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Copy path[proc,collection_draw_tabs_all].cs2
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[proc,collection_draw_tabs_all].cs2
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// 2389
[proc,collection_draw_tabs_all](int $int0)
~collection_draw_tab(interface_621:4, bosses_471, $int0);
~collection_draw_tab(interface_621:5, raids_472, $int0);
~collection_draw_tab(interface_621:6, clues_473, $int0);
~collection_draw_tab(interface_621:7, minigames_474, $int0);
~collection_draw_tab(interface_621:8, other_475, $int0);
if_sethide(true, interface_621:10);
if_sethide(true, interface_621:13);
if_sethide(true, interface_621:14);
if_sethide(true, interface_621:22);
if_sethide(true, interface_621:23);
if_sethide(true, interface_621:24);
if_sethide(true, interface_621:25);
if_sethide(true, interface_621:27);
if_sethide(true, interface_621:28);
if_sethide(true, interface_621:29);
switch_int ($int0) {
case 0 :
if_sethide(false, interface_621:10);
if_sethide(false, interface_621:13);
case 1 :
if_sethide(false, interface_621:14);
if_sethide(false, interface_621:22);
case 2 :
if_sethide(false, interface_621:23);
if_sethide(false, interface_621:24);
case 3 :
if_sethide(false, interface_621:25);
if_sethide(false, interface_621:27);
case 4 :
if_sethide(false, interface_621:28);
if_sethide(false, interface_621:29);
}
~collection_search_init;