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This is going to be a difficult one to test around I think, but it looks like the external IP is checked on VSW start and then not updated/rechecked each time the server is updated. This only impacts the Discord announcement and connection string feature, so it's not a major issue, but could be resolved with an external IP check prior to server start (if it's not already).
The text was updated successfully, but these errors were encountered:
That is correct; VSW only checks the public IP when the app is started and then assumes that it doesn't change. It's my understanding that one's public IP isn't likely to change frequently, so I figured this shouldn't be much of an issue.
This is going to be a difficult one to test around I think, but it looks like the external IP is checked on VSW start and then not updated/rechecked each time the server is updated. This only impacts the Discord announcement and connection string feature, so it's not a major issue, but could be resolved with an external IP check prior to server start (if it's not already).
The text was updated successfully, but these errors were encountered: