diff --git a/README.md b/README.md index f2a50cf841..e5ca69e3d0 100644 --- a/README.md +++ b/README.md @@ -19,7 +19,7 @@ Rust-SDL2 uses the MIT license, but SDL2 itself is under the zlib license. * `mixer` to link against SDL2\_mixer and have access to sound mixing features * `ttf` to link against SDL2\_ttf and have access to various font features * `raw-window-handle` to enable the crate `raw-window-handle`, which is useful to interop with various other backends. -* `unsafe-textures` to not have a lifetime in `Texture` structs. Texture are only freed when the program exits, or can be done manually through `unsafe`. +* `unsafe_textures` to not have a lifetime in `Texture` structs. Texture are only freed when the program exits, or can be done manually through `unsafe`. * `use-bindgen` to customize bindings instead of using pre-generated `sdl_bindings` which were created from a Linux environment. It generates your own custom SDL2 bindings, tailored to your distro. Useful for specific window-related scenarios. * `use-vcpkg` to pull SDL2 from vcpkg instead of looking in your system. * `use-pkgconfig` use pkg-config to detect where your library is located on your system. Mostly useful on unix systems for static linking.