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DuelManager.lua
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--[[
* Copyright (c) 2011-2012 by Adam Hellberg.
*
* This file is part of Command.
*
* Command is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Command is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Command. If not, see <http://www.gnu.org/licenses/>.
--]]
-- Upvalues
local type = type
local ceil = math.ceil
-- API Upvalues
local StartDuel = StartDuel
local AcceptDuel = AcceptDuel
local CancelDuel = CancelDuel
local CreateFrame = CreateFrame
local StaticPopup_Hide = StaticPopup_Hide
local StaticPopup_Visible = StaticPopup_Visible
local C = Command
C.DuelManager = {}
local L = C.LocaleManager
local DM = C.DuelManager
local PM
local CM
local DEFAULT_DELAY = 5
local MAX_DELAY = 50
function DM:Init()
PM = C.PlayerManager
CM = C.ChatManager
self:LoadSavedVars()
end
function DM:LoadSavedVars()
if type(C.Global["DUEL_MANAGER"]) ~= "table" then
C.Global["DUEL_MANAGER"] = {}
end
self.Settings = C.Global["DUEL_MANAGER"]
if type(self.Settings.ENABLED) ~= "boolean" then
self.Settings.ENABLED = true
end
if type(self.Settings.ANNOUNCE) ~= "boolean" then
self.Settings.ANNOUNCE = true
end
if type(self.Settings.DELAY) ~= "number" then
self.Settings.DELAY = DEFAULT_DELAY
end
end
function DM:OnDuel(sender)
if self.Settings.DELAY > 0 then
local frame = CreateFrame("Frame")
frame.Time = 0
frame.Delay = self.Settings.DELAY
frame.Sender = sender
frame:SetScript("OnUpdate", function(self, elapsed)
self.Time = self.Time + elapsed
if self.Time >= self.Delay then
self:SetScript("OnUpdate", nil)
DM:Announce(self.Sender)
end
end)
else
self:Announce(sender)
end
end
function DM:Announce(sender)
if not self:HasDuel() or not self.Settings.ANNOUNCE then return end
local locale = PM:GetOrCreatePlayer(sender).Settings.locale
local msg = L(locale, "CDM_ANNOUNCE", true)
CM:SendMessage(msg, "WHISPER", sender)
end
function DM:AcceptDuel()
if not self:HasDuel() then
return false, "CDM_ERR_NODUEL"
end
AcceptDuel()
if StaticPopup_Visible("DUEL_REQUESTED") then
StaticPopup_Hide("DUEL_REQUESTED")
end
return "CDM_ACCEPTED"
end
function DM:DeclineDuel()
if not DM:HasDuel() then
return self:CancelDuel()
end
CancelDuel()
if StaticPopup_Visible("DUEL_REQUESTED") then
StaticPopup_Hide("DUEL_REQUESTED")
end
return "CDM_DECLINED"
end
function DM:CancelDuel()
CancelDuel()
return "CDM_CANCELLED"
end
function DM:Challenge(target)
StartDuel(target)
return "CDM_CHALLENGED", {target}
end
function DM:HasDuel()
return StaticPopup_Visible("DUEL_REQUESTED")
end
function DM:Enable()
self.Settings.ENABLED = true
return "CDM_ENABLED"
end
function DM:Disable()
self.Settings.ENABLED = false
return "CDM_DISABLED"
end
function DM:Toggle()
if self:IsEnabled() then
return self:Disable()
end
return self:Enable()
end
function DM:IsEnabled()
return self.Settings.ENABLED
end
function DM:EnableAnnounce()
self.Settings.ANNOUNCE = true
return "CDM_ANNOUNCE_ENABLED"
end
function DM:DisableAnnounce()
self.Settings.ANNOUNCE = false
return "CDM_ANNOUNCE_DISABLED"
end
function DM:ToggleAnnounce()
if self:IsAnnounceEnabled() then
return self:DisableAnnounce()
end
return self:EnableAnnounce()
end
function DM:IsAnnounceEnabled()
return self.Settings.ANNOUNCE
end
function DM:SetDelay(delay)
if type(delay) ~= "number" then
return false, "CDM_DELAY_NUM"
end
delay = ceil(delay)
if delay < 0 or delay > MAX_DELAY then
return false, "CDM_DELAY_OUTOFRANGE", {MAX_DELAY}
end
self.Settings.DELAY = delay
if self.Settings.DELAY > 0 then
return "CDM_DELAY_SET", {self.Settings.DELAY}
end
return "CDM_DELAY_DISABLED"
end
function DM:GetDelay()
return self.Settings.DELAY
end
function DM:DisableDelay()
return DM:SetDelay(0)
end