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As found in RustAudio/synth -> RustAudio/synth#50
RustAudio/synth
At this line of the example whenever a synth is started sounds never stop playing as the time and the counter do not flow:
TIMER >>>>>>>> 0.0 TIME >>>>>>> OutputCallbackTimeInfo { current: 0.0, buffer_dac: 0.0016780045351473924 } TIMER >>>>>>>> 0.0 TIME >>>>>>> OutputCallbackTimeInfo { current: 0.0, buffer_dac: 0.00022675736961451248 } TIMER >>>>>>>> 0.0 TIME >>>>>>> OutputCallbackTimeInfo { current: 0.0, buffer_dac: 0.0016780045351473924 } TIMER >>>>>>>> 0.0 TIME >>>>>>> OutputCallbackTimeInfo { current: 0.0, buffer_dac: 0.00022675736961451248 } TIMER >>>>>>>> 0.0 TIME >>>>>>> OutputCallbackTimeInfo { current: 0.0, buffer_dac: 0.0016780045351473924 } TIMER >>>>>>>> 0.0 TIME >>>>>>> OutputCallbackTimeInfo { current: 0.0, buffer_dac: 0.00022675736961451248 } TIMER >>>>>>>> 0.0 TIME >>>>>>> OutputCallbackTimeInfo { current: 0.0, buffer_dac: 0.0016780045351473924 } TIMER >>>>>>>> 0.0 TIME >>>>>>> OutputCallbackTimeInfo { current: 0.0, buffer_dac: 0.00022675736961451248 } TIMER >>>>>>>> 0.0 TIME >>>>>>> OutputCallbackTimeInfo { current: 0.0, buffer_dac: 0.0016780045351473924 } TIMER >>>>>>>> 0.0
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As found in
RustAudio/synth
-> RustAudio/synth#50At this line of the example whenever a synth is started sounds never stop playing as the time and the counter do not flow:
The text was updated successfully, but these errors were encountered: