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BacterAI

An attempt at creating a simple life simulation in Godot using NEAT for Godot library. Mechanics are inspired by the game Agario where bigger cells eat smaller cells.

screenshot

Prerequisites

Running

Import project.godot in the editor. After running the game for the first time, you will need to copy the custom.cfg config file to a folder called param_configs in your user directory. Here are the exact paths for each operating system:

GNU/Linux

~/.local/share/godot/app_userdata/BacterAI/param_configs

Windows

%APPDATA%\Godot\app_userdata\BacterAI\param_configs

MacOS

~/Library/Application Support/Godot/app_userdata/BacterAI/param_configs

Feel free to modify custom.cfg to adjust NEAT algorithm settings. Saved networks will be stored in network_configs directory.