diff --git a/AUTHORS b/AUTHORS index 1ee6c9b..faa1756 100644 --- a/AUTHORS +++ b/AUTHORS @@ -7,5 +7,5 @@ Enterntainment (Copyright (C) 1999-2003) by: Dan Stimits 'Search And Rescue' (searchandrescue.sf.net) is maintained by Jeese Smith (jessefrgsmith@yahoo.ca). -'Search And Rescue II' (sar2.sf.net) is a fork dated 1/Feb/2011 and it is maintained by Hector Sanjuan (hector@convivencial.org). +'Search And Rescue II' (searchandrescue2.github.io/sar2/) is a fork dated 1/Feb/2011 and it is maintained by Hector Sanjuan (code@hector.link). diff --git a/CHANGELOG b/CHANGELOG index 4719047..a583be6 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,124 +1,129 @@ ******************** -SEARCH AND RESCUE II +SEARCH AND RESCUE II CHANGELOG ******************** +Version 2.3.3: + Hector Sanjuan + * Custom optflags (@zezinho42) + * Add appdata.xml (@Mailaender) + Version 2.3.2: - Hector Sanjuan - * Improve sound system - * Some other bug fixes + Hector Sanjuan + * Improve sound system + * Some other bug fixes Version 2.3.1: - Hector Sanjuan - * Added buildings to Madrid city (many randomly - generated, and some manually) (r119). - * Added two new missions: "Guadarrama 7: - Madrid city view" (r116) and "Guadarrama 8: - Helicopter demonstration" (r129). - * Updated icon paths in config.h (r114). - * Added a Ruby script to generate cities randomly - according to certain limits (translation, size...) - (r115, r128). - * Added a Ruby script to generate crowds of people - randomly (r127). - * Fixed sticky key bug when playing with keyboard only - (r124). - * Enabled 1 passenger to board Bell b47 aircraft by - adding a door to it. (r118). - * Improved scons compilation script (r120). - * Workaround b47-related bug not detecting correctly - the objects on which it landed. (r121). - * Separate the drop-off passengers action from repair, - refuel. Allow to do it in missions. (r122). - * Renamed user configuration file from SearchAndRescue.ini - to sar2.ini. Please rename old file in ~/.config/sar2 - if you need to keep user prefs. Fixed "SearchAndRescue" - command reference in "usage" help. (r126). - * Speed up default frame rates for explosions, splashes - and fires (needs to be changed manually in .config/sar2.ini - if this file was present from previous game versions). - (feature #3202233, r123). - * Guadarrama scenario mission files have been renamed - and they appear first in mission list now (r130). + Hector Sanjuan + * Added buildings to Madrid city (many randomly + generated, and some manually) (r119). + * Added two new missions: "Guadarrama 7: + Madrid city view" (r116) and "Guadarrama 8: + Helicopter demonstration" (r129). + * Updated icon paths in config.h (r114). + * Added a Ruby script to generate cities randomly + according to certain limits (translation, size...) + (r115, r128). + * Added a Ruby script to generate crowds of people + randomly (r127). + * Fixed sticky key bug when playing with keyboard only + (r124). + * Enabled 1 passenger to board Bell b47 aircraft by + adding a door to it. (r118). + * Improved scons compilation script (r120). + * Workaround b47-related bug not detecting correctly + the objects on which it landed. (r121). + * Separate the drop-off passengers action from repair, + refuel. Allow to do it in missions. (r122). + * Renamed user configuration file from SearchAndRescue.ini + to sar2.ini. Please rename old file in ~/.config/sar2 + if you need to keep user prefs. Fixed "SearchAndRescue" + command reference in "usage" help. (r126). + * Speed up default frame rates for explosions, splashes + and fires (needs to be changed manually in .config/sar2.ini + if this file was present from previous game versions). + (feature #3202233, r123). + * Guadarrama scenario mission files have been renamed + and they appear first in mission list now (r130). Version 2.3.0: - Hector Sanjuan - * Replaced all Guadarrama scenery textures with - public domain textures. Updated coordinates of - all objects in the scenery and in the - missions (r103). - * Increased the minimum distance for humans to - run towards the helicopter (r101). - * The makedist script generates a bzipped tarball, - which reaches larger compression rates than gzip. - (r102). - * Fix menu lists displaying one more element - than those fitting in the window size - (bug #3315466, r105). - * Track sounds played via SoundStartPlayVoid(), - so the buffer and the source can be deleted - correctly (r104). + Hector Sanjuan + * Replaced all Guadarrama scenery textures with + public domain textures. Updated coordinates of + all objects in the scenery and in the + missions (r103). + * Increased the minimum distance for humans to + run towards the helicopter (r101). + * The makedist script generates a bzipped tarball, + which reaches larger compression rates than gzip. + (r102). + * Fix menu lists displaying one more element + than those fitting in the window size + (bug #3315466, r105). + * Track sounds played via SoundStartPlayVoid(), + so the buffer and the source can be deleted + correctly (r104). Version 2.2.1: - Hector Sanjuan - * Removed SDL_Mixer dependency. - * Fixed some warnings - * Replaced the calls to alutLoadWAV() functions - as they are deprecated. - * Fixed openAL error messages at exit - (bug #3288558). + Hector Sanjuan + * Removed SDL_Mixer dependency. + * Fixed some warnings + * Replaced the calls to alutLoadWAV() functions + as they are deprecated. + * Fixed openAL error messages at exit + (bug #3288558). Version 2.2.0: - Hector Sanjuan - * Added OpenAL support for sounds and music - * Modify engine sound pitch according to throttle - if using OpenAL - * Humans don't run towards the helicopter unless - the engines are nearly off - * Helicopter engines are now off by default. Manual - start required. - * Do not spam console with "setting up fire" messages - (inspired from SaR) - * Fixed crash sounds overflow. Crash sounds are played - once and not in every game loop without control - (bug #3202204) + Hector Sanjuan + * Added OpenAL support for sounds and music + * Modify engine sound pitch according to throttle + if using OpenAL + * Humans don't run towards the helicopter unless + the engines are nearly off + * Helicopter engines are now off by default. Manual + start required. + * Do not spam console with "setting up fire" messages + (inspired from SaR) + * Fixed crash sounds overflow. Crash sounds are played + once and not in every game loop without control + (bug #3202204) Version 2.1.0: - Hector Sanjuan - * Use SDL_PlayMusic() for game music - * Improve engine sound handling (fade as camera goes away, - mute when map view is active, in/outside cockpit switch) - * Converted music to OGG - * Fixed sar2.sh quickstart file + Hector Sanjuan + * Use SDL_PlayMusic() for game music + * Improve engine sound handling (fade as camera goes away, + mute when map view is active, in/outside cockpit switch) + * Converted music to OGG + * Fixed sar2.sh quickstart file Version 2.0.0: - Hector Sanjuan - * Removed Y2 sound server support. - * Removed libjsw joystick support. - * Extended and fixed SDL joystick support to - handle axis properly, read buttons and work on the - menu test page. - * Enabled linear filtering for texture maximization - (smoother graphics) and mipmaps for texture minimization. - * Fixed path handling in model views to build the texture - paths considering the user-defined data location path. - Side effect: texture_absolute_path is now ignored. - * Added the 'Guadarrama addon' and associated bugfix patches - in the game data and sources. - * Added welcome_message parameter to the scenery - files. Welcome message is displayed at the begginning - of any game (mission,freeflight) in that scenario. - * Converted music files to .wav so they can be handled - by the SDL library. - * Removed custom autoconf files and older build system. - * Added scons-based scripts to build the game for Linux. - * Added install.sh, uninstall.sh, makedist.sh scripts. - * Added sar2.sh script, which allows the build and run - the game locally, without installation. - * Included data files in the data/ folder. Renamed - source folder to src/ and included bin/, build/ folders. - * Adapted AUTHORS, README, INSTALL... files to SaR2 - release. - * Resized menu-background so they look a bit smoother - with higher resolutions. - * Improve smoke effect so it does not move up straight - on the same line. - * Added crash detection when touching fires. + Hector Sanjuan + * Removed Y2 sound server support. + * Removed libjsw joystick support. + * Extended and fixed SDL joystick support to + handle axis properly, read buttons and work on the + menu test page. + * Enabled linear filtering for texture maximization + (smoother graphics) and mipmaps for texture minimization. + * Fixed path handling in model views to build the texture + paths considering the user-defined data location path. + Side effect: texture_absolute_path is now ignored. + * Added the 'Guadarrama addon' and associated bugfix patches + in the game data and sources. + * Added welcome_message parameter to the scenery + files. Welcome message is displayed at the begginning + of any game (mission,freeflight) in that scenario. + * Converted music files to .wav so they can be handled + by the SDL library. + * Removed custom autoconf files and older build system. + * Added scons-based scripts to build the game for Linux. + * Added install.sh, uninstall.sh, makedist.sh scripts. + * Added sar2.sh script, which allows the build and run + the game locally, without installation. + * Included data files in the data/ folder. Renamed + source folder to src/ and included bin/, build/ folders. + * Adapted AUTHORS, README, INSTALL... files to SaR2 + release. + * Resized menu-background so they look a bit smoother + with higher resolutions. + * Improve smoke effect so it does not move up straight + on the same line. + * Added crash detection when touching fires. Prior 2.0.0 releases: Please see the changelog file from the original Search diff --git a/README b/README index 88d8d28..8081ab4 100644 --- a/README +++ b/README @@ -1,6 +1,6 @@ S E A R C H A N D R E S C U E I I - http://sar2.sourceforge.net/ + https://searchandrescue2.github.io/sar2/ Released under the GNU Public License v.2 @@ -64,6 +64,6 @@ PLAYING CONTACTS See: - http://sar2.sf.net + https://searchandrescue2.github.io/sar2/ -------------------- SEARCH AND RESCUE II diff --git a/man/sar2.6.bz2 b/man/sar2.6.bz2 index 4ed4e2f..12fa777 100644 Binary files a/man/sar2.6.bz2 and b/man/sar2.6.bz2 differ diff --git a/src/config.h b/src/config.h index 5db5752..b78541d 100644 --- a/src/config.h +++ b/src/config.h @@ -40,11 +40,11 @@ /* * Program version: */ -#define PROG_VERSION "2.3.2" +#define PROG_VERSION "2.3.3" #define PROG_VERSION_MAJOR 2 #define PROG_VERSION_MINOR 3 -#define PROG_VERSION_RELEASE 2 +#define PROG_VERSION_RELEASE 3 /*