doubled"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="MORE",value=100}},nil} c["Total Recovery per second from Life Leech is doubled"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="MORE",value=100}},nil} c["Totems Hinder Enemies near them when Summoned"]={nil,"Totems Hinder Enemies near them when Summoned "} @@ -11224,6 +11334,8 @@ c["Your Hexes can affect Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name=" c["Your Hexes have infinite Duration"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=math.huge}},nil} c["Your Hits Intimidate Enemies for 4 seconds while you are using Pride"]={nil,"Your Hits Intimidate Enemies for 4 seconds while you are using Pride "} c["Your Hits Intimidate Enemies for 4 seconds while you are using Pride +50% to Chaos Resistance while affected by Purity of Elements"]={nil,"Your Hits Intimidate Enemies for 4 seconds while you are using Pride +50% to Chaos Resistance while affected by Purity of Elements "} +c["Your Hits against Marked Enemy cannot be Blocked or Suppressed"]={nil,"Your Hits against Marked Enemy cannot be Blocked or Suppressed "} +c["Your Hits against Marked Enemy cannot be Blocked or Suppressed Rare and Unique Enemies within 120 metres have Minimap Icons"]={nil,"Your Hits against Marked Enemy cannot be Blocked or Suppressed Rare and Unique Enemies within 120 metres have Minimap Icons "} c["Your Hits are always Critical Strikes"]={nil,"Your Hits are always Critical Strikes "} c["Your Hits are always Critical Strikes Hits against you always are Critical Strikes"]={nil,"Your Hits are always Critical Strikes Hits always are Critical Strikes "} c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies "} @@ -11259,6 +11371,9 @@ c["Your Raised Zombies count as Corpses"]={nil,"Your Raised Zombies count as Cor c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ScoldsBridleSelfDamage",type="LIST",value={damageType="physical",dmgMult=400}}},nil} c["Your Spells are disabled"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="DisableSkill",type="FLAG",value=true}},nil} c["Your Spells have Culling Strike"]={{[1]={flags=2,keywordFlags=0,name="CullPercent",type="MAX",value=10}},nil} +c["Your Warcries attempt to shake extra items from Corpses"]={nil,"Your Warcries attempt to shake extra items from Corpses "} +c["Your Warcries attempt to shake extra items from Corpses Your Warcries open Chests"]={nil,"Your Warcries attempt to shake extra items from Corpses Your Warcries open Chests "} +c["Your Warcries open Chests"]={nil,"Your Warcries open Chests "} c["Your hits can't be Evaded"]={{[1]={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil} c["Your nearby party members maximum Endurance Charges is equal to yours"]={{[1]={flags=0,keywordFlags=0,name="PartyMemberMaximumEnduranceChargesEqualToYours",type="FLAG",value=true}},nil} c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies "}