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Hi, I just compiled the latest DoomCode on my Raspberry Pi 4 with 4GB of RAM using DirectXShaderCompiler version 1.8.2405 as per the instructions. After that I downloaded the preferred RBDOOM-3-BFG-1.3.0.42-full-win64-20211030-git-b4e0366 from moddb.com and updated it with the latest RBDOOM-3-BFG-1.5.1.2-lite-win64-20230523-git-39ae120. Then I try to run RBDOOM3BGF and I get an error:
olevenets@raspberrypi:~/Games/DoomBFG $ ./RBDoom3BFG
QA Timing INIT: 000982ms
RBDOOM 3 BFG 1.6.0.1403 linux-aarch64 Jan 15 2025 19:34:03
found interface lo - loopback
found interface wlan0 - 192.168.100.22/255.255.255.0
------ Initializing File System ------
Current search path:
/home/olevenets/.local/share/rbdoom3bfg/base
/home/olevenets/Games/DoomBFG/base
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
Couldn't open journal files
failed parsing /proc/cpuinfo
alternative method used
/proc/cpuinfo CPU processors: 4
/proc/cpuinfo CPU logical cores: 4
execing default.cfg
execing D3BFGConfig.cfg
execing autoexec.cfg
----- R_InitOpenGL -----
Initializing Vulkan subsystem
Enabled Vulkan instance extensions:
VK_EXT_debug_report
VK_KHR_xlib_surface
VK_KHR_surface
VK_KHR_get_physical_device_properties2
Enabled Vulkan layers:
Enabled Vulkan device extensions:
VK_EXT_memory_budget
VK_KHR_format_feature_flags2
VK_KHR_buffer_device_address
VK_EXT_descriptor_indexing
VK_KHR_maintenance1
VK_KHR_synchronization2
VK_KHR_swapchain
Created Vulkan device: llvmpipe (LLVM 15.0.6, 128 bits)
----- Initializing Render Shaders -----
Loading shader program builtin/gui
Sys_Error: Couldn't find the required shader permutation in the blob, or the blob is corrupted.
Required permutation key:
USE_GPU_SKINNING=0;
Permutations available in the blob:
USE_GPU_SKINNING=0
USE_GPU_SKINNING=1
Is there any way I can fix this to play Doom on my Raspberry Pi?
The text was updated successfully, but these errors were encountered:
olevenets2
changed the title
Running on Raspberry pi 4
Сompilation on Raspberry pi 4
Jan 16, 2025
Hi, I just compiled the latest DoomCode on my Raspberry Pi 4 with 4GB of RAM using DirectXShaderCompiler version 1.8.2405 as per the instructions. After that I downloaded the preferred RBDOOM-3-BFG-1.3.0.42-full-win64-20211030-git-b4e0366 from moddb.com and updated it with the latest RBDOOM-3-BFG-1.5.1.2-lite-win64-20230523-git-39ae120. Then I try to run RBDOOM3BGF and I get an error:
Is there any way I can fix this to play Doom on my Raspberry Pi?
The text was updated successfully, but these errors were encountered: