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Cluster Display package

Note

To use the Cluster Display package, you must install it separately in addition to the Unity Editor. For detailed information about package requirements and installation instructions, refer to Installation.

Use the Unity Cluster Display package to create and build Unity projects that you can display synchronously across multiple machines through display clustering.

Section Description
Installation Install the Cluster Display package.
Cluster Display Concepts General considerations, concepts, and definitions about Cluster Display.
Network Configuration Set up your physical network according to your network configuration.
Set up an existing project Enable Cluster Display in an existing Unity project.
Quadro Sync setup Quadro sync setup instructions to get perfect synchronization (Frame Lock + Genlock) between all displays (Optional).
Sample Projects Use Unity demo projects to try out the Cluster Display features in various contexts.
Mission Control setup Set up the Mission Control app to manage your cluster and run your built project on it.
Troubleshooting Solve common issues you might experience with Cluster Display.

See also the full table of contents