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I cant directly reproduce or blame, but there are strong indicators that the LUT saving leads to unecessary problems. I found BLITZ crashing and was unable to restart it (it started, but froze directly after) anymore. deleting _cache or related .blitz files mostly worked. However, when I just removed the LUT section from the _cache.blitz it wokred as well.
Combined with #63, I would suggest, we disable LUT for now ( or only min/max + colormap name) and keep the .blitz files small and clean.
The text was updated successfully, but these errors were encountered:
I cant directly reproduce or blame, but there are strong indicators that the LUT saving leads to unecessary problems. I found BLITZ crashing and was unable to restart it (it started, but froze directly after) anymore. deleting _cache or related .blitz files mostly worked. However, when I just removed the LUT section from the _cache.blitz it wokred as well.
Combined with #63, I would suggest, we disable LUT for now ( or only min/max + colormap name) and keep the .blitz files small and clean.
The text was updated successfully, but these errors were encountered: