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<!DOCTYPE html>
<html lang="en">
<head>
<title>Portfolio - Amanda Alling Andrén</title>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<link href="https://fonts.googleapis.com/icon?family=Material+Icons" rel="stylesheet">
<link rel="stylesheet" href="https://cdn.rawgit.com/konpa/devicon/df6431e323547add1b4cf45992913f15286456d3/devicon.min.css">
<link href="css/materialize.css" type="text/css" rel="stylesheet" media="screen,projection"/>
<link href="css/style.css" type="text/css" rel="stylesheet" media="screen,projection"/>
<script
src="https://code.jquery.com/jquery-3.3.1.js"
integrity="sha256-2Kok7MbOyxpgUVvAk/HJ2jigOSYS2auK4Pfzbm7uH60="
crossorigin="anonymous">
</script>
<script>
$(function(){
$("#header").load("partials/header.html", function onclick(){
$('.sidenav').sidenav();
});
$("#fab").load("partials/fab.html", function onclick(){
$('.fixed-action-btn').floatingActionButton();
});
$("#footer").load("partials/footer.html");
});
</script>
<script src="https://code.jquery.com/jquery-2.1.1.min.js"></script>
<script src="js/materialize.js"></script>
<script src="js/init.js"></script>
<script src="https://kit.fontawesome.com/a98657c293.js" crossorigin="anonymous"></script>
<link rel="stylesheet" href="https://pro.fontawesome.com/releases/v5.10.0/css/all.css" integrity="sha384-AYmEC3Yw5cVb3ZcuHtOA93w35dYTsvhLPVnYs9eStHfGJvOvKxVfELGroGkvsg+p" crossorigin="anonymous"/>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/gh/devicons/[email protected]/devicon.min.css">
<link rel="preconnect" href="https://fonts.gstatic.com">
<link href="https://fonts.googleapis.com/css2?family=Montserrat:wght@300;700&family=Press+Start+2P&display=swap" rel="stylesheet">
<link rel="shortcut icon" type="image/x-icon" href="images/favicon.ico"/>
</head>
<body>
<header>
<div id="header"></div>
</header>
<!-- fixed action button -->
<div id="fab"></div>
<!-- Project section -->
<div class="parallax-container valign-wrapper" id="projects">
<div class="container">
<!-- <div class="row black rounded_corners" style="margin-top:40px;">
<div class="image col s12 m12 l4 offset-l1 center" style="margin-top:40px;">
<img alt="Cities: VR logo" class="materialboxed responsive-img projects" src="images/projects/cities/cities.jpg">
<div class="divider"></div>
<div class="roundbubble flow-text small-bubble" style="margin-left: 0px;">UX</div>
<div class="roundbubble flow-text small-bubble">Prototyping</div>
<div class="roundbubble flow-text small-bubble">Project Management</div>
<i class='small-bubble'><img alt="Jira logo" src="images/projects/jira_icon_white.svg" width="60" height="60" style="margin-bottom:-3px;" class="none"/></i>
<i class="fab fa-figma small-bubble small-icon" style="padding-top:0;"></i>
<i class='small-bubble'><img alt="Miro logo" src="images/projects/miro_icon_white.svg" width="60" height="60" style="margin-bottom:-3px;" class="none"/></i>
<i class='small-bubble'><img alt="Oculus logo" src="images/projects/logo-oculus.svg" width="60" height="60" style="margin-bottom:-3px;" class="none"/></i>
</div>
<div class="col s12 m12 l6" style="padding-top:0px;margin-top:40px;">
<h5 class="header white-text" style="padding-left:10px;">Case Study</h5>
<h4 class="header" style="margin-top:0px;">Cities: VR</h4>
<p class="light flow-text ">
As the UX Designer for <a href="https://www.fasttravelgames.com/games/citiesvr" target="_blank">Cities: VR</a>, a live VR port of the city-building game <a href="https://www.paradoxinteractive.com/games/cities-skylines/about" target="_blank">Cities: Skylines</a>, I have focused on improving the tutorial and onboarding experience through prototyping, testing, and design discussions with the team.
<br><br>
Upon joining the project, I identified and addressed various issues including overwhelming instructions, long tutorial duration, multiple prompts at once, difficulty remembering controls, and an intrusive screen that followed the player's face.
<br><br>
<a href="#detailed" target="_blank">Jump to detailed case study</a>
</p>
</div>
</div> -->
<div class="row black rounded_corners" style="margin-top:40px;">
<div class="card card-background hoverable rounded_corners">
<div class="card-image center">
<img alt="Cities: VR logo" class="materialboxed responsive-img rounded_corners" src="images/projects/blackforge/BlackForge_cover.png">
<span class="card-title center col l10 offset-l1">
<div class="hide-on-small-screen">
<div class="roundbubble flow-text small-bubble-no-margain-bottom">UX</div>
<div class="roundbubble flow-text small-bubble-no-margain-bottom">Testing</div>
<!-- <div class="roundbubble flow-text small-bubble-no-margain-bottom">Research</div> -->
<i class='small-bubble-no-margain-bottom'><img alt="Jira logo" src="images/projects/jira_icon_white.svg" width="60" height="60" style="margin-bottom:-3px;" class="none"/></i>
<!-- <i class='small-bubble-no-margain-bottom '><img alt="Oculus logo" src="images/projects/logo-oculus.svg" width="60" height="60" style="margin-bottom:-3px;" class="none"/></i> -->
<!-- <a href="https://www.oculus.com/experiences/quest/5380153758692064/" target="_blank" class="btn-large waves-effect waves-light">Store link</a> -->
<a href="https://www.meta.com/en-gb/experiences/6571686056219838/" target="_blank"><i class='small-bubble-no-margain-bottom '><img alt="Oculus logo" src="images/projects/logo-oculus.svg" width="60" height="60" style="margin-bottom:-3px;" class="none"/></i></a>
<a href="https://store.steampowered.com/app/2146140/BlackForge_VR/" target="_blank"><i class="fab fa-steam small-bubble-no-margain-bottom small-icon" style="padding-top:0;"></i></a>
<!-- <a href="https://store.playstation.com/en-se/concept/10008364/" target="_blank"><i class='small-bubble-no-margain-bottom '><img alt="PSVR logo" src="images/projects/ps_logo.png" width="60" height="60" style="margin-bottom:-3px;" class="none"/></i></a> -->
</div>
</span>
</div>
<div class="col s12 m12 l10 offset-l1" >
<h5 class="header white-text">Case Study</h5>
<h4 class="header" style="margin-top:0px;">BlackForge VR</h4>
<p class="light flow-text ">
I conducted multiple tutorial UX tests for our title <a href="https://www.meta.com/en-gb/experiences/6571686056219838/" target="_blank">BlackForge VR</a>, a VR weaponsmithing simulator!
<br><br>Since the onboarding is part of the gameplay, the information is spread out over a long time. The tutorial playtests had to be done in 2 sessions. For the first session I met the players in person, for the second one I recruited players from outside Sweden and conducted an online usability test.
</p>
</div>
</div>
</div>
</div>
</div>
<div class="container">
<div class="row">
<div class="col s12 m12 l12">
<div class="divider"></div>
</div>
<div class="col s12 m12 l6">
<h6>IDENTIFYING THE ISSUES</h6>
<p class="light flow-text">
I conducted tutorial usability tests, split in 2 playtests.
<br><br>
Top insights and suggestions from the testing include:
</p>
<ul class="browser-default flow-text">
<li class="bullet">Feedback and quest loop was confusing</li>
<li class="bullet">Order descriptions was sometimes lacking and/or confusing</li>
<li class="bullet">Order feedback didn't make sense at times</li>
<li class="bullet">The icons were unclear</li>
<li class="bullet">The welding / dewelding action wasn't sufficiently explained</li>
<li class="bullet">Players can get stuck because they don't follow the "correct" order</li>
<li class="bullet">Correct placement to heat the ingot is unclear</li>
<li class="bullet">Ore scoop is not working like an IRL scoop</li>
<li class="bullet">Tongs-to-hand shortcut wasn't explained</li>
<li class="bullet">Hammer felt inconsistant</li>
<li class="bullet">Tutorial holograms can be misleading</li>
</ul>
</div>
<div class="col s12 m12 l6">
<figure>
<img alt="" class="materialboxed responsive-img projects" src="images/projects/blackforge/screenshot.jpg">
<figcaption>
<p class="img-caption center">
The cutest fire pet
</p>
</figcaption>
</figure>
</div>
<div class="col s12 m12 l12" id="">
<div class="divider"></div>
</div>
<div class="col s12 m12 l6">
<figure>
<img alt="Screenshot of icons from the game" class="materialboxed responsive-img projects" src="images/projects/blackforge/icons.png">
<figcaption>
<p class="img-caption center">
The icons in the order descriptions was sometimes unclear to players
</p>
</figcaption>
</figure>
</div>
<div class="col s12 m12 l6">
<h6>SUGGESTED SOLUTIONS</h6>
<p class="light flow-text">
</p>
<ul class="browser-default flow-text">
<li class="bullet">Redesign how orders are turned in, such as separating it from the non-complete orders</li>
<li class="bullet">Let someone new to the game proof read the order descriptions and feedback</li>
<li class="bullet">Use standard icons</li>
<li class="bullet">Either redesign how to weld/deweld or introduce it in more detail</li>
<li class="bullet">Clarify the feedback when placing the ingot in the wrong area of the blackforge</li>
<li class="bullet">Update how the scoop works, allowing player to tilt it forward to empty it</li>
<li class="bullet">Introduce the tongs shortcut</li>
<li class="bullet">Balance the hammer interaction (yeah, easier said than done)</li>
<li class="bullet">Update tutorial holograms to only include what's relevant</li>
</ul>
</div>
<div class="col s12 m12 l12" id="">
<div class="divider"></div>
</div>
<div class="col s12 m12 l8">
<h6>KEY TAKEAWAYS</h6>
<ul class="browser-default flow-text">
<li class="bullet">Extra stuff distracts, only include the essential information / image</li>
<li class="bullet">Standardized language and icons quickly help players identify actions</li>
<li class="bullet">Players have mental models of real-world-items, make sure it's use corresponds to it</li>
<li class="bullet">Always get feedback on texts from someone new to the game</li>
</ul>
</div>
<div class="col s12 m12 l4">
<figure>
<img alt="A drawing of the knight from the game." class="materialboxed responsive-img projects" src="images/projects/blackforge/icon.png">
<figcaption>
<p class="img-caption center">
The icons on the order letter was also unclear at times, not corresponding with the order feedback
</p>
</figcaption>
</figure>
</div>
</div>
<div class="col s12 m12 l12 center">
<div class="divider"></div>
<a style="margin:40px;" href="projects" class="btn-large waves-effect waves-light">Back to projects</a>
</div>
<div class="row">
<div class="col s12 m12 l12">
<div class="carousel" id="more_projects">
<a href="paxdei">
<div class="carousel-item rounded_corners">
<div class="card card-background hoverable">
<div class="card-image">
<img alt="Pax Dei logo on top of a screenshot from the game. A woman in medieval clothing is looking out over the forest" class="center" src="images/projects/paxdei/pax_dei_2.jpeg">
</div>
</div>
</div>
</a>
<a href="madshot">
<div class="carousel-item rounded_corners">
<div class="card card-background hoverable">
<div class="card-image">
<img alt="Crypids logo" class="center" src="images/projects/madshot/MadShot_Poster.png">
</div>
</div>
</div>
</a>
<a href="cities">
<div class="carousel-item rounded_corners">
<div class="card card-background hoverable">
<div class="card-image">
<img alt="Cities logo over a picture of a city skyline" class="center" src="images/projects/cities/cities.jpg">
</div>
</div>
</div>
</a>
</div>
</div>
</div>
</div>
</div>
<!-- Project section end -->
</div>
</div>
<!-- These are not automatically imported to the pages -->
<!-- footer & contact section -->
<footer class="page-footer black" id="contact">
<div id="footer"></div>
</footer>
</body>
</html>