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Pong.py
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import turtle
import winsound
score_a = 0
score_b = 0
#display screen
win = turtle.Screen()
win.setup(1366,768) #width,height
win.bgcolor("black")
win.title("Pong Game")
win.tracer(0)
#left paddle
left_paddle = turtle.Turtle()
left_paddle.speed(0)
left_paddle.shape("square")
left_paddle.color("white")
left_paddle.shapesize(stretch_wid=5,stretch_len=1)
left_paddle.penup()
left_paddle.goto(-380,0)
#right paddle
right_paddle = turtle.Turtle()
right_paddle.speed(0)
right_paddle.shape("square")
right_paddle.color("white")
right_paddle.shapesize(stretch_wid=5,stretch_len=1)
right_paddle.penup()
right_paddle.goto(380,0)
#ball
ball = turtle.Turtle()
ball.speed(18)
ball.shape("circle")
ball.color("white")
ball.penup()
ball.dx = 0.125
ball.dy = 0.125
#score
pen = turtle.Turtle()
pen.speed(10)
pen.color("white")
pen.penup()
pen.hideturtle()
pen.goto(0,260)
pen.write("Player A: 0 Player B: 0", align="center", font=("Ariel",24,"normal"))
#moving paddles
def left_paddle_up():
left_paddle.sety(left_paddle.ycor()+20)
def left_paddle_down():
left_paddle.sety(left_paddle.ycor() - 20)
def right_paddle_up():
right_paddle.sety(right_paddle.ycor() + 20)
def right_paddle_up():
right_paddle.sety(right_paddle.ycor() + 20)
def right_paddle_down():
right_paddle.sety(right_paddle.ycor() - 20)
win.listen()
win.onkeypress(left_paddle_up,'w')
win.onkeypress(left_paddle_down,'s')
win.onkeypress(right_paddle_up,'Up')
win.onkeypress(right_paddle_down,'Down')
while True:
win.update()
#ball movement
ball.setx(ball.xcor()+ball.dx)
ball.sety(ball.ycor()+ball.dy)
#ball - wall collision
#top wall
if ball.ycor()>290:
ball.sety(290)
ball.dy *= -1
# bottom wall
if ball.ycor() < -290:
ball.sety(-290)
ball.dy *= -1
# right wall
if ball.xcor() > 390:
ball.setx(390)
ball.dx *= -1
score_a += 1
pen.clear()
pen.write("Player A: {} Player B: {}".format(score_a,score_b), align="center", font=("Ariel", 24, "normal"))
# left wall
if ball.xcor() < -390:
ball.setx(-390)
ball.dx *= -1
score_b += 1
pen.clear()
pen.write("Player A: {} Player B: {}".format(score_a, score_b), align="center", font=("Ariel", 24, "normal"))
# Collision with Paddles
if ball.xcor() > 370 and right_paddle.ycor()-50<ball.ycor()<right_paddle.ycor()+50:
ball.setx(360)
ball.dx *= -1
if ball.xcor() < -370 and left_paddle.ycor()-50<ball.ycor()<left_paddle.ycor()+50:
ball.setx(-360)
ball.dx *= -1