Added support for ACTIVE_TALENT_GROUP_CHANGED #296
+30
−2
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Added support for ACTIVE_TALENT_GROUP_CHANGED event in Seasons of Discovery
Added timer to ACTIVE_TALENT_GROUP_CHANGED because direct utilization didn't work as needed
(did not result in equip swap)
Changed implementation of OnEvent function - now
it can handle not only 1:1 events to handlers, but 1:many
Example of event script from ItemRack:
`local arg1 = ...;
local primarySet = "Primary set "
local secondarySet = "Secondary set "
if arg1 == 1 then
EquipSet(primarySet)
ItemRack.Print("Set "" .. primarySet .. "" equipped")
elseif arg1 == 2 then
EquipSet(secondarySet)
ItemRack.Print("Set "" .. secondarySet .. "" equipped")
end
`