-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathGlitchyVerse - content to create.txt
91 lines (75 loc) · 1.77 KB
/
GlitchyVerse - content to create.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
TODO before first release :
Vidéo
hologramme de ctrl de la propulsion, entity : this.wireFrameMode
IA équipage
Contenu vaisseau
Astéroides
MV perso multi
==> exports obj via wings3D ==> mettre espaces dans nom des objets pour les groupes ?
=========
= Items =
=========
Batteries
Fuel can
deuterium can
gaz
petrol
coal
resources required to have nutrients ?
raw nutrients
water
Pizza
Handburger
Pasta
Bread
Cheese
Steak
Apple
Crisps
nutrient can ? (+ factory ?)
water bottles
basic resources (rock, iron (+other metals), plastics ...)
=============
= Buildings =
=============
= Food =
Food printer using nutrients
Nutrients extractor
= Mining =
laser that can't rotate
laser that can rotate
integrated into space suit
= Energy =
Basic electric plant
Fuel generator (more powerful than electric)
Neutron generator (=deuterium) (more powerful than fuel)
Fuel refinery : takes gaz, petrol, oil ... and creates fuel
Solar panels --> batteries
Battery factory
fuel can factory
= Misc =
Beds
Tables and chairs
WC
Decorations ...
Floors
Big doors
Doors on ground and ceils
Windows on ground and ceils
Like doors and windows --> holes
= Propellers =
Electric propeller
Fuel propeller (more powerful than electric)
Neutron propeller (more powerful than fuel)
Space suit (necessary for building some things only accessible from the outside of the spaceship)
TODO Storage for everything
TODO define levels
TODO show items in container on the container
TODO options :
- destroy item when empty
- consumption -> all dependencies or only one
- production -> create a new container or only fill
TODO replace ladder with circular thing
TODO doors and windows on ground and ceil -> same code than walls
TODO debug normals -> bug in wings or glitchyverse ?
TODO use objects instead of smooth groups