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BepInExPlugin.cs
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using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using UnityEngine;
using UnityEngine.Networking;
namespace CustomAudio
{
[BepInPlugin("aedenthorn.CustomAudio", "Custom Audio", "1.5.1")]
public class BepInExPlugin: BaseUnityPlugin
{
public static ConfigEntry<bool> isDebug;
public static ConfigEntry<bool> modEnabled;
public static ConfigEntry<bool> dumpInfo;
public static ConfigEntry<float> sfxVol;
public static ConfigEntry<float> musicVol;
public static ConfigEntry<float> ambientVol;
public static Dictionary<string, AudioClip> customMusic = new Dictionary<string, AudioClip>();
public static Dictionary<string, Dictionary<string, AudioClip>> customMusicList = new Dictionary<string, Dictionary<string,AudioClip>>();
public static Dictionary<string, AudioClip> customAmbient = new Dictionary<string, AudioClip>();
public static Dictionary<string, Dictionary<string, AudioClip>> customAmbientList = new Dictionary<string, Dictionary<string, AudioClip>>();
public static Dictionary<string, AudioClip> customSFX = new Dictionary<string, AudioClip>();
public static Dictionary<string, Dictionary<string, AudioClip>> customSFXList = new Dictionary<string, Dictionary<string, AudioClip>>();
public static ConfigEntry<int> nexusID;
private static string lastMusicName = "";
private static BepInExPlugin context;
public static void Dbgl(string str = "", bool pref = true)
{
if (isDebug.Value)
Debug.Log((pref ? typeof(BepInExPlugin).Namespace + " " : "") + str);
}
private void Awake()
{
context = this;
modEnabled = Config.Bind<bool>("General", "Enabled", true, "Enable this mod");
isDebug = Config.Bind<bool>("General", "IsDebug", true, "Show debug log messages in the console");
dumpInfo = Config.Bind<bool>("General", "DumpInfo", true, "Dump audio info to the console");
musicVol = Config.Bind<float>("General", "MusicVol", 0.6f, "Music volume, 0.0 - 1.0");
//sfxVol = Config.Bind<float>("General", "SfxVol", 1f, "SFX volume");
ambientVol = Config.Bind<float>("General", "AmbientVol", 0.3f, "Ambient volume");
nexusID = Config.Bind<int>("General", "NexusID", 90, "Nexus mod ID for updates");
if (!modEnabled.Value)
return;
PreloadAudioClips();
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), null);
}
public void PreloadAudioClips()
{
Dbgl("Preloading audio clips.");
string path = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "CustomAudio");
if (Directory.Exists(path))
{
customMusic.Clear();
customAmbient.Clear();
customSFX.Clear();
customMusicList.Clear();
customAmbientList.Clear();
customSFXList.Clear();
if (Directory.Exists(Path.Combine(path, "Music")))
{
CollectAudioFiles(Path.Combine(path, "Music"), customMusic, customMusicList);
}
else
{
Directory.CreateDirectory(Path.Combine(path, "Music"));
}
if (Directory.Exists(Path.Combine(path, "SFX")))
{
CollectAudioFiles(Path.Combine(path, "SFX"), customSFX, customSFXList);
}
else
{
Directory.CreateDirectory(Path.Combine(path, "SFX"));
}
if (Directory.Exists(Path.Combine(path, "Ambient")))
{
CollectAudioFiles(Path.Combine(path, "Ambient"), customAmbient, customAmbientList);
}
else
{
Directory.CreateDirectory(Path.Combine(path, "Ambient"));
}
}
else
{
Dbgl($"Directory {path} does not exist! Creating.");
Directory.CreateDirectory(path);
Directory.CreateDirectory(Path.Combine(path, "Ambient"));
Directory.CreateDirectory(Path.Combine(path, "Music"));
Directory.CreateDirectory(Path.Combine(path, "SFX"));
}
}
public void CollectAudioFiles(string path, Dictionary<string, AudioClip> customDict, Dictionary<string, Dictionary<string, AudioClip>> customDictDict)
{
Dbgl($"checking folder {Path.GetFileName(path)}");
string[] audioFiles = Directory.GetFiles(path);
foreach (string file in audioFiles)
{
//Dbgl($"\tchecking single file {Path.GetFileName(file)}");
PreloadClipCoroutine(file, AudioType.UNKNOWN, customDict);
}
foreach (string folder in Directory.GetDirectories(path))
{
//Dbgl($"\tchecking folder {Path.GetFileName(folder)}");
string folderName = Path.GetFileName(folder);
audioFiles = Directory.GetFiles(folder);
customDictDict[folderName] = new Dictionary<string, AudioClip>();
foreach (string file in audioFiles)
{
//Dbgl($"\tchecking file {Path.GetFileName(file)}");
PreloadClipCoroutine(file, AudioType.UNKNOWN, customDictDict[folderName]);
}
}
foreach (string folder in Directory.GetDirectories(path))
{
//Dbgl($"\tchecking folder {Path.GetFileName(folder)}");
string folderName = Path.GetFileName(folder);
string[] files = Directory.GetFiles(folder);
if (files.Length != 1 || !files[0].ToLower().EndsWith(".txt"))
continue;
if (customDictDict.ContainsKey(Path.GetFileNameWithoutExtension(files[0])))
{
Dbgl($"\tlinking music folder {Path.GetFileName(folder)} to folder {Path.GetFileNameWithoutExtension(files[0])}");
customDictDict[folderName] = customDictDict[Path.GetFileNameWithoutExtension(files[0])];
}
}
}
private void PreloadClipCoroutine(string path, AudioType audioType, Dictionary<string, AudioClip> whichDict)
{
if (path.EndsWith(".txt") || !path.Contains("."))
return;
Dbgl($"path: {path}");
path = "file:///" + path.Replace("\\", "/");
/*
try
{
AudioClip ac = WaveLoader.WaveLoader.LoadWaveToAudioClip(File.ReadAllBytes(path));
string name = Path.GetFileNameWithoutExtension(path);
whichDict[name] = ac;
Dbgl($"Added audio clip {name} to dict");
}
catch (Exception ex)
{
Dbgl($"Exception loading {path}\r\n{ex}");
}
*/
try
{
var www = UnityWebRequestMultimedia.GetAudioClip(path, audioType);
www.SendWebRequest();
while (!www.isDone)
{
}
//Dbgl($"checking downloaded {filename}");
if (www != null)
{
//Dbgl("www not null. errors: " + www.error);
DownloadHandlerAudioClip dac = ((DownloadHandlerAudioClip)www.downloadHandler);
if (dac != null)
{
AudioClip ac = dac.audioClip;
if (ac != null)
{
string name = Path.GetFileNameWithoutExtension(path);
ac.name = name;
if (!whichDict.ContainsKey(name))
whichDict[name] = ac;
Dbgl($"Added audio clip {name} to dict");
}
else
{
Dbgl("audio clip is null. data: " + dac.text);
}
}
else
{
Dbgl("DownloadHandler is null. bytes downloaded: " + www.downloadedBytes);
}
}
else
{
Dbgl("www is null " + www.url);
}
}
catch { }
}
public static string GetZSFXName(ZSFX zfx)
{
string name = zfx.name;
char[] anyOf = new char[]
{
'(',
' '
};
int num = name.IndexOfAny(anyOf);
if (num != -1)
{
return name.Remove(num);
}
return name;
}
private static void AddMusicList(EnvMan envMan, int index, string which)
{
string name = envMan.m_environments[index].m_name + which;
Dbgl($"Adding music list by name: {name} ({customMusicList[name].Count})");
switch (which)
{
case "Morning":
envMan.m_environments[index].m_musicMorning = name;
break;
case "Day":
envMan.m_environments[index].m_musicDay = name;
break;
case "Evening":
envMan.m_environments[index].m_musicEvening = name;
break;
case "Night":
envMan.m_environments[index].m_musicNight = name;
break;
}
MusicMan.instance.m_music.Add(new MusicMan.NamedMusic() { m_name = name, m_clips = customMusicList[name].Values.ToArray(), m_loop = true, m_ambientMusic = true, m_resume = true });
}
[HarmonyPatch(typeof(ZSFX), "Awake")]
static class ZSFX_Awake_Patch
{
static void Postfix(ZSFX __instance)
{
if (!modEnabled.Value)
return;
string name = GetZSFXName(__instance);
if (dumpInfo.Value)
Dbgl($"Checking SFX: {name}");
if (customSFXList?.TryGetValue(name, out var dict) == true)
{
if (dumpInfo.Value)
Dbgl($"replacing SFX list by name: {name}");
__instance.m_audioClips = dict.Values.ToArray();
return;
}
if(customSFX != null && __instance.m_audioClips != null)
{
for (int i = 0; i < __instance.m_audioClips.Length; i++)
{
if (__instance.m_audioClips[i] is null)
continue;
if (dumpInfo.Value)
Dbgl($"checking SFX: {name}, clip: {__instance.m_audioClips[i].name}");
if (customSFX.TryGetValue(__instance.m_audioClips[i].name, out var dict2))
{
if (dumpInfo.Value)
Dbgl($"replacing SFX: {name}, clip: {__instance.m_audioClips[i].name}");
__instance.m_audioClips[i] = dict2;
}
}
}
}
}
[HarmonyPatch(typeof(MusicMan), "Awake")]
static class MusicMan_Awake_Patch
{
static void Postfix(MusicMan __instance)
{
if (!modEnabled.Value)
return;
List<string> dump = new List<string>();
for (int i = 0; i < __instance.m_music.Count; i++)
{
dump.Add($"Music list name: {__instance.m_music[i].m_name}");
for (int j = 0; j < __instance.m_music[i].m_clips.Length; j++)
{
if (!__instance.m_music[i].m_clips[j])
continue;
dump.Add($"\ttrack name: {__instance.m_music[i].m_clips[j].name}");
//Dbgl($"checking music: { __instance.m_music[i].m_name}, clip: {__instance.m_music[i].m_clips[j].name}");
if (customMusic.ContainsKey(__instance.m_music[i].m_clips[j].name))
{
Dbgl($"replacing music: { __instance.m_music[i].m_name}, clip: {__instance.m_music[i].m_clips[j].name}");
__instance.m_music[i].m_clips[j] = customMusic[__instance.m_music[i].m_clips[j].name];
}
}
if (customMusicList.ContainsKey(__instance.m_music[i].m_name))
{
Dbgl($"replacing music list by name: {__instance.m_music[i].m_name}");
__instance.m_music[i].m_clips = customMusicList[__instance.m_music[i].m_name].Values.ToArray();
}
}
if (dumpInfo.Value)
Dbgl(string.Join("\n", dump));
}
}
[HarmonyPatch(typeof(AudioMan), "Awake")]
static class AudioMan_Awake_Patch
{
static void Postfix(AudioMan __instance, List<AudioMan.BiomeAmbients> ___m_randomAmbients, AudioSource ___m_oceanAmbientSource, AudioSource ___m_windLoopSource)
{
if (!modEnabled.Value)
return;
List<string> dump = new List<string>();
for (int i = 0; i <___m_randomAmbients.Count; i++)
{
dump.Add($"Ambient list name: {___m_randomAmbients[i].m_name}");
dump.Add($"\tAmbient tracks: (use {___m_randomAmbients[i].m_name})");
for (int j = 0; j < ___m_randomAmbients[i].m_randomAmbientClips.Count; j++)
{
dump.Add($"\t\ttrack name: {___m_randomAmbients[i].m_randomAmbientClips[j].name}");
//Dbgl($"checking ambient: { ___m_randomAmbients[i].m_name}, clip: {___m_randomAmbients[i].m_randomAmbientClips[j].name}");
if (customAmbient.ContainsKey(___m_randomAmbients[i].m_randomAmbientClips[j].name))
{
Dbgl($"replacing ambient: { ___m_randomAmbients[i].m_name}, clip: {___m_randomAmbients[i].m_randomAmbientClips[j].name}");
___m_randomAmbients[i].m_randomAmbientClips[j] = customAmbient[___m_randomAmbients[i].m_randomAmbientClips[j].name];
}
}
dump.Add($"\tAmbient day tracks: (use {___m_randomAmbients[i].m_name}_day)");
for (int j = 0; j < ___m_randomAmbients[i].m_randomAmbientClipsDay.Count; j++)
{
dump.Add($"\t\ttrack name: {___m_randomAmbients[i].m_randomAmbientClipsDay[j].name}");
//Dbgl($"checking ambient day: { ___m_randomAmbients[i].m_name}, clip: {___m_randomAmbients[i].m_randomAmbientClipsDay[j].name}");
if (customAmbient.ContainsKey(___m_randomAmbients[i].m_randomAmbientClipsDay[j].name))
{
Dbgl($"replacing ambient day: { ___m_randomAmbients[i].m_name}, clip: {___m_randomAmbients[i].m_randomAmbientClipsDay[j].name}");
___m_randomAmbients[i].m_randomAmbientClipsDay[j] = customAmbient[___m_randomAmbients[i].m_randomAmbientClipsDay[j].name];
}
}
dump.Add($"\tAmbient night tracks: (use {___m_randomAmbients[i].m_name}_night)");
for (int j = 0; j < ___m_randomAmbients[i].m_randomAmbientClipsNight.Count; j++)
{
dump.Add($"\t\ttrack name: {___m_randomAmbients[i].m_randomAmbientClipsNight[j].name}");
//Dbgl($"checking ambient night: { ___m_randomAmbients[i].m_name}, clip: {___m_randomAmbients[i].m_randomAmbientClipsNight[j].name}");
if (customAmbient.ContainsKey(___m_randomAmbients[i].m_randomAmbientClipsNight[j].name))
{
Dbgl($"replacing ambient night: { ___m_randomAmbients[i].m_name}, clip: {___m_randomAmbients[i].m_randomAmbientClipsNight[j].name}");
___m_randomAmbients[i].m_randomAmbientClipsNight[j] = customAmbient[___m_randomAmbients[i].m_randomAmbientClipsNight[j].name];
}
}
if (customAmbientList.ContainsKey(___m_randomAmbients[i].m_name + "_day"))
{
Dbgl($"replacing ambient day list by name: {___m_randomAmbients[i].m_name}_day");
___m_randomAmbients[i].m_randomAmbientClipsDay = new List<AudioClip>(customAmbientList[___m_randomAmbients[i].m_name + "_day"].Values.ToList());
}
else if (customAmbientList.ContainsKey(___m_randomAmbients[i].m_name + "_night"))
{
Dbgl($"replacing ambient night list by name: {___m_randomAmbients[i].m_name + "_night"}");
___m_randomAmbients[i].m_randomAmbientClipsNight = new List<AudioClip>(customAmbientList[___m_randomAmbients[i].m_name + "_night"].Values.ToList());
}
else if (customAmbientList.ContainsKey(___m_randomAmbients[i].m_name))
{
Dbgl($"replacing ambient list by name: {___m_randomAmbients[i].m_name}");
___m_randomAmbients[i].m_randomAmbientClips = new List<AudioClip>(customAmbientList[___m_randomAmbients[i].m_name].Values.ToList());
}
}
if (dumpInfo.Value)
Dbgl(string.Join("\n", dump));
if (customAmbient.ContainsKey("ocean"))
___m_oceanAmbientSource.clip = customAmbient["ocean"];
if (customAmbient.ContainsKey("wind"))
___m_windLoopSource.clip = customAmbient["wind"];
}
}
[HarmonyPatch(typeof(MusicMan), "UpdateMusic")]
static class UpdateMusic_Patch
{
private static MusicMan.NamedMusic lastMusic = null;
static void Prefix(ref MusicMan.NamedMusic ___m_currentMusic, ref MusicMan.NamedMusic ___m_queuedMusic, AudioSource ___m_musicSource)
{
if (!modEnabled.Value)
return;
if (___m_queuedMusic != null)
{
___m_queuedMusic.m_volume = musicVol.Value;
}
if (___m_musicSource?.clip != null && lastMusicName != ___m_musicSource.clip.name)
{
if(dumpInfo.Value)
Dbgl($"Switching music from {lastMusicName} to {___m_musicSource.clip.name}");
lastMusicName = ___m_musicSource.clip.name;
}
if (___m_queuedMusic == null && !___m_musicSource.isPlaying && PlayerPrefs.GetInt("ContinousMusic", 1) == 1)
{
if (lastMusic != null)
{
lastMusic.m_lastPlayedTime = 0;
___m_queuedMusic = lastMusic;
lastMusic = null;
}
else if (___m_currentMusic != null)
lastMusic = ___m_currentMusic;
else
lastMusic = null;
}
else
lastMusic = null;
if (___m_musicSource.isPlaying)
{
if (___m_queuedMusic != null && ___m_musicSource.loop) {
Dbgl($"queued {___m_queuedMusic?.m_name}, setting {___m_musicSource.name} loop to false");
___m_musicSource.loop = false;
}
}
}
}
[HarmonyPatch(typeof(AudioMan), "QueueAmbientLoop")]
static class QueueAmbientLoop_Patch
{
static void Prefix(ref float ___m_queuedAmbientVol, ref float ___m_ambientVol, ref float vol)
{
if (!modEnabled.Value)
return;
vol = ambientVol.Value;
___m_ambientVol = ambientVol.Value;
___m_queuedAmbientVol = ambientVol.Value;
}
}
[HarmonyPatch(typeof(EnvMan), "Awake")]
static class EnvMan_Awake_Patch
{
static void Postfix(EnvMan __instance)
{
if (!modEnabled.Value)
return;
for(int i = 0; i < __instance.m_environments.Count; i++)
{
if (customMusicList.ContainsKey(__instance.m_environments[i].m_name + "Morning"))
AddMusicList(__instance, i, "Morning");
if (customMusicList.ContainsKey(__instance.m_environments[i].m_name + "Day"))
AddMusicList(__instance, i, "Day");
if (customMusicList.ContainsKey(__instance.m_environments[i].m_name + "Evening"))
AddMusicList(__instance, i, "Evening");
if (customMusicList.ContainsKey(__instance.m_environments[i].m_name + "Night"))
AddMusicList(__instance, i, "Night");
}
}
}
[HarmonyPatch(typeof(TeleportWorld), "Awake")]
static class TeleportWorld_Awake_Patch
{
static void Postfix(TeleportWorld __instance)
{
if (!modEnabled.Value)
return;
if (customSFX.ContainsKey("portal"))
{
AudioSource source = __instance.GetComponentInChildren<AudioSource>();
source.clip = customSFX["portal"];
source.gameObject.SetActive(false);
source.gameObject.SetActive(true);
}
}
}
[HarmonyPatch(typeof(Fireplace), "Start")]
static class Fireplace_Start_Patch
{
static void Postfix(Fireplace __instance)
{
if (!modEnabled.Value)
return;
if (__instance.name.Contains("groundtorch") && customSFX.ContainsKey("groundtorch"))
{
Dbgl("Replacing ground torch audio");
__instance.m_enabledObject.GetComponentInChildren<AudioSource>().clip = customSFX["groundtorch"];
}
else if(__instance.name.Contains("walltorch") && customSFX.ContainsKey("walltorch"))
{
Dbgl("Replacing walltorch audio");
if(__instance.m_enabledObjectHigh?.GetComponentInChildren<AudioSource>())
__instance.m_enabledObjectHigh.GetComponentInChildren<AudioSource>().clip = customSFX["walltorch"];
else if(__instance.m_enabledObject?.GetComponentInChildren<AudioSource>())
__instance.m_enabledObject.GetComponentInChildren<AudioSource>().clip = customSFX["walltorch"];
}
else if (__instance.name.Contains("fire_pit") && customSFX.ContainsKey("fire_pit"))
{
Dbgl("Replacing fire_pit audio");
__instance.m_enabledObjectHigh.GetComponentInChildren<AudioSource>().clip = customSFX["fire_pit"];
}
else if (__instance.name.Contains("bonfire") && customSFX.ContainsKey("bonfire"))
{
Dbgl("Replacing bonfire audio");
__instance.m_enabledObjectHigh.GetComponentInChildren<AudioSource>().clip = customSFX["bonfire"];
}
else if (__instance.name.Contains("hearth") && customSFX.ContainsKey("hearth"))
{
Dbgl("Replacing hearth audio");
__instance.m_enabledObjectHigh.GetComponentInChildren<AudioSource>().clip = customSFX["hearth"];
}
}
}
[HarmonyPatch(typeof(Terminal), "InputText")]
static class InputText_Patch
{
static bool Prefix(Terminal __instance)
{
if (!modEnabled.Value)
return true;
string text = __instance.m_input.text;
if (text.ToLower().Equals($"{typeof(BepInExPlugin).Namespace.ToLower()} reset"))
{
context.Config.Reload();
context.Config.Save();
Traverse.Create(__instance).Method("AddString", new object[] { text }).GetValue();
Traverse.Create(__instance).Method("AddString", new object[] { $"{context.Info.Metadata.Name} config reloaded" }).GetValue();
return false;
}
else if (text.ToLower().Equals($"{typeof(BepInExPlugin).Namespace.ToLower()} music"))
{
Traverse.Create(__instance).Method("AddString", new object[] { text }).GetValue();
if (EnvMan.instance)
{
string name;
if (Player.m_localPlayer && Player.m_localPlayer.IsSafeInHome())
{
name = "home";
}
else
{
name = EnvMan.instance.GetAmbientMusic();
}
Dbgl("Current environment: " + EnvMan.instance.GetCurrentEnvironment().m_name);
Dbgl("Current music list: " + name + " " + MusicMan.instance.m_music.FirstOrDefault(m => m.m_name == name)?.m_clips.Length);
}
Dbgl("Vanilla music list names:\n"+string.Join("\n", MusicMan.instance.m_music.Select(m => m.m_name)));
if (EnvMan.instance)
{
List<string> env = new List<string>();
for (int i = 0; i < EnvMan.instance.m_environments.Count; i++)
{
env.Add(EnvMan.instance.m_environments[i].m_name + "Morning");
env.Add(EnvMan.instance.m_environments[i].m_name + "Day");
env.Add(EnvMan.instance.m_environments[i].m_name + "Evening");
env.Add(EnvMan.instance.m_environments[i].m_name + "Night");
}
Dbgl("Possible music list names:\n" + string.Join("\n", env));
}
Traverse.Create(__instance).Method("AddString", new object[] { $"{context.Info.Metadata.Name} dumped music names" }).GetValue();
return false;
}
else if (text.ToLower().Equals($"{typeof(BepInExPlugin).Namespace.ToLower()} env"))
{
Traverse.Create(__instance).Method("AddString", new object[] { text }).GetValue();
if (!EnvMan.instance)
Traverse.Create(__instance).Method("AddString", new object[] { "Must be called in-game" }).GetValue();
Dbgl("Current environment: " + EnvMan.instance.GetCurrentEnvironment().m_name);
return false;
}
return true;
}
}
}
public class UnityWebRequestAwaiter : INotifyCompletion
{
private UnityWebRequestAsyncOperation asyncOp;
private Action continuation;
public UnityWebRequestAwaiter(UnityWebRequestAsyncOperation asyncOp)
{
this.asyncOp = asyncOp;
asyncOp.completed += OnRequestCompleted;
BepInExPlugin.Dbgl("created asyncop");
}
public bool IsCompleted
{
get {
BepInExPlugin.Dbgl("Is completed get");
return asyncOp.isDone;
}
}
public void GetResult()
{
BepInExPlugin.Dbgl("Get Result");
}
public void OnCompleted(Action continuation)
{
this.continuation = continuation;
BepInExPlugin.Dbgl("on completed");
}
private void OnRequestCompleted(AsyncOperation obj)
{
continuation();
BepInExPlugin.Dbgl("on request completed");
}
}
public static class ExtensionMethods
{
public static UnityWebRequestAwaiter GetAwaiter(this UnityWebRequestAsyncOperation asyncOp)
{
return new UnityWebRequestAwaiter(asyncOp);
}
}
}