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Releases: Reloaded-Project/Reloaded-II

Reloaded Pre-Release | 1.0.1

23 Aug 02:20
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Bug Fixes

  • Stop leaking unnecessary shared types from default load context into mods.
  • Fix extracting of non .7z formats under certain scenarios.

Reloaded Beta #1 Update #1 | 0.9.6

08 Aug 14:50
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Changes

  • Mod Loader now displays mods as they are loaded and the time taken to initialise them.
  • Mod Loader will now throw an error and abort loading mods if not all dependencies for mods are satisfied.
  • The ILogger interface has been updates with more convenient method names for end users.

Fixes

  • The mod loader console will now only be used if a successful allocation has occurred or an existing console window exists. (Fixes unit tests failing)
  • Testing flag was introduced for suppressing certain errors during unit tests.
  • OnPrintMessage of ILogger was not firing.

Reloaded Beta #1 Hotfix #2 | 0.9.5

31 Jul 05:07
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Fixes

Fixed crash on startup when there is no internet connectivity.

Reloaded Beta #1 Hotfix | 0.9.4

29 Jul 04:51
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Issues Fixed

Reloaded Launcher crashes if debugging mods on startup due to expiring timeout. (Originally affected Launch Application & Inject)

Reloaded Beta #1 Re-Release | 0.9.3

28 Jul 06:04
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Previous release has been affected by the following issue: #17

A temporary workaround has been applied.

Reloaded Beta #1 | 0.9.2

28 Jul 02:58
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Reloaded Pre-Release (0.9.1)

27 Jul 05:36
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Released to test Self-Update support.
Feel free to grab it though, enjoy.