Releases: Reloaded-Project/Reloaded-II
Releases · Reloaded-Project/Reloaded-II
Reloaded Pre-Release | 1.0.1
Bug Fixes
- Stop leaking unnecessary shared types from default load context into mods.
- Fix extracting of non .7z formats under certain scenarios.
Reloaded Beta #1 Update #1 | 0.9.6
Changes
- Mod Loader now displays mods as they are loaded and the time taken to initialise them.
- Mod Loader will now throw an error and abort loading mods if not all dependencies for mods are satisfied.
- The
ILogger
interface has been updates with more convenient method names for end users.
Fixes
- The mod loader console will now only be used if a successful allocation has occurred or an existing console window exists. (Fixes unit tests failing)
- Testing flag was introduced for suppressing certain errors during unit tests.
- OnPrintMessage of ILogger was not firing.
Reloaded Beta #1 Hotfix #2 | 0.9.5
Fixes
Fixed crash on startup when there is no internet connectivity.
Reloaded Beta #1 Hotfix | 0.9.4
Issues Fixed
Reloaded Launcher crashes if debugging mods on startup due to expiring timeout. (Originally affected Launch Application & Inject)
Reloaded Beta #1 Re-Release | 0.9.3
Previous release has been affected by the following issue: #17
A temporary workaround has been applied.
Reloaded Beta #1 | 0.9.2
Reloaded Pre-Release (0.9.1)
Released to test Self-Update support.
Feel free to grab it though, enjoy.